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Wolfs archetype?

Cocacolafart

Smash Rookie
Joined
Jan 13, 2019
Messages
1
Ive been playing Wolf as a secondary. Ive been trying to figure out what archetype he falls under. As in rushdown, grappled, zoner, all rounder, bait and punish etc? Not that it matters just something I would like find out. I personally feel like he can zone with blaster, and then I bait and punish. He has good tilts and aerials, so he also seems to fit in all rounder.
 
Last edited:

Sean²

Smash Capitalist
Joined
Mar 28, 2008
Messages
1,657
Switch FC
SW-7479-8539-5283
Probably closer to all-rounder. He's one of those characters you can kinda play however you want and still get mileage. Right now the best Wolf in the world, Zackray, seems to play more of a rushdown style in most matchups. But there are other characters who play rushdown better than Wolf so all-rounder seems to be the best place to stick him.
 

Wyoming

Connery, Sean
Joined
Jun 27, 2013
Messages
3,810
Switch FC
7748-5364-3982
Relies on mix-ups so all-rounder makes sense. He can adapt to his opponent.
 

Up0n

Smash Cadet
Joined
Jan 23, 2019
Messages
25
He's definitely an all-rounder. He hits hard and is fast with good tech for each character type.
 

Acute

Smash Rookie
Joined
Feb 4, 2019
Messages
6
His arch-type ( Based on Zero, Leffen, and your info):

FOOTSIES: In my opinion he has really great normal's and mixed with his solid movement makes him a defensive beast.

-He has some elements of a defensive Marth minus the sword but carries a advantage over neutral in air and ground.

-Offensively he can use his F-Air and Back-air to confirm hits and space well.

-All of his normal move (even the tilts) have a purpose which Wolf as a whole uses all of his resources.

For certain elements he has a mix of:

1. ALL-ROUNDER: Only on point for movement, ground, and air game. Recovery, wolf flash, and various stages defeats purpose arch-type as all-rounder.

2. ZONER: Only for his blaster
 
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