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Guide Zelda Social: But also the FE Heroes Internet Cafe

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If that's what you'd like. Though I suppose it's fair to at least mention that I'm taking this as you conceding on this front.
Not really. I think the term "agree to disagree" sounds about right
A combination of group think and laziness, highly publicized inaccurate information of her prowess, and a not as good, yet still very good and probably Top 5, character who can optimize fear underneath it all (i.e., is a punish character).
I really want to know where this is coming from. What inaccurate information do you speak of?

Also, there are factual numbers backing up that claim in which she lacks any sort of risk to her playstyle. I've already posted and linked it in my post. How is there any sort of perception when it's true to begin with? I already provided you with actual numbers to back up how she lacks any commitment (and has a good amount of safety on her tools at the neutral) for players to punish her
Wait...but you are the Corrin main with the sometimes Haruhi avatar that went Rosalini crazy and that I've been talking to and reading posts of for the past few months, right?

Else this thread has a whole lot more D. Va Corrin main moderators than I originally thought...
i don't know much about berserker but the corrin mod atm is raz13k
 
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Trieste SP

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I just saw the patch notes and I think that was a devastating blow to Bayo. I mean, I didn't like fighting her but the nerfs she's given is crazy. To rub salt in the wound, no other character has been changed.

I can't help but feel disappointed with this patch.

Also, RIP Jiggly's dreams.
 
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wedl!!

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I saw that video of Mario mashing airdodge out of a divekick strig and it hurt me inside.

Help.
 
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Meru.

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from a purely numerical and theoretical perspective bayonetta is mid tier now

I'm hoping she's actually worth using still.
She's not, she should be at least high tier. Her death combos have been nerfed so they won't kill anymore but her damage output is still high. Her disadvantage state is still one of the best thanks to ABK. Heel Slide and Witch Time are intact, and especially the latter one is bananas, it's by far the best counter in the game combined with her strong smashes. Nair, Bair and Uair are super good aerials, Nair and Uair can even be extended which is a super strong tool especially with that range. Dtilt's nerf was minor, it's still a super good move. I wonder how severe the UpB range nerf is but I can't imagine it being that big since it was a hitbox size decrease of 9 -> 8.5, meaning this move is still really good (safe, frame 4 combo starter that has disjointed ranged on both sides). She'll be fine.
 

Buddhahobo

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I really want to know where this is coming from. What inaccurate information do you speak of?
Well, we can start with ZeRo saying you need to be a super human to escape any of her combos and go from there.

Or M2K saying that only Bayonetta can escape from a Bayo combo, etc, as the goal posts continually shift back to reality.

How many people thought "playing it safe" meant staying on the complete opposite side of the stage and rush in blindly when they thought they could get something done, thus hilariously telegraphing their moves to a character with a counter? How many people, even in GFs, continually air dodged into Bayonetta for a free nair or something of the sort and didn't expect to be punished for something so obvious? How many people actually bothered to learn how Bayonetta's one few approaching options in side b on the ground actually worked? Or, as I typically saw, a Captain Falcon player who kept uairing twice to sweet spot knee then gets upset when the Bayonetta player takes advantage of it and it stops working after the C.F. player does it successfully three times in a row?
People do not play against the character in any way that makes sense given her skill set.

That isn't to say she isn't good, that is to say she is both not as good as people keep thinking she is, and more importantly, they don't seem to understand where her actual strengths lay. So concerned with the right punch they repeatedly miss the far more important left hook, if you will.

It's not her frame data beating the vast majority of the players who were complaining.

Also, there are factual numbers backing up that claim in which she lacks any sort of risk to her playstyle. I've already posted and linked it in my post. How is there any sort of perception when it's true to begin with? I already provided you with actual numbers to back up how she lacks any commitment (and has a good amount of safety on her tools at the neutral) for players to punish her
No, you linked to her frame data and deemed it largely self evident. You have to elaborate on how she lacks any commitment.

