• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

New profile posts

I honestly really appreciate that Namco don't use synthwave aesthetics to promote Pac-Man often - it'd be really easy to do that given that Pac-Man's maze is a product of the 80s neon style that eventually mutated into synthwave, but they generally choose something a bit more colourful and vibrant instead.
I don't got the time to play all day everyday anymore. Just got back from not being able to play for months, and now I'm atrocious at inputs, and I keep newbie mistakes all the time. I'm even doubting my choice for a main again, just when I thought I've settled down, will probably go searching once again.

Give it to me straight doc, is 30 minutes a day, for 3 days out of the week enough time to get good at smash again?
I know the very idea is controversial (especially on this site) but I feel like Mario Kart Tour could work as a "Nintendo Kart." And honestly, maybe it could even work a little better than just Mario. Now I don't think the main Mario Kart series should go Nintendo mode, not at all. I just think it could've worked well for Tour specifically. Here are a few reasons why I think this:

  • Tour is a lot simpler than the previous Mario Karts and is on mobile devices. A common suggestion for a Nintendo Kart is to have major differences from Mario Kart in order to make clear that it's more of a separate thing. So why not do it for the game that's already really different?
  • The rosters also kind of line up with the gameplay styles. The single-series game with the deep cuts for dedicated fans has the more technical and advanced gameplay while the all Nintendo all the time crossover with characters that can cater to many has the more casual and accessible gameplay.
  • Tour's status as a live service game allows it to continuously add characters as the updates roll in. Meaning it can eventually achieve both a deep-cut Mario roster, a crowd-pleasing Nintendo crossover roster, and a deep-cut Nintendo crossover of the inactive franchises.
I think the 9-yo old me would kick my balls if he knew that I not only play traditional fighting games (something that I used to hate), but I'm also interesed in JRPGs, I want to have an Xbox, I had a PS4 before, I don't like either Nintendo or Pokémon as much like in that times and I started watch anime. Yeah I was stupid, but for some reason this are the class of things I usually think.
It is absolutely astonishing how much of a grip SiIvaGunner had on meme culture at one point, like 2016-to-2018 almost every major meme had some kind of connection, direct or in-, to SiIvaGunner or its staff - like, how does a channel so fundamentally, conceptually niche and specific get such a big footprint?
My favorite thing about Smashboards is that 75 percent of the chat isnt about Smash Bros
i would genuinely love to be active here more often. id say im nebbish about my reputation here but i’m afraid i haven’t cast wide enough a shadow in that regard.
I'm surprised there aren't any Angry Birds Fangames, there are mods and stuff but I never say any from the ground up original fangame, since the physics would be easy to port I think it's all just a matter of graphics and bird roster.
Wario Wario Wario
Wario Wario Wario
I think it is probably a case of 1. the physics being really precise (if a game involves physics, you can gaurantee there's a lot more going on under the hood than outside), and 2. Angry Birds' fandom at it's peak being split up between the really young and really old, with the prime age for coding and making professional-level fangames now being the kids who thought they were "too old" for AB, while the adult peak-era AB fandom likely already had jobs when it first came out and the kid peak-era AB fandom are just now getting to grips with code.
Glubbfubb
Glubbfubb
Hmm yeah, but since the new remake is on Unity I think people could just rip the physics or make a close approximation, with the new goodwill involving the remakes I think Angry Birds will have a resurgence in popularity enough to make fanworks.
I don't know why prefering things for nostalgia is so frowned upon - like, yeah, someone who grew up in the 90s or 2000s is obviously going to prefer children's games and cartoons from the 90s or 2000s over children's games and cartoons from a later era. You can make all the arguments in the world for how media for children should be taken more seriously and they'd mostly be valid, but the reality is that very few grown adults will really want to - let alone - be that up to speed on the current state of the Nicktoons lineup. It's different when there's an attempt at legitimate analysis and discussion, but there's nothing wrong with just having Gen 1 as your favourite Pokémon gen or thinking of Cow & Chicken as superior to Steven Universe, and is kinda just the natural opinion most people will form if they were raised on the earlier works and grew out of kids' media - not to mention that even without nostalgia there are valid reasons to prefer a lot of these earlier works over their later counterparts (and yes, that includes Pokémon Gen 1)
You know, since Nintendo considers Tour to be a mainline Mario Kart, its probably time to accept that if we ever get a new Mario Kart, it would be considered Mario Kart 10, not 9.
I think Smash has two major problems holding it back, but weirdly enough they are in and of themselves opposites?
  1. Smash takes itself too seriously - it builds up even its smallest additions as a bigger deal than they should be; rarely branches out into further merchandise or spin-offs; uses overly dramatic theming unfit for the type of game it is even competitively; and refuses to be self-aware about its fundamental absurdity even when representing comical and "meta" series like WarioWare and Banjo-Kazooie.
  2. Smash doesn't take itself seriously enough - it only pays lip service to competitive players at best; adds characters based mostly on fan demand and marketability instead of moveset or their place in an "ultimate crossover"; juxtaposes its dramatic story mode with wacky, abstract battles based on promotional PNGs from the 90s; and has strange mechanics meant to give a less skilled player the upper hand that can bleed into competitive play.
Wario Wario Wario
Wario Wario Wario
FazDude
FazDude
To be fair, that KH line was more about saying how Smash can't be more/less lighthearted was akin to KH being unable to do the same thing.

