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The Mii Sword Arts

I've changed some of the text in the guide to better reflect my current opinion of the character and I've also removed most mentions of things exclusive to custom sized miis. For the most part the guide has remained the same.
I added a section to the general strategy talking about which stages to pick or avoid as Swordfighter.
I also edited the section about Hero's Spin and SSD as a discussion with a fellow main has shed more light on the moves.
The general strategy section now has an column talking about edgeguarding with Swordfighter. Also the pros and cons section has been tweaked slightly to fit guest size better, since it's becoming a standard.
  • I set each part of the guide in spoiler tabs to make navigation easier.
  • I added .gifs showing all the moves of Mii Swordfighter as well as his movement. This is to make it look better and have an visual cue of what I'm talking about. Three hours of work just for you. Enjoy!
  • I changed the text and contents of the guide somewhat. I deleted things that I no longer agree with as well as things that were too long-winded. There is also no more talk of a patch. The guide describes how Mii Swordfighter is now, in version 1.1.4.
  • I added a section called the Combo Compendium. It's meant to document combos Mii swordfighter can pull off (with moveset 2332). It's nowhere near complete, so please help me out here.
  • As you could see, I changed the title. If you can think of anything better, feel free to say so.
  • I color coded the titles to make the guide somewhat easier to read and skim. I know it can be better, but I'm not really good at that stuff, so some pointers are appreciated.
  • I updated the general strategy slightly to be more up to date with the patches.
  • I added some moveset suggestions with each their own focus. I was reading through the character discussion and they reminded me that some tourneys treat Mii's like some disease because their customs should be fully allowed to make them playable at their best. So TO's, here are the movesets to look out for. If anyone has a suggestion, please comment in the discussion section of the guide.
  • I added some things to description in some moves, nothing too big.
I added some combo's into the Fair explanation since it became faster in 1.0.9
Chakram has been updated to make it a must-have move. After all, a 10 frame buff is huge. The biggest buff this patch.
Shuriken of Light now deals more damage at all ranges by about +2% on average. This makes it my current recommendation.
Super sword barrage's distance was buffed. Now I think it has better recovery than Hero's Spin, though it can't kill like Hero's Spin can.

To summarize, this patch along with the previous ones gave Mii swordfighter 2 reliable kill-setups on 60%-80%, 90%-110% and 30+ percent combo's. Maybe revise that tier list to make him top tier now?
  • I updated what changed in the patch since I last looked at this.
  • I also reconsidered the uses of the specials and included things about them that I haven't mentioned before.
  • The patch made me change my mind about D-smash. Now it's a viable kill move because jab 1 --> D-smash is really solid, especially at high percents.
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