Else we're back to where we started, where one then has to ask the question "If she has no weakness, why isn't she winning everything, and what's being capitalized on to beat her?" That requires looking at tournament sets.

Of which, only the witch twist frame data is noticeably worrying and, IIRC, wasn't touched. And the downward dive kick has thankfully been dealt with now (if one changes the topic to lack of commitmant or safe moves), a bet not how I would have expected, which was her strongest tool even accounting for Twist and Time. Time will tell if they dealt with it in a constructive way.

i don't know much about berserker but the corrin mod atm is raz13k
But...your name was Berserker. for a time, yes? I looked at my old posts and that's what your name shows up as.

On forums I typically just identify everyone from their avatar. It's been harder here because everyone keeps changing theirs, but I'd like to think I can at least remember who the mods and their mains are.
 
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they don't seem to understand where her actual strengths lay
Pretty sure they understand it fully
No, you linked to her frame data. You have to elaborate on how she lacks any commitment.
Assume everything is pre-patch~

Her d-tilt comes out at frame 7 and it's -6 on shield drop. Considering its range, it's safe it's also why you see Bayo mains use it a lot at neutral. It only has 18 frames of end lag. Her n-air comes out at frame 9.... it's +3 on shield drop and +2 if the latter hit lands on shield drop. That pretty much explains itself. Also has only 10 frames of landing lag. Her b-air comes out at frame 11, and it's +4 on shield drop. Only has 12 frames of landing lag. Yeah.... Same case as n-air. It's hella safe on shield. Dive kick is ridiculously safe, hard to react to (thus making it hard to punish it) and they can convert into a possible stock if the player manages to execute correctly. Witch twist is a really stupid-good frame 4 OoS that can scoop up opponents which could lead to taking a stock
Else we're back to where we started, where one then has to ask the question "If she has no weakness, why isn't she winning everything, and what's being capitalized on to beat her?" That requires looking at tournament sets.
Fun fact 1: I never said she didn't have weaknesses. I just said she was cheesy af and she deserved some nerfs (but I don't agree with how they managed the nerfs at this patch)

Fun fact 2: Quoted from Z@N, "bro u know how many ppl and how many chars have even won a major hint: it can be counted on one hand." Bringing up how bayo hasn't won anything doesn't support your point tbh

Fun fact 3: Barring ZeRo during pre-patch (before Sheik's KO power was severely nerfed), Sheik didn't really win THAT much majors and guess what, she was still considered the best. Same goes for Bayo. We all knew she was the best character in the game even without anyone winning majors with her

Fun fact 4: With all the randoms coming out and becoming good out of no where placing top 8 and with the sheer results Bayo has, it's enough to back up that Bayo was pretty borked but she wasn't ban worthy
Of which, only the witch twist is noticeably worrying and, IIRC, wasn't touched. And the downward dive kick has thankfully been dealt with now (if one changes the topic to lack of commitmant or safe moves), a bet not how I would have expected, which was her strongest tool even accounting for Twist and Time. Time will tell if they dealt with it in a constructive way.
Talking about pre-patch. Dive kick, witch time and witch twist were all ridiculous
But...your name was Berserker. for a time, yes? I looked at my old posts and that's what your name shows up as.

On forums I typically just identify everyone from their avatar. It's been harder here because everyone keeps changing theirs, but I'd like to think I can at least remember who the mods and their mains are.
:^)
 
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TTTTTsd

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One more thing but I like how people are so quick on calling that Bayo is ****ed.
A friendly reminder that 1.5x SDI completely ruined MK Uair combos on all but floaties. What the hell do you think 2x SDI is gonna do to most of this stuff?

She IS ****ed dude. She was ****ed up before, arguably a bit too much, but now it's in the opposite direction rofl.

This all could've been avoided if they just made her divekick bounce her and her opponent less high. Nah let's just give it a **** angle with no followup potential when they DI out (seriously an angle of 60? Rofl, GEEGEES).

