Welcome to the official Patch Notes thread for v2.0.0 of Ultimate.
This thread is only for cataloguing confirmed changes. For reporting and discussing changes use the patch discussion thread: https://smashboards.com/threads/v2-0-0-patch-discussion-thread.474150/
If you wish to view the previous patch notes for v1.2.0, they can be found here.
If there's anything that we might have missed and have evidence of, you can either post it in the Patch Discussion Thread and tag
shrooby
or
Gunla
, or PM us with direct reports and evidence of unconfirmed changes (that are not in this post or discussed).
The following characters are unchanged: Captain Falcon, Fox, Zelda, Falco, Dr. Mario, Marth, Lucina, Meta Knight, Young Link, Pokemon Trainer, Olimar, Wolf, Villager, Wii Fit Trainer, Dark Pit, Mii Sword, Bowser Jr., Simon, and Richter.
Global / Mechanical changes
This thread is only for cataloguing confirmed changes. For reporting and discussing changes use the patch discussion thread: https://smashboards.com/threads/v2-0-0-patch-discussion-thread.474150/
If you wish to view the previous patch notes for v1.2.0, they can be found here.
If there's anything that we might have missed and have evidence of, you can either post it in the Patch Discussion Thread and tag
![shrooby](/data/avatars/s/198/198053.jpg?1625336692)
![Gunla](/data/avatars/s/223/223095.jpg?1685280443)
The following characters are unchanged: Captain Falcon, Fox, Zelda, Falco, Dr. Mario, Marth, Lucina, Meta Knight, Young Link, Pokemon Trainer, Olimar, Wolf, Villager, Wii Fit Trainer, Dark Pit, Mii Sword, Bowser Jr., Simon, and Richter.
Global / Mechanical changes
- Internally presented version number increased from 1.2.1 to 2.0.0!!!!
- Pressing two jump buttons at the same time on a controller will result in a shorthop.
- This is regardless of default controls or not.
- Hazardless Pokemon Stadium 2 displays images on the jumbotron more consistently.
- Mario Maker and Balloon Fight will now select different layouts when played online.
- C-stick works properly in frame-by-frame settings in Training Mode.
- Prior to 2.0.0, inputting up special repeatedly while shielding would automatically trigger the up special when your shield was hit. This has been removed.
- The song "Bein' Friend" has been renamed to "Bein' Friends."
Bayonetta
- Nair ledge lockout time reduced (59 -> 57)
Bowser
- Jab 2 damage: 7.2% -> 8.4%
- Ftilt damage: 14.4% -> 15.6%
- Dsmash knockback increased
- Up special "made easier to hit multiple times"
- Hitbox/knockback angle status TBD
- Final Smash and FS Meter Crouching opponents will now be launched the same as standing opponents
Cloud
- Finishing Touch initial hitbox size increased
- Fair ledge lockout time reduced (Now 78)
Corrin
- Nair autocancel window adjusted (50 -> 47)
- Fair ledge lockout time reduced (62 -> 60)
- Uair autocancel window adjusted (40 > 38)
Diddy Kong
- Nair autocancel window adjusted (50 -> 27)
Donkey Kong
- Fair autocancel window adjusted
Duck Hunt
- Neutral special FAF reduced (46 -> 42)
- Side special:
- FAF increased (61-> 65)
- Hitstun for clay pigeon reduced
Ganondorf
- Fair autocancel window adjusted (55 -> 45)
- Uair ledge lockout time reduced (63 -> 58)
Greninja
- Dsmash internal hitbox increased
- Up special no longer cancels endlag when landing on a moving platform or slant.
Ice Climbers
- AI behavior improved. Will now follow the main climber around better.
