standardtoaster
Tubacabra
Credits to SuperDoodleMan for most of the frame data.
Images compiled and edited by Stratocaster and standardtoaster.
"Hitbox System" format, method, and organization developed by Stratocaster.
All animated GIF's are at 1/3rd game speed.
Kick 1
Total: 17
Hit: 3-5
Window of Kick 2: 3-25
Kick 2 starts: 8
-------------------------------------
Kick 2
Total: 20
Hit: 4-6
-------------------------------------
F Tilt
Total: 29
Hit: 6-8
-------------------------------------
D Tilt
Total: 23
Hit: 8-10
-------------------------------------
U Tilt
Total: 29
Hit: 8-12
-------------------------------------
Dash attack
Total: 43
Hit: 10-23
Head invincible (not nose): 5-13
IASA: 42
-------------------------------------
U Smash
Total: 43
Charge frame: 6
Hit: 11-15
Head invincible: 11-15
IASA: 40
-------------------------------------
F Smash
Total: 47
Charge frame: 6
Head invincible (not nose): 12-16
Hit: 14-16
IASA: 44
-------------------------------------
D Smash
Total: 49
charge frame: 4
Hit: 6-8, 21-22
-------------------------------------
N-Air
Total: 47
Hit: 3-33
IASA: 45
Auto cancel: <2 36>
Landlag: 15
Lcanceled: 7
-------------------------------------
U-Air
Total: 39
Hit: 5-6
IASA: 39
Auto cancel: <4 33>
Landlag: 19
Lcanceled: 9
-------------------------------------
B-Air
Total: 39
Hit: 10-12, 16-18, 23-25, 28-30
IASA: 38
Auto cancel: <9 33>
Landlag: 15
Lcanceled: 7
-------------------------------------
D-Air
Total: 59
Hit: 18, 20, 22, 24, 26, 28, 30, 32,
34, 36, 38, 40, 42, 44
IASA: 53
Auto cancel: <15 50>
Landlag: 26
Lcanceled: 13
-------------------------------------
F-Air
Total: 49
Hit: 19-21
IASA: 44
Auto cancel: <3 36>
Landlag: 21
Lcanceled: 10
-------------------------------------
Ledge stand <100%
Total: 33
Invincible: 1-30
-------------------------------------
Ledge stand 100%>
Total: 59
Invincible: 1-55
-------------------------------------
Ledge roll <100%
Total: 49
Invincible: 1-23
-------------------------------------
Ledge roll 100%>
Total: 79
Invincible: 1-69
-------------------------------------
Ledge attack <100%
Total: 55
Invulnerable: 1-15
Hit: 19-23
-------------------------------------
Ledge attack 100%>
Total: 69
Invulnerable: 1-29
Hit: 33-37
-------------------------------------
Ledge jump <100%
Total: 37
Invulnerable: 1-13
Soonest FF: 40
-------------------------------------
Ledge jump 100%>
Total: 47
Invincible: 1-25
Soonest FF: 52
-------------------------------------
Grab
Total: 79
Grab: 18-23
-------------------------------------
Running grab
Total: 70
Grab: 11-16
-------------------------------------
Egg Roll
There's another smaller hitbox inside the egg. This move sucks.
-------------------------------------
Egg Lay
Total: 39
Grab: 17-21
-------------------------------------
Egg Toss
Total: 54
Projectile comes out: 18
Projectile lasts: 55 (explodes on 56)
--Eggsplode--
Hit: 1-3
Can grab edges on frame 19 and up
-------------------------------------
Yoshi Bomber
--From ground--
Hit: 27-land (even surface)
Can grab edges from 28
Lands on frame 36
--From air--
Hit: 19-land
Can grab edges from 18
--Upon landing--
Total: 40
Hit: 1-16
-------------------------------------
Jump: airborne on frame 6
Air time: 56
Earliest FF: 29
FF air time: 40
SH air time: 40
Earliest FF: 22
SH FF air time: 27
-------------------------------------
Taunt
Total: 80
YOSHI!!: 20
Shield cancellable: 68 (or later)
-------------------------------------
Air dodge
invulnerable 4-29 out of 49
Ground dodge
invulnerable 2-15 out of 22
Roll
invulnerable 4-19 out of 34 (forward)
Invulnerable 4-19 out of 37 (back)
NOTE: when Yoshi is vulnerable during
his roll, his get-hit-box is a tiny
circle in his center, a sphere just
smaller than his fist.
