• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

You know, with articles and everything...

phantomphungus

Smash Journeyman
Joined
Dec 22, 2007
Messages
402
Location
NW Washington
Close or move this if this is not the right place to be or if I shouldn't be posting things like this. If the latter is the reality, then feel free to close this.

With editing articles and everything, it's now time to experiment in the realms of possibility and push our capabilities. If that made sense. So I was wondering, what if we could make items/articles stay on screen indefinitely? And then we could spawn articles/items/pokemon on stage using similar coding to the Online Training Stage and sandbag? I mean, I imagine it would be somehow feasible, with the playing as stages and other things like that coming up. What do you think? Think about the cool possibilities. We could have a pit full of munchlaxes and gulpins! Does anybody think anything like this could be possible? Is something like this already possible?


(THE FEEDING PIT! DUN DUN DUN!)
 

Eldiran

Smash Lord
Joined
Jan 8, 2008
Messages
1,707
Location
Pennsylvania
We only know how to change appearance and animations of articles. We don't, for example, know how to edit trajectories, durations, or special effects, nor can we choose where the article spawns or what it is attached to.

In the future these kinds of things will be possible, but for now we're limited.
 

STUFF2o

Smash Ace
Joined
Aug 31, 2009
Messages
508
Location
Hyrule
We only know how to change appearance and animations of articles. We don't, for example, know how to edit trajectories, durations, or special effects, nor can we choose where the article spawns or what it is attached to.

In the future these kinds of things will be possible, but for now we're limited.
With hexing, you can. Somebody gave Samus's missiles ice damage through hexing.
 

Eldiran

Smash Lord
Joined
Jan 8, 2008
Messages
1,707
Location
Pennsylvania
With hexing, you can. Somebody gave Samus's missiles ice damage through hexing.
Yeaahh, that's true, but it was a hassle. :/ We can add editing hitboxes to the list of ways we can affect articles. One of these days I'll get around to investigating how PW did those fireballs for Phoenix Mario, and maybe I'll get some insight into the matter.

I wish I were a superhuman computer. Maybe then I could get Giga Bowser to work properly in my Custom CSS. :\
 

Kaye Cruiser

Waveshocker Sigma
Joined
Aug 11, 2009
Messages
8,032
NNID
KayeCruiser
Switch FC
0740-7501-7043
lol can we make the Falcon Punch article a projectile? XD
This. Now THAT would be freakin' amazing. If that happens, I'd have to add that to my Onslaught Falcon XD
 
Top Bottom