- Up special ledgegrab box increased
Ike
- Up special meteor knockback reduced
Incineroar
- Usmash knockback increased
- Upair ledge lockout time decreased (58 -> 56)
- Dair autocancel window adjusted (58 -> 45)
- Uthrow knockback increased
- Up special vertical and horizontal distance increased
Inkling
- Nair ledge lockout time reduced (60 -> 56)
- Side special
- Grounded hitbox moved backwards, effectively reducing the range of the head of the roller
- Bury time at lower percents reduced (Before ~122%)
- Bury time at high percents extended (After ~122%)
Isabelle
- Nair ledge lockout time reduced (60 -> 58)
Jigglypuff
- Ftilt FAF reduced (28 -> 25)
- Dtilt knockback increased
- Usmash sourspot damage: 15.6% -> 18.0%
- Bair
- Startup decreased (12 -> 10)
- FAF decreased (40 -> 38)
- Fthrow launch angle changed
- FS Meter knockback multiplier: x0.815 -> x0.92
King Dedede
- Side special:
- Gordo range reduced
- Side special:
King K. Rool
- Neutral special: vacuum effect cannot be held for as long
- Up special propeller hitbox reduced
- Dthrow scaling adjusted
- Bury time at lower percents reduced (Before ~126%)
- Bury time at high percents extended (After ~126%)
Kirby
- Down special super armor starts earlier in the air (29 -> 19)
- Dash attack:
- Damage: 12.0/8.4/6.0 -> 14.4/10.8/7.2
- Hitbox increased
- Ftilt
- FAF: 28 -> 24
- Base knockback increased
Link
- Uair autocancel window adjusted (47 -> 43)
- Neutral special: arrows travel for longer (40 frames -> 48 frames)
Little Mac
- Nair:
- Autocancel window adjusted (Now 16)
- Ledge lockout time reduced (46 -> 40)
- Upair ledge lockout time reduced (73 -> 66)
- Nair:
Lucario
- Fair ledge lockout time reduced (64 -> 52)
- Neutral special projectile charge hitstun reduced
- FS Meter knockback multiplier: x0.7 > x0.77
Lucas
- Utilt now has electric properties
- Nair ledge lockout time reduced (73 -> 69)
- Dair now has electric properties
- Pummel now has electric properties
Luigi
- Dair will no longer spike grounded opponents
- This removes the dair-nair loop at low percents.
- Side special landing lag reduced (41 -> 39)
- Down special knockback increased
- Dair will no longer spike grounded opponents
Mario
- Dash attack:
- First hit launch angle: 60 -> 50
- Lingering hit launch angle: 58 -> 48
- FS Meter knockback multiplier: x0.9 -> x0.91
- Dash attack:
Mega Man
- Ftilt no longer allows for simultaneous activation of special moves while using ftilt and jumping
Mewtwo
- Dash Attack shieldstun multiplier: x1.875 -> x1.3
- Ftilt now always launches forward
- Up Special grabs ledges more easily
Mii Brawler
- Rapid jab:
- SDI multiplier reduced
- Hitbox increased
- Usmash:
- Sweetspot ends later (11 -> 12)
- Sourspot begins later (12 -> 13)
- Nair landing lag decreased (8 -> 6)
- Bair landing lag decreased (14 -> 11)
- Uair damage: 9.6% -> 10.8%
- Neutral special 2 overall damage: 19% -> 21.4%
- Neutral special 3
- FAF decreased (90 -> 80)
- FAF when reversed decreased (92 -> 82)
- Side special 1:
- Movement speed increased
- Up Special 1 will now grab ledges behind Brawler at the same frame as in the front (frame 15)
- Down special 1 shield damage increased
- Down special 2 downwards kick knockback increased
- Rapid jab:
Mii Gunner
- Fair autocancel window adjusted (49 -> 44)
Mr. Game & Watch
- Fair explosion hitbox increased
- Dair autocancel window adjusted (53 ->50)
Ness
- Upair autocancel window adjusted (38 -> 34)
- Dair damage:
- First hit damage: 14.4% -> 16.8%
- Late hit damage: 12% -> 14.4%
Pac-Man
- PAC-MAN's grab has been unchanged.
