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Recent content by _DarkLava

  1. _DarkLava

    What the !@#$ do I do against Yoshi?

    I'd assume he'd be playing as Sheik since this is on the Sheik boards. EDIT: Hmm it quoted what you changed it to before I refreshed the page. Oh well.
  2. _DarkLava

    Is learning Toon Link worth it?

    Yeah but Olimar seems really fun to use. And he's garbage, so I'm not going to use him. I'm more or less asking, for Toon Link's strengths and weaknesses, from the Toon Link community. What does he have trouble with? What does he excel at?
  3. _DarkLava

    Is learning Toon Link worth it?

    Is Toon Link worth using. He seems really fun to use.
  4. _DarkLava

    Melee Sheik or PM Sheik

    Pretty sure that Melee Sheik is better overall. But I like PM's mechanics more than Melee's, so PM Sheik is more fun to me. So I'll go with PM Sheik.
  5. _DarkLava

    Melee Sheik or PM Sheik

    Lol chill. I just didn't see it. I went to look at the spoiler, and it only showed Dthrow changes. Until now did I realize that the "expand" option after you clicked the spoiler was faded to the point where it was hard for me to see.
  6. _DarkLava

    Something new, something useless, something else

    Nice find. I'll add it to my repertoire. Also does dashing immediately after you land remove all landing lag (Isai drop right?)? Would just dashing into a JC grab after you land produce the same results?
  7. _DarkLava

    Melee Sheik or PM Sheik

    Here is a nifty list of all the changes done to Sheik in Project M. http://www.ssbwiki.com/Sheik_(PM) Some things that they don't mention. She like all characters can pivot grab when they are in their run (running after initial dash) Her upB can grab the ledge backwards before she disappears...
  8. _DarkLava

    Sheik Match Up & Strategy Thread [3.6]

    EDIT: Accidentally double posted. Whoops. Oh well.
  9. _DarkLava

    Sheik Match Up & Strategy Thread [3.6]

    @cisyphus The original comment I was replying to the well-written matchup on Ivy on the matchup thread, and more precisely counterpicking to WarioWare, and why I don't think it would be the greatest idea. I apologize if I offended you in my reply to you as it wasn't my intention to be...
  10. _DarkLava

    Sheik Match Up & Strategy Thread [3.6]

    I'm not entirely sure what you mean by that. I'm assuming you mean as in "It's WarioWare so it should happen in the first place" or "That actually kills pretty late on WarioWare." I can't tell which one. And the move kills at 112% when Sheik is all the way on the other side of the stage to the...
  11. _DarkLava

    Sheik Match Up & Strategy Thread [3.6]

    @BRUJO~ What do you think about Ivy's upB? I don't think you talked about it much. Whenever I play Ivysaur, I envision this region above him from 45° to 135° that I don't want to be in ever because of upB and uair. It's also pretty well known that Sheik should recover on platforms, but Ivy's upB...
  12. _DarkLava

    Sheik Match Up & Strategy Thread [3.6]

    Many people throw around "powershield Falco's laser" as an end all term for the problem. And while yes, powershielding them will get rid of the laser problem. It isn't nearly as easy as anyone makes it seems. Good Falcos won't just sit on the end of the stage and throw out lasers all the time...
  13. _DarkLava

    Optimizing Puff.

    Yeah I took the time to finally test that. It definitely works without a doubt. From what I've noticed, the flippy animation occurs when the character is at a high enough percent, which depends on the character itself. So I think that if you try to do it before that percent it would be a bad...
  14. _DarkLava

    Optimizing Puff.

    Which is why I doubt we will ever reach the general consensus to what "optimal play" actually means. Meaning perfect in all scenarios. This is because Smash is an unsolvable game, not even partially solvable. The nature of Smash doesn't allow to play perfectly, because to do so would mean to...
  15. _DarkLava

    Sheik Match Up & Strategy Thread [3.6]

    vs :diddy: Difficulty: 50:50
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