How can you even say "They need to hit the lab now?" Lab with what? She's lost everything and gained literally nothing, what are they labbing? I know what I'd lab if I mained Bayonetta, I'd lab Street Fighter 5 at this point ROFL.

She was handled incredibly poorly, oops!
 

Lord Renning

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Apparently if people throw enough of a temper tantrum and spread enough misinformation they can accomplish anything, it seems.



Eh, it stays on topic more than some of the popular threads on Spacebattles. Author updates with a new chapter for the first time in months, and then 40ish pages of people complaining about proper 14th century beekeeping design.
From my limited experience, Spacebattle readers tend not to care about plot, or narrative structure, or drama, or characterization, or development, or themes, or flow, or readability, as much as they care about the representation of proper 14th century beekeeping design, or whether or not a character properly created nuclear fission with their super strength haymaker.
 
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A friendly reminder that 1.5x SDI completely ruined MK Uair combos on all but floaties. What the hell do you think 2x SDI is gonna do to most of this stuff?

She IS ****ed dude. She was ****ed up before, arguably a bit too much, but now it's in the opposite direction rofl.

This all could've been avoided if they just made her divekick bounce her and her opponent less high. Nah let's just give it a **** angle with no followup potential when they DI out (seriously an angle of 60? Rofl, GEEGEES).

How can you even say "They need to hit the lab now?" Lab with what? She's lost everything and gained literally nothing, what are they labbing? I know what I'd lab if I mained Bayonetta, I'd lab Street Fighter 5 at this point ROFL.

She was handled incredibly poorly, oops!
Just trying to be positive ¯\_(ツ)_/¯

Hey who knows, miracles can happen! :D
 

Nammy12

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Lmao @ Bayonetta tears.

She'll be fine, just because she isn't #1 doesn't mean she's unplayable.
This just means that bayo player will have to *gasp* think and work for their kills.

I mean, look at Diddy and Sheik mains complaining after they were nerfed.
Hell, Diddy got gutted but he's still a high tier.
Bayo still has a frame 4 oos move, her bair/uair, etc.
She'll probably get some new tech discovered after this as well.
What was it that bayo players kept saying?
"git gud just adapt bro"

Let's be honest, the game is a lot better than prepatch of those characters.
Same thing will probably happen here.
 

TTTTTsd

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Lmao @ Bayonetta tears.

She'll be fine, just because she isn't #1 doesn't mean she's unplayable.
This just means that bayo player will have to *gasp* think and work for their kills.

I mean, look at Diddy and Sheik mains complaining after they were nerfed.
Hell, Diddy got gutted but he's still a high tier.
Bayo still has a frame 4 oos move, her bair/uair, etc.
She'll probably get some new tech discovered after this as well.
What was it that bayo players kept saying?
"git gud just adapt bro"

Let's be honest, the game is a lot better than prepatch of those characters.
Same thing will probably happen here.
Haaaa no she's just gonna suck now rofl. Even Sheik and Diddy got compensation and to be quite honest both of these characters did not lose entire chunks of their combo game to gain....nothing.

This happened with Luigi too, oh he'll be fine! Then he vanishes at top level outside of Concon. Hmmmm....
 

EODM07

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Currently on the 3rd part of the Final Chapter in Xenoblade X. Was gonna go and do every quest I could do, but then I remember that I can do the ones I missed in the Post Game. :V
 
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Lord Renning

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Haaaa no she's just gonna suck now rofl. Even Sheik and Diddy got compensation and to be quite honest both of these characters did not lose entire chunks of their combo game to gain....nothing.

This happened with Luigi too, oh he'll be fine! Then he vanishes at top level outside of Concon. Hmmmm....
Sheik's downsmash getting buffed is hardly compensation. It's a very risky move with very little range, and easily punished. Oh and it still doesn't kill at a reasonable percent.

Luigi is actually still good even if only one person uses him...
 
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Eddie The Pacifist

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Sheik's downsmash getting buffed is hardly compensation. It's a very risky move with very little range, and easily punished. Oh and it still doesn't kill at a reasonable percent.

Luigi is actually still good even if only one person uses him...
Yeah, lack of results doesn't mean it's a bad character. Yoshi's a good character, let's see all those amazing results.... Oh wait.
 

Buddhahobo

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From my limited experience, Spacebattle readers tend not to care about plot, or narrative structure, or drama, or characterization, or development, or themes, or flow, or readability, as much as they care about the representation of proper 14th century beekeeping design, or whether or not a character properly created nuclear fission with their super strength haymaker.
In their defense, proper 14th century beekeeping design is absolutely fascinating.

And they care very much about plot, narrative structure, flow, development, and readability. That bit would most certainly be from your experience being limited. The amount of time they take to point out typos in 5k+ worded chapters and discuss plot holes is humbling. God knows it's better than FF.net.

Pretty sure they understand it fully
I'll believe that once they start showing it in matches. Which, astoundingly enough, when a person actually did, they typically won. Amazing how that works.

For the next part I don't really know what to tell you besides repeating myself again.

Fun fact 1: I never said she didn't have weaknesses. I just said she was cheesy af and she deserved some nerfs (but I don't agree with how they managed the nerfs at this patch)
I never said you did, and I agreed with what you did say on the matter, if you recall.

Fun fact 2: Quoted from Z@N, "bro u know how many ppl and how many chars have even won a major hint: it can be counted on one hand." Bringing up how bayo hasn't won anything doesn't support your point tbh
It does when one of the things routinely said about the character is that she wins everything.

Further, that wasn't the context I used it in as I never said anything about majors, and it ignores the point I was making in the last part; "and what are people doing to capitalize on it?" That, again, requires looking at tournament sets, like I did. I'm not taking those examples I gave out of my butt, for instance.

The question isn't centered around what she's winning or losing. The question is centered around in what ways is she winning or losing? If she routinely gets, for example 4th place, what are places 1-3rd doing differently? What are places 5-16th doing differently? What's actually working and being used in the sets themselves?

Fun fact 4: With all the randoms coming out and becoming good out of no where placing top 8 and with the sheer results Bayo has, it's enough to back up that Bayo was pretty borked but she wasn't ban worthy
If people cared at all about any of that, then $5.99 and all the Bayo hate would be on Cloud, though. The character with the better results in the same time frame, and the higher retention rates.

Talking about pre-patch. Dive kick, witch time and witch twist were all ridiculous
Dive Kick was in a league of it's own, still. And witch time wasn't really used that much, honestly. Unlike Dive Kick, it wasn't really the type of thing you could just throw out.

Very few people will be able to react and DI to the first dive kick, which led to many of the combos, was free on shield, and people were only very recently learning to spot dodge instead in order to punish.

Even then though, part of what at least allowed for many of her things to be countered as easily as they good be was just how telegraphed it all was. What's that, Bayo is at a 45 degree angle to me? Hmm, I wonder what she's going to immediately do?

That's the type of thing that frame data doesn't really convey.

I KNEW IT! :O

FTFY

Really tho, one day. We'll all play together~

............Maybe
Is it really that fun of a game?

The only shooters like that I ever really played was Goldeneye on the N64 and Splatoon.

If you're just looking for someone to play with, I can if you're fine with a scrub. How expensive is Overwatch anyway?
 

Suicidal_Donuts

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Wow, what a cat fight we have here. I guess the only fair thing at all to say about Bayo is just "wait and see".

I personally am somewhat glad at the Bayo nerfs because I hated having my second favorite character in the game behind Zelda be a load of cheese, and I feel like I can use her now without feeling bad. I mean, to be fair, I do actually main Zelda of all characters, so...

My only issue with this is that Bayo was designed to be a broken character through and through, even from her own games, so being "balanced" feels a bit odd to me. Oh well, guess I'll get used to it. :038:
 

Chez G.

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Bayo nerfs? Just....great. People always asking for nerfs as usual. One word of advice:
Adapt. :secretkpop:
Maybe the nerfs wouldn't be so bad after all, but idk. I just woke up, so I'm probably naturally cranky lol
 

Eddie The Pacifist

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Bayo nerfs? Just....great. People always asking for nerfs as usual. One word of advice:
Adapt. :secretkpop:
Maybe the nerfs wouldn't be so bad after all, but idk. I just woke up, so I'm probably naturally cranky lol
I was waiting for something like Adapt. I wish there was no such thing as nerfs, just buffs. It's be great to see a massively improved Jigglypuff tangling with the likes of Luigi. Or a massively buffed Dedede facing against Bowser.
 

Buddhahobo

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As I said in another thread:

"No one is saying she can't adapt.

What we're worried about is whether she's still the same character after the nerfs.

She's a combo oriented character. It's what she's built around, not witch time.

Her most important move (Dive Kick) may or may not be relatively useless, we're worried if they nerfed the move in a way that simply made it "useless", not just "manageable" (and of all moves, that was the one that needed to be dealt with by the developers).

She can still be high tier or she can be mid tier, it's not what we're really talking about persay. It's just she seems like she may essentially be a pure "bait and punish" character now, with singular moves like witch time and bair, as opposed to a combo character."

It's a double shame, considering how she's the fan ballot character, and the changes to her play as what they be, means she's no longer true to her source material.

tfw zelda social is doing a better job at being cci than cci
Of course. Even in CCI, the best posters are Zelda players too.

I was waiting for something like Adapt. I wish there was no such thing as nerfs, just buffs. It's be great to see a massively improved Jigglypuff tangling with the likes of Luigi. Or a massively buffed Dedede facing against Bowser.
Brawl Minus welcomes you! :secretkpop:
 
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Chez G.

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I actually meant for people asking Bayonetta to be nerfed to adapt, but I guess it can go both ways. I'm really curious about trying her out post patch. I just hope that the nerfs aren't as bad as people are saying and I don't even main the Umbra Witch.
 

Eddie The Pacifist

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As I said in another thread:

"No one is saying she can't adapt.

What we're worried about is whether she's still the same character after the nerfs.

She's a combo oriented character. It's what she's built around, not witch time.

Her most important move (Dive Kick) may or may not be relatively useless, we're worried if they nerfed the move in a way that simply made it "useless", not just "manageable" (and of all moves, that was the one that needed to be dealt with by the developers).

She can still be high tier or she can be mid tier, it's not what we're really talking about persay. It's just she seems like she may essentially be a pure "bait and punish" character now, with singular moves like witch time and bair, as opposed to a combo character."

It's a double shame, considering how she's the fan ballot character, and the changes to her play as what they be, means she's no longer true to her source material.



Of course. Even in CCI, the best posters are Zelda players too.



Brawl Minus welcomes you! :secretkpop:
Oh yeah, Brawl Minus. Completely forgot about that. Applying the logic of If "everyone's broken, no one's broken!".
 

Chez G.

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Oh yeah, Brawl Minus. Completely forgot about that. Applying the logic of If "everyone's broken, no one's broken!".
With all of the time I've spent on Brawl modding a while back, I have never tried out Brawl Minus. Strange. Maybe I should now. Have you played it?
 

Buddhahobo

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I actually meant for people asking Bayonetta to be nerfed to adapt, but I guess it can go both ways. I'm really curious about trying her out post patch. I just hope that the nerfs aren't as bad as people are saying and I don't even main the Umbra Witch.
From what I'm seeing, you can now SDI out of witch twist for a measly 3% damage. Considering how that was her main damage starter, well....

And I thought I thread banned all of the problem users yesterday....
Did you draw that avatar, by any chance?

With all of the time I've spent on Brawl modding a while back, I have never tried out Brawl Minus. Strange. Maybe I should now. Have you played it?
Yes.
 
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I'll believe that once they start showing it in matches. Which, astoundingly enough, when a person actually did, they typically won. Amazing how that works.