- Fair:
- Autocancel window adjusted (43 -> 26)
- Ledge lockout time reduced (51 -> 50)
- Dair autocancel window adjusted (56 -> 50)
- Neutral Special
- Cherry no longer disappears immediately after hitting an opponent
- Cherry, Strawberry, Orange, Apple, and Melon linger for longer after hitting an opponent (30 -> 32)
Palutena
- Nair:
- Multihit hitlag reduced (6 -> 3)
- Final hit hitlag reduced (15 -> 13)
- Up Special grabs ledges more easily
- Nair:
Peach
- Up special multhit knockback reduced
Hi I'm Daisy
- Up special multihit knockback reduced
Pichu
- Pummel hitlag reduced (15 -> 14)
Pikachu
- Pummel hitlag reduced (14 -> 12)
Piranha Plant
- Banished Waluigi to the Mario Kart Realm
Pokemon Trainer
- Charizard
- Dash attack damage and knockback increased (13.2/9.6 -> 15.6/12.0)
- Charizard
Pit
- Final Smash and FS Meter: Crouching opponents will now be launched the same as standing opponents
Ridley
- Nair ledge lockout time reduced (65 -> 64)
- Fair ledge lockout time reduced (67 -> 66)
- Dair ledge lockout time reduced
- FS Meter knockback multiplier: x0.62 -> x0.71
ROB
- Removed instances where ROB could not be grabbed by certain characters while shielding
- Side Special links more reliably
Robin
- Elwind double shot version grabs ledges behind Robin earlier (52 -> 39)
Rosalina and Luma
- Rosalina
- Dash Attack links more reliably
- Dair non-meteor hitbox on frame 17 removed
- Nair
- Hitbox is active earlier (10 -> 9)
- Ledge lockout time reduced (69 -> 68)
- Fair ledge lockout time reduced (Now 84)
- Neutral Special
- Reduced end lag when sending out Luma by 5 for all charges
- Recall FAF reduced (26 -> 22)
- Up Special grabs ledges more easily
- Final Smash & FS Meter: "Shortened the distance you can shift when the attack is making contact. "
- Luma
- Luma does not reset to its default position as quickly
- Uptilt knockback increased
- Dtilt moves Luma farther forward
- Nair first hit startup reduced (8 -> 7)
- As a result of the mechanical change, Luma moves further back when performing RAR bair
- Rosalina
Roy
- Dair autocancel window adjusted (55 -> 52)
Chrom
- Dair autocancel window adjusted (55 -> 52)
- Up Special
- Reduced knockback of meteor hitbox
- Chrom will be KO'd first when falling off the stage with an opponent
Ryu
- Jab: "Opponents hit in the air will be launched, making it easier to hit them with the next hit. "
- Fair autocancel window adjusted (41 -> 38)
- Dtilt: "Can no longer jump immediately after using the move."
Ken
- Jab: "Opponents hit in the air will be launched, making it easier to hit them with the next hit. "
- Nair autocancel window adjusted (Now 28)
- Fair autocancel window adjusted (41 -> 38)
- Dtilt: "Can no longer jump immediately after using the move."
Samus
- Fixed a bug where Missiles would only home in on the first Pokemon sent out against Pokemon Trainer
- Homing missiles now travel further distance
- Morph Ball Bomb endlag when used from the ground reduced (54 -> 48)
Dark Samus
- Fixed a bug where Missiles would only home in on the first Pokemon sent out against Pokemon Trainer
- Homing missiles now travel further distance. (This change is not listed on Nintendo's list)
- Morph Ball Bomb endlag when used from the ground reduced (54 -> 48)
Sheik
- Upsmash initial hitbox size increased
- Dsmash links more reliably
- Fair ledge lockout time reduced (88 -> 59)
- Upair autocancel window adjusted (47 -> 44)
- Side Special end lag reduced by 2 frames
Shulk
- Fair
- Autocancel window adjusted (48 -> 42)
- Ledge lockout time reduced (71 -> 66)
- Upair ledge lockout time reduced (80 -> 79)
- Fair
Snake
- Up tilt sweetspot window increased (7 -> 8)
Sonic
- Ftilt links more reliably
- Fair multihit hitlag reduced (6 -> 4)
- Bair landing lag reduced (18 -> 15)
- FS Meter knockback multiplier: x0.62 -> x0.71
Toon Link
- Fair autocancel window adjusted (51 -> 39)
- Bair ledge lockout time reduced (68 -> 60)
Wario
- Dair ledge lockout time reduced (76 -> 72)
Yoshi
- Fair ledge lockout time reduced (71 -> 68)
- Yoshi's grab release and throws now grant grab invincibility
Zero Suit Samus
- Fsmash second hit now has a sourspot at close range
- Fair ledge lockout time reduced (73 -> 71)
- Upair ledge lockout time reduced (75 -> 59)
- Down special scaling adjusted
- Bury time at lower percents reduced (Before ~76%)
- Bury time at high percents extended (After ~76%)
Last edited: