• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by 1PokeMastr

  1. 1PokeMastr

    Luigi's insane combos

    These aren't guaranteed and you're giving me a headache.
  2. 1PokeMastr

    uthrow to uair kill percents for all characters on Final Destination (up to date as of patch 1.1.5)

    Huh.. that was indeed a typo on my end, now that is hilarious, also I finished up smash! Really sorry about that typo lmao
  3. 1PokeMastr

    uthrow to uair kill percents for all characters on Final Destination (up to date as of patch 1.1.5)

    The reason you're getting different ko %s for wii u (Lucas 82 or 86) Is because my numbers are flat without di being used, but there's another column saying "add 6% minimum" this is to account for all di. So please don't strain yourself trying to find the final di numbers (i.e a character dies...
  4. 1PokeMastr

    uthrow to uair kill percents for all characters on Final Destination (up to date as of patch 1.1.5)

    Usmash true combos on some characters, and Usmash has invincibility so at the right percent range (20-50%) It'll just beat any magical fast nair
  5. 1PokeMastr

    Social Bowser's Castle

    https://docs.google.com/spreadsheets/d/1bGbb7fiX1W0Oer58yf6Kcwtx_zgxg--WYGrUpxTjRpk/edit?usp=sharing Hey guys, make a thread for this or something I would really appreciate it
  6. 1PokeMastr

    Q&A Confused Ape - Simple Q&A Thread (Read OP for FAQ)

    You're just mistiming the delayed act uair, it can kill Mario at 73 but 75 is a much more viable option anyway. Again I restate holding down does nothing for vertical knockback
  7. 1PokeMastr

    Q&A Confused Ape - Simple Q&A Thread (Read OP for FAQ)

    It's Di away/ toward Dk, holding down does nothing for vertical knockback
  8. 1PokeMastr

    Ideal Stages for the First Member of the DK Crew

    7% later so it's not viable on some characters, but still quite viable on most. What's to stop them from walling Dk out on other stages that aren't FD? As well you shouldn't solely rely on platforms to help you kill with ACT Uair
  9. 1PokeMastr

    Social Falcon CHAT! The Captain Falcon Social Thread

    That's exactly right! Sorry for the delayed response, I swear I posted. Guess I didn't
  10. 1PokeMastr

    Social Falcon CHAT! The Captain Falcon Social Thread

    The di used was di away from Falcon/ Raptor boost because the angle was 85 degrees. Down/ Down Away/ Up away don't allow them to live any longer. My best guess would be to assume the 8% rule for rage because the angle of raptor boost doesn't change. As well, the 8% rule stems from a characters...
  11. 1PokeMastr

    Social Falcon CHAT! The Captain Falcon Social Thread

    I am entirely interested in posting it,even if I haven't finished all the rage things. https://docs.google.com/spreadsheets/d/1lqNWHK8hDNbf-XfE49PfH2PGX0eWYorSb3lq6HMP0Kw/edit?usp=sharing I was however asking because I did not want to come in here posting a link, etc, etc
  12. 1PokeMastr

    Social Falcon CHAT! The Captain Falcon Social Thread

    I have something akin to all the kill%s for Raptor boost with optimal di and a general idea on how rage affects it Interested?
  13. 1PokeMastr

    Social "Time to Tip the Scales!" - Robin Social Thread

    It's really up to you
  14. 1PokeMastr

    Social "Time to Tip the Scales!" - Robin Social Thread

    https://docs.google.com/spreadsheets/d/1oTNy_DSOBm0-ES6vpAYkgraCgAb1K7r7RfjHL0WTof0/edit?usp=sharing Robin D-throw Uair min/ max ko%s. These are all tried and true, the opponent can't airdodge
Top Bottom