For the next part I don't really know what to tell you besides repeating myself again.
Maybe what the Bayo's doing just works in general
I never said you did, and I agreed with what you did say on the matter, if you recall.
You kinda brought it up and I was like, "Oh no, does he think that I think that? I'll just put a disclaimer~"
It does when one of the things routinely said about the character is that she wins everything
Whoop whoop

Probably an exaggeration from the community again but she does have a lot of positive/good results
Further, that wasn't the context I used it in as I never said anything about majors, and it ignores the point I was making in the last part; "and what are people doing to capitalize on it?" That, again, requires looking at tournament sets, like I did. I'm not taking those examples I gave out of my butt, for instance.

The question isn't centered around what she's winning or losing. The question is centered around in what ways is she winning or losing? If she routinely gets, for example 4th place, what are places 1-3rd doing differently? What are places 5-16th doing differently? What's actually working and being used in the sets themselves?
She wins by killing people and loses by getting killed :>

Kinda too specific with talking about what a 1st-3rd Bayo can do, etc. but I'll give it a shot

Real talk, I was kinda semi-serious. If the Bayo plays carefully, abuses the safe moves, pull off set-ups in which they can land their main combo starters, and most importantly (although not that hard), execute a combo that can seal the stock (and read the opponent's DI correctly), then the Bayo will probably win. If the Bayo player can do what I said consistently (or at least near consistently) then they probably are the types that get top 3 on a daily basis, depending ofc on the competition. ALSO, they know how to play when the opponent's percentage is too high (130%+ or somewhere around that).... in other words, use b-air, OoS witch twist, dive kick, f-throw.... er... basically the same thing, except f-throw is an option now.

The only ways a Bayo player could lose (tbh) is...

1) The Bayo player (as a player btw so this is more of player skill) is generally worse than their opponent

2) The Bayo player seems to have trouble reading the opponent's DI therefore, they run into issues with sealing stocks

3) The Bayo player was outplayed really hard

4) The Bayo player didn't know the match-up

5) They couldn't fight their way around the shield

All 5 steps kind of apply for the whole roster to be honest since they can all lose the same way. I'd argue that Bayo has it a bit worse for number 5 since although her best moves are safe on shield, it still doesn't really help her get around it but then again, you can't keep that shield up forever. It didn't stop Fox from being one of the top characters
If people cared at all about any of that, then $5.99 and all the Bayo hate would be on Cloud, though. The character with the better results in the same time frame, and the higher retention rates.
Believe it or not, he actually gets his fair share of hate

Only difference is, he has exploitable weaknesses and that being his recovery (do not kill me, you can get around this disadvantage but it's still a disadvantage nonetheless) and that he sucks against Diddy. Maybe he has more bad MU's but idk. Diddy seems to be prominent

Pre-patch Bayo... let's be real, no one knew which character she loses to. Hell, we weren't sure if she had any even match-ups. Maaaaybeeee she loses against Sonic. Maybe. Or it's even at worst. I don't know. I'm not the Bayo main but from what I watch and as I said, the Bayo player usually loses if they're outplayed or if their opponent is fundamentally better than them
That's the type of thing that frame data doesn't really convey.
My B
Is it really that fun of a game?

The only shooters like that I ever really played was Goldeneye on the N64 and Splatoon.

If you're just looking for someone to play with, I can if you're fine with a scrub. How expensive is Overwatch anyway?
Don't worry. Pretty sure none of us are that gud :4corrinf:
Wow, what a cat fight we have here
meow


And I thought I thread banned all of the problem users yesterday....
I see no issues with what's going on at the moment :^)
 

BJN39

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Did you draw that avatar, by any chance?
I did


If you look closely, the face of the hammer says "BAN" :secretkpop:

oop wait here

Wearing her SWF moderator badge, weilding the dreaded BAN HAMMER.
image.jpeg

Gonna have to work on it a tad and make a slightly better drawing next time. Mostly just like, hair/coat would be longer. Also Zelda boots with slightly more exaggerated heels.
 

