Simple problem.
All the data mining suggests that Yoshi's dair is a 14 hit move with a total damage cap of 34.4%
In practice right now myself and others can only make 13 hits connect for a total of 32% damage.
Why is there a discrepancy between the data and ingame?
In testing I've only been able to get these results for each hit:
1. 3%
2. 6%
3. 9%
4. 12%
5. 15%
6. 18%
7. 20%
8. 22%
9. 24%
10. 26%
11. 29%
12. 30/31%
13. 32%
The 12th hit difference only occurs when getting just 12 hits as opposed to 13.
Thoughts? Both Kurogane and the data on the Yoshi framedata thread agree that there are 14 hits for 34.4% damage.
All the data mining suggests that Yoshi's dair is a 14 hit move with a total damage cap of 34.4%
In practice right now myself and others can only make 13 hits connect for a total of 32% damage.
Why is there a discrepancy between the data and ingame?
In testing I've only been able to get these results for each hit:
1. 3%
2. 6%
3. 9%
4. 12%
5. 15%
6. 18%
7. 20%
8. 22%
9. 24%
10. 26%
11. 29%
12. 30/31%
13. 32%
The 12th hit difference only occurs when getting just 12 hits as opposed to 13.
Thoughts? Both Kurogane and the data on the Yoshi framedata thread agree that there are 14 hits for 34.4% damage.