You can bring back one of either Subspace Emissary or Smash Run

Would Smash Run having online influence your pick?

  • Smash Run if it has online, Subspace Emissary otherwise

    Votes: 1 5.9%
  • Subspace Emissary whenever or not Smash Run has online

    Votes: 5 29.4%
  • Smash Run whenever or not it has online

    Votes: 11 64.7%

  • Total voters
    17

Chaos Breaker Dragon

half-TCG nerd, half-furry
Premium
Joined
Jul 10, 2020
Messages
347
Location
Making videos in my garage
#2
Smash Run. loved the thing to death despite how people talked about it.

Subspace Emissary on the other hand... a bit of a hot take but it felt all fanservice and no substance. Sure it's cool to see your favorite characters interacting but until 2/3rds of the way through there's essentially nothing story-wise and even then you only truly know what the hell is going on once you get to the bomb factory which is one of the last few stages. For a so-called "Story" mode it was severely lacking in that department. The use of random unexplained generic enemies rather than say corrupted versions of enemies from other games only further damped my thoughts on it.

It was a neat idea(and I do believe it can be done better) but World of Light already kinda takes that slot anyway, and I feel the story is much more apparent there were the main villain is established from the get go and you get introduced to the Super Smash Bros Super Lore at a pace that is much more manageable where the entire story isn't shoved into your face at the literal last minute. (granted it's not a good story but neither is Subspace)
 
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Pupp135

Smash Cadet
Joined
Mar 30, 2020
Messages
64
#3
I’d pick Smash Run because it requires less time and resources, and I feel like it has more replay value than SSE. I liked SSE in brawl, but it would be a nightmare to manage 71 fighters (counting :ultpokemontrainer: as 1 and excluding Miis/DLC) into a cohesive story if it was in Ultimate, and I liked WoL well enough even if there weren’t any real platforming levels.
 
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