Dash becomes run on frame 14
Turn-jump Threshold: 36
Run turnaround: 36
Images compiled and edited by Stratocaster and standardtoaster.
"Hitbox System" format, method, and organization developed by Stratocaster.
All animated GIF's are at 1/3rd game speed.
Kick 1
Total: 17
Hit: 3-5
Window of Kick 2: 3-25
Kick 2 starts: 8
-------------------------------------
Kick 2
Total: 20
Hit: 4-6
-------------------------------------
F Tilt
Total: 29
Hit: 6-8
-------------------------------------
D Tilt
Total: 23
Hit: 8-10
-------------------------------------
U Tilt
Total: 29
Hit: 8-12
-------------------------------------
Dash attack
Total: 43
Hit: 10-23
Head invincible (not nose): 5-13
IASA: 42
-------------------------------------
U Smash
Total: 43
Charge frame: 6
Hit: 11-15
Head invincible: 11-15
IASA: 40
-------------------------------------
F Smash
Total: 47
Charge frame: 6
Head invincible (not nose): 12-16
Hit: 14-16
IASA: 44
-------------------------------------
D Smash
Total: 49
charge frame: 4
Hit: 6-8, 21-22
-------------------------------------
N-Air
Total: 47
Hit: 3-33
IASA: 45
Auto cancel: <2 36>
Landlag: 15
Lcanceled: 7
-------------------------------------
U-Air
Total: 39
Hit: 5-6
IASA: 39
Auto cancel: <4 33>
Landlag: 19
Lcanceled: 9
-------------------------------------
B-Air
Total: 39
Hit: 10-12, 16-18, 23-25, 28-30
IASA: 38
Auto cancel: <9 33>
Landlag: 15
Lcanceled: 7
-------------------------------------
D-Air
Total: 59
Hit: 18, 20, 22, 24, 26, 28, 30, 32,
34, 36, 38, 40, 42, 44
IASA: 53
Auto cancel: <15 50>
Landlag: 26
Lcanceled: 13
-------------------------------------
F-Air
Total: 49
Hit: 19-21
IASA: 44
Auto cancel: <3 36>
Landlag: 21
Lcanceled: 10
-------------------------------------
Ledge stand <100%
Total: 33
Invincible: 1-30
-------------------------------------
Ledge stand 100%>
Total: 59
Invincible: 1-55
-------------------------------------
Ledge roll <100%
Total: 49
Invincible: 1-23
-------------------------------------
Ledge roll 100%>
Total: 79
Invincible: 1-69
-------------------------------------
Ledge attack <100%
Total: 55
Invulnerable: 1-15
Hit: 19-23
-------------------------------------
Ledge attack 100%>
Total: 69
Invulnerable: 1-29
Hit: 33-37
-------------------------------------
Ledge jump <100%
Total: 37
Invulnerable: 1-13
Soonest FF: 40
-------------------------------------
Ledge jump 100%>
Total: 47
Invincible: 1-25
Soonest FF: 52
-------------------------------------
Grab
Total: 79
Grab: 18-23
-------------------------------------
Running grab
Total: 70
Grab: 11-16
-------------------------------------
Egg Roll
There's another smaller hitbox inside the egg. This move sucks.
-------------------------------------
Egg Lay
Total: 39
Grab: 17-21
-------------------------------------
Egg Toss
Total: 54
Projectile comes out: 18
Projectile lasts: 55 (explodes on 56)
--Eggsplode--
Hit: 1-3
Can grab edges on frame 19 and up
-------------------------------------
Yoshi Bomber
--From ground--
Hit: 27-land (even surface)
Can grab edges from 28
Lands on frame 36
--From air--
Hit: 19-land
Can grab edges from 18
--Upon landing--
Total: 40
Hit: 1-16
-------------------------------------
Jump: airborne on frame 6
Air time: 56
Earliest FF: 29
FF air time: 40
SH air time: 40
Earliest FF: 22
SH FF air time: 27
-------------------------------------
Taunt
Total: 80
YOSHI!!: 20
Shield cancellable: 68 (or later)
-------------------------------------
Air dodge
invulnerable 4-29 out of 49
Ground dodge
invulnerable 2-15 out of 22
Roll
invulnerable 4-19 out of 34 (forward)
Invulnerable 4-19 out of 37 (back)
NOTE: when Yoshi is vulnerable during
his roll, his get-hit-box is a tiny
circle in his center, a sphere just
smaller than his fist.
Dash becomes run on frame 14
Turn-jump Threshold: 36
Run turnaround: 36