Poltergust
Smash Master
I didn't offer any input on the Fox and R.O.B. match-ups because I have no experience with those characters.
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Nah, it's even. It was quickly agreed to by both panels without any need for further deliberation. We're both confident in this number.I swear we lose to Olimar but maybe im not playing it right.
It could have gone either way, really. I was open to a -1 or a 0. Everyone agreed to a -1 on Yoshi, so I went along with that.GnW is even. He has to approach and we can handle anything he does really.
Heh, you're just like Will. Anyways, if we were going to be listed as having an advantage over DK it won't be in this version of the chart. If I remember correctly (and I may not), one DK panelist listed Yoshi as a +2 in DK's favor, so I'm glad we got the number we did.Playing DK is like a combovideo waiting to happen. We can outcamp him and when we start a juggle its like never ending.
I am too, actually.Wario ehhhh i mean i haven't played one in for ever so im really more so curious as to why he isn't even anymore.
No, I'm sure that we lose that badly to Diddy. His defensive game can be a... she-dog to handle with if you are losing (just look at my first game with ADHD at Pound V. Sure, I almost won, but it was SO difficult to break through his defenses). I chose that number due to that.Diddy isn't anywhere close to as bad as the characters you put for -2. I Personally find him easier than some of your -1's too. I still think he's even or slight disadvantage but hey that might just be me.
Thank you. =)Other than that idk doesn't seem too bad. All the other matchups that i feel might be off are just due to my lack of MU exp/ knowledge of the other character.
How did you even convince hades? Also i saw that set.No, I'm sure that we lose that badly to Diddy. His defensive game can be a... she-dog to handle with if you are losing (just look at my first game with ADHD at Pound V. Sure, I almost won, but it was SO difficult to break through his defenses). I chose that number due to that.
Took me a while to convince Hades, though.
lol i remember that. I used to think Link was difficult XD. And MK was easy.......yeaaah i miss thatI brought that up in the Link boards a couple of months ago.
Ah, the good ol' days. When we believed we went even with MK but lost hard to Samus~
Lucas? lol how was that unresolved?It was one of the few unresolved match-ups towards the end of the project (along with Kirby, Lucas, and Mario), so it was left up to a final panel to decide it. I believe that it could still change in the near-future, though.
He didn't grab me that many times, and the grabs were avoidable for the most part; I was just being dumb when falling into them.I dont think we beat ICs at all. I think its even
Lain would have ***** you terribly if he didnt drop 100 grabs XD (not discouting your win btw, just saying that if you are judging the matchup off matches where he grabbed you plenty but dropped grabs).
Hades was super-adamant (like, REALLY REALLY adamant) about Lucas being a 0. I originally had it as a +1 until I decided to go along with 0. Then the Lucas panel came up with a +2, so I thought that a +1 would be acceptable there, but Hades thought otherwise. Thus, we couldn't resolve the match-up in time.Lucas? lol how was that unresolved?
That doesnt affect the matchup.@socks: yoshi is also really weird to chaingrab for icies as he is more on the floaty side plus weighs a lot, meaning you have to grab early on some throws and late on others. If they try to mix up throws the timing changes drastically. If they just stick to one chain, it's easier, but they have less options.
Hades was super-adamant (like, REALLY REALLY adamant) about Lucas being a 0. I originally had it as a +1 until I decided to go along with 0. Then the Lucas panel came up with a +2, so I thought that a +1 would be acceptable there, but Hades thought otherwise. Thus, we couldn't resolve the match-up in time.
I don't know what kind of Marth do you play but you CAN'T BE SERIOUS D:We actually have plenty of options to deal with Marth's zoning. If he's jumping around and zoning you with Fairs, Dash Attack, Grab, and even EGG ROLL make incredibly good ways for us to break it.
