NeverKillAgain
Smash Cadet
- Joined
- Jul 18, 2017
- Messages
- 43
PLEASE read the full post and ALL of my replies before posting. I put some follow-up info in one of my replies. Also, feel free to comment, this desperately needs more replies.
Hey guys, NeverKillAgain here, and I just wanted to talk about Yoshi's Perfect Parry, or PP for short. PP will NOT mean Perfect Pivot in this case.
If you don't know what a Perfect Parry is, watch this first:
https://youtu.be/RlGQpPg5PQc
(NOT MY VIDEO)
So, everyone knows Yoshi's shield AND perfect shield is trash. It is smaller than he is, making it similar to Melee G and W's shield, it is the weakest shield in the game, he can't shield platform drop, and it gives him no advantages when running into a shield. However, there is ONE good thing about his shield: it doesn't shrink in size. If other characters attempt to PP when their shield is too weak, they will be shieldpoked. However, Yoshi can PP anytime he wants if his shield health isn't to low. Abusing this can turn PP into a Yoshi-centric tech, and allow it to function similar his parry in Smash 64 (which was basically a perfect shield into a counter-attack, except you had 4 frames to do it). Keep in mind ANY grounded attack can be done out of a Perfect Parry.
So, what do you guys think? Will this slightly improve Yoshi's shield game?
This is also my first thread, so please leave constructive critisism in the comments... or not. IDC.
Credit-
Thanks to Lath, from the Falco Discord, who helped even though he doesn't play Yoshi. Here is his YT:
https://www.youtube.com/user/LGameTales
Shield info from muddykips:
https://smashboards.com/threads/yoshis-imperfect-shield.434033/
Hey guys, NeverKillAgain here, and I just wanted to talk about Yoshi's Perfect Parry, or PP for short. PP will NOT mean Perfect Pivot in this case.
If you don't know what a Perfect Parry is, watch this first:
https://youtu.be/RlGQpPg5PQc
(NOT MY VIDEO)
So, everyone knows Yoshi's shield AND perfect shield is trash. It is smaller than he is, making it similar to Melee G and W's shield, it is the weakest shield in the game, he can't shield platform drop, and it gives him no advantages when running into a shield. However, there is ONE good thing about his shield: it doesn't shrink in size. If other characters attempt to PP when their shield is too weak, they will be shieldpoked. However, Yoshi can PP anytime he wants if his shield health isn't to low. Abusing this can turn PP into a Yoshi-centric tech, and allow it to function similar his parry in Smash 64 (which was basically a perfect shield into a counter-attack, except you had 4 frames to do it). Keep in mind ANY grounded attack can be done out of a Perfect Parry.
So, what do you guys think? Will this slightly improve Yoshi's shield game?
This is also my first thread, so please leave constructive critisism in the comments... or not. IDC.
Credit-
Thanks to Lath, from the Falco Discord, who helped even though he doesn't play Yoshi. Here is his YT:
https://www.youtube.com/user/LGameTales
Shield info from muddykips:
https://smashboards.com/threads/yoshis-imperfect-shield.434033/
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