Dee Dude
“Never ask Dee for anything again”
You read the title right, you are the director of Super Smash Bros.
You and Iwata planned to make the game as Dragon King: The Fighting Game, But have it scrapped and decided to make it Nintendo based instead featuring familiar characters and elements.
RULES:
1. You can’t exceed roster limits at the time of developing a certain title, the number of characters must stay the same as canon. (64-12, Melee-25, Brawl-35, 4-58 including DLC) This goes for cuts as well.
2. The characters you add must exist at the time.
3. Regarding Melee, it’s either 1 unique newcomer or 6 clones, your choice.
4.Transformation characters can count as one character.
5. As an extra challenge, the Original 8 are untouched, you must be obliged to add them.
You can only choose the four hidden characters
for 64.
You and Iwata planned to make the game as Dragon King: The Fighting Game, But have it scrapped and decided to make it Nintendo based instead featuring familiar characters and elements.
RULES:
1. You can’t exceed roster limits at the time of developing a certain title, the number of characters must stay the same as canon. (64-12, Melee-25, Brawl-35, 4-58 including DLC) This goes for cuts as well.
2. The characters you add must exist at the time.
3. Regarding Melee, it’s either 1 unique newcomer or 6 clones, your choice.
4.Transformation characters can count as one character.
5. As an extra challenge, the Original 8 are untouched, you must be obliged to add them.
You can only choose the four hidden characters
for 64.
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