FullMoon

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Guys can we please wait for the patch to hit and then give some time before we claim whether or not Bayo has been ruined forever or not? Even if she is indeed nerfed to the ground future patches can remedy this issue if they happen.
 
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Guys can we please wait for the patch to hit and then give some time before we claim whether or not Bayo has been ruined forever or not? Even if she is indeed nerfed to the ground future patches can remedy this issue if they happen.
He has point

You know what we should talk about more? (You and wedl brought this up... I think?)

That new sick ass Overwatch animated short
 

FullMoon

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He has point

You know what we should talk about more? (You and wedl brought this up... I think?)

That new sick *** Overwatch animated short
Gorl you should not allow me to nerd out about the Dragons short

It was quite a surprise for me to find out that Genji can actually reflect Hanzo's ultimate in-game too
 

Buddhahobo

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She wins by killing people and loses by getting killed :>



Oh Shirou, you're the image of the trashy romance novel love interest who's just so much more appealing before you open your mouth...

Kinda too specific with talking about what a 1st-3rd Bayo can do, etc. but I'll give it a shot
I...actually meant the other players in the tournament. Not the difference between how 9B plays vs, say, DC. And this is a significant difference between how the two of them play. There was a wealth of variety to the character, contrary to yet another constant assertion from the community.

All 5 steps kind of apply for the whole roster to be honest since they can all lose the same way.
"If you're a worse player, can't read, are out played, don't know the matchup, and don't understand what a shield is, you'll lose".

Yes, I do believe those do apply to the whole roster.

The long and short about Bayonetta was also very simple; if you stopped thinking, you lost. One the flip side, if you lost to an unthinking Bayonetta, you had no one to blame but yourself.

She was not like, for example, Sheik, where she could make the wrong move yet still win the neutral. The problem against many people playing against Bayonetta is that a good amount of them forgot that in order to win the match, you actually had to play the game. You can't win the match if you refuse to throw out a move ever. Bayonetta was given the momentum of the match on a silver platter.

Don't worry. Pretty sure none of us are that gud :4corrinf:
Is it cross play? I'd only be able to get it on PC.
If you look closely, the face of the hammer says "BAN" :secretkpop:
Is the design supposed to be a combination of Zelda and Bayonetta?

The leather trench coat with fishnets is an odd combination given the Princess's source material only, and it would also explain all of the accessories she has blowing in the wind.

Speaking of the fishnets stocking, you may want to do something about the coat if you ever try to re-draw it. While I understand the look you were going for with the opening going up so much, it sort of makes it look like her legs extend all the way up into her stomach.

I also can't tell which way her right hand is supposed to be holding the hammer. Is it under grip, as if to give it to someone, or overgrip as she gently smacks it into her outstretched left hand to get the heretics' attention as she stands there baring down on them in regal disapproval? Though I suppose that would require a raised eyebrow at the very least.

In any event it looks good! The face proportions are on point which always seems to be a problem for people drawing elves, and the hair cascades down nicely to it's minimalistic ends.
 
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SBphiloz4

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Tbh Zelda v Bayonetta is still gonna be a horrible MU even with the nerf guns

It may not be our worst MU anymore tho

But then again who uses Zelda here and evn cares lol
 

Buddhahobo

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Tbh Zelda v Bayonetta is still gonna be a horrible MU even with the nerf guns

It may not be our worst MU anymore tho

But then again who uses Zelda here and evn cares lol
Oddly enough, spotdodge the dive kick into up-b was reasonably consistent when I tried it against unsuspecting Bayonettas, while also being hilarious to pull off.

Now that dive kick may be useless, I'm probably going to do worse when going Zelda against them. OH WELL.
 

Eddie The Pacifist

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Tbh Zelda v Bayonetta is still gonna be a horrible MU even with the nerf guns

It may not be our worst MU anymore tho

But then again who uses Zelda here and evn cares lol
Really!? I love the Zelda VS Bayonetta matchup. It makes Naryu's Love and Phantom Slash much more effective than they are usually. Side B is even better for education. Teaches them that I won't let them recover
 
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