Anyway, I'm not going to say that the argument being made here is completely baseless - I don't think Smash should go completely into meme/oddball territory either (although the term "meme pick" is horrifically overused and at this point I see more people use the term to mean "popular character that I don't like"), and there is a bit of a balance that must be considered. At the same time, though, I think dismissing Wario3's points as "lies" isn't the way I'd go about arguing them; There are ideas and interpretations that one could argue against, yes, but I don't think anything he's said is a "lie", perse.
BonafideFella
BonafideFella
from where im standing, there’s quite the divide between “what smash is” and “what smash ought to be” in the community
and while i definitely dont want to speak FOR wario thrice, his two problems seem to stem from how smash incites that within its development, intentionally or not, through how its depicted. theres a lot of value in the disparate concepts smash relays, but its how it carries itself as a franchise that lays too many of em to rest.

edit: wario thrice, darling, I promise you im not working my way down your profile posts and responding to them in according order. im just working my way up the corporate ladder, bossman let’s me off easy on mondays, i beg
So, hypothetically, how soon would be “too soon” for an SSBU rerelease?
Nah
Nah
ngl i don't get why people want a SSBU re-release or "deluxe edition" anytime soon

like, what exactly would be the point in that?
  • Like
Reactions: Janx_uwu
AinsOoalGown
AinsOoalGown
Depends on what that would be, if they want a port with more stuff they should wait for the next system, if its just an edition wiht dlc included, it could be next year and itd be fine
  • Like
Reactions: FazDude
Torgo the Bear
Torgo the Bear
It’s not that I want an Ultimate rerelease, it’s more that I expect an Ultimate rerelease on the next Nintendo system.
  • Like
Reactions: Janx_uwu
So. Remember the Gen 7 mythical Pokémon Zeraora?

I’m sure we all (or at least most of us) know how to pronounce that name. But there’s an older Delzethin video out there that lists Zeraora as a possibility for an Echo Fighter of Lucario.

In the video he says he’s hoping he pronounces the name right and then pronounces it as ze raow ra.

No shade on him or anything. It happens. But when he pronounced it that way I thought, and it still think to this day, that it sounded much better than the official way to say it, and ever since then I’ve been mad that it’s not pronounced ze raow ra.
Guys, I'm gonna tell that tomorrow I have 3 important exams (Polish, Math and English) and I'm not going to post anything on my profile status for 3 days. I'll post the statuses after I finish those 3 exams.

Don't worry, I'll be possibly active on this website (It depends on how much time I'm gonna have).
PAC-MAN IN FORTNITE WHAT
I have a question:
Who is this guy on your profile picture?

I just wanna know who is that guy.
It's kinda interesting how most Multiversus hype I've seen has been "look at this cool detail/reference!" rather than "look at this cool technique/move!" - nothing wrong with that, but it really does confirm my suspicion that the drop in NASB interest isn't because it's a low quality product but just that it attracted an audience it wasn't aiming for.
Top Bottom