Can you explain how dancing blade is good? I don't get it.I don't know what kind of Marth do you play but you CAN'T BE SERIOUS D:
Dash attack is slow and can be reacted too, of course you can just rush in if the Marth is dumb (I've beatn a Marth just by dash at him and upsmash because he jumped every time when I dashed in his direction)
Smart Marths are soooo hard. -2 is somehow really accurate (-3 would be stupid, not comparable with Lucario at all) and I just realized last weekend that this dancing blade is soooo annoying, he can just spam stuff over and over again that should get actually punished but we can't.
it's sad
Really don't care if you people think the Marth main I play consistenly is garbage or not, It's -2. Even at my best I still get close to 90% and having a close set in both friendlies and Tournament. Nike is literally the only person I play friendlies with in SA, and out of 20 matches i'd probably have 8 or so wonMy complaints are with Marth, Falco, Diddy, Pika, DDD, GnW, Kirby, DK, Ness, Samus, and Bowser + Ganon.
Marth isn't even bad for us, he just ***** basic habits so you need to have a good mixup game. I've played this MU a lot, and I only get ***** if I play poorly.
Played a DDD last saturday, what we do to DK (aside from being extremely careful from deadly Smashes from DK) I just continued doing Egglay combos, some Egg camping, and tried to stop habit of challenging him off stage since he beats almost all our Air moves with his own. With playing more careful then usual and the help of Egglay that gave me the tournament win. (I've played Fogo's DDD too but that was back at... HOBO 28)DDD beats us, if only because of how difficult it is to get off the ledge against him and how fat he is. I played Atomsk about a month ago, and it was NOT easy to get off the ledge. This is especially a problem at kill percents, where utilt is safe against us on the ledge and covers a ******** amount of options.
I haven't really played many GnW's. One Con noob at San Japan, and Derk.I would argue GnW to be even or in our favor. We force him to approach and can handle everything he does without too much effort. Kirby falls in with this, but he has multiple jumps and is a smaller target, so he can be a pain.
AgreedDK is a free combo video.
Yes she's floaty, yes we can combo off her. But I really can't say anything since only Samus main i've played is Xyro. And like Reflex with PT, Xyro IS Samus.Samus is so easy to juggle it hurts. Her only real option when falling is Dair, which we can beat out. She's too floaty and she can't kill us, either.
No, Egglay seems to be a better option in my book and just throw eggs when he's jumping around trying to space himself away from us and use Fair if we recklessly approach.We actually have plenty of options to deal with Marth's zoning. If he's jumping around and zoning you with Fairs, Dash Attack, Grab, and even EGG ROL-.
As you've said... Just wait it out and Pivot grab them once they land, they want to constantly stay in the air, throw an egg or 5.Ness: He's like an inferior Wario. Just watch his jump and make sure to catch him when he uses his DJ. I also play Ness, and I just don't feel like his air movement and range is best suited towards dealing with Pivot Grab and Usmash.
On stage the highest percent she can kill you at is probably around 120-175% with Dtilt or Fsmash. For offstage, i'd rather not go after her due to her UpB and also Dair... Just camp and hope it eventually hits her while she's continuing to Ledge Drop and UpB.Samus: I really feel like we have an easier time than Samus does in this MU. I would put it at +1 at least, if only because we can kill her at a percent below 150 without a problem.
DK is both a heavy character and a hard hitter with quite a bit of range with both Uair plus a Bair that's a lesser version of wolfs (In my opinion) But we can combo off him easily cause of his speed size and just lag after most moves he uses on stage. (Not sure about a DK ever using Fair)I can't agree with your reasoning for GnW and DK. It feels like you sorta just backed down from the opposition. At least, that's what I just got from your post.
Even if we DO have the gyro, that doesn't mean a +1 ROBs favor is now +2 Yoshi's favor. He still has good moves that can make us drop it like Nair Fsmash Dsmash and his Lazers.@firefly: what in the world does rob have on us? We have an answer and more to everything he does and when we have the gyro we control the game.