1FC0
Smash Lord
- Joined
- Aug 21, 2013
- Messages
- 1,828
The Heroes stand united before their greatest foe. They are about to make their final stand. But then the foe unleashes a powerful attack that takes almost everyone out. The few who managed to escape from the attack's full consequences —which includes Kirby— are tasked with saving those who did not.
After the above mentioned rescue operation the heroes stand united again against their greatest foe, but this time someone else interferes and prevents the great foe from using his super attack on the heroes again. Thanks to that the Heroes can beat their great foe. The end.
Multiple choice question: Which story did I describe?
1. The story of WoL
2. the final part of the SSE story
WoL's entire story is a rip-off from a small part of the SSE story but stretched to fill an entire story, and made significantly worse. The major difference between the two is that the SSE ending was actually good because it was built up to. The player knew who the characters were, how they united, why they fought. E.g. they knew of R.O.B.'s final stand against the one who destroyed his people and home, They knew how Lucas got brave enought o fight Tabuu, they knew why Ganondorf was desperate enough to fight alongside Link and Zelda, etc. The players had followed those characters through their trials and had had time to build up a connection with them and understand their perspective and where they were coming from. The player had seen enough to be invested in the story and in it's conclusion. Whether the player emphatised with R.O.B.'s sadness, Ganondorf's desperation, Fox's dutifulness, Pikachu's gratitude, Lucas's newfound courage, or anything else, the story portrayed real emotion and the ending was a great conclusion where all those stories came together.
What does WoL have? Galeem bad, Galeem strong, fight Galeem. That's all. There is no story to build this up or make the player get invested in the story. Why is the Fox the leader? How did everyone meet? Why do they want to fight Galeem? Who is Galeem? How did Ganondorf get desperate enough to fight with Link and Zelda? How did they manage to recruit Mewtwo, who lives very isolated?
In short: Why should the player care about this random assemblage of characters who they know nothing about?
You may object that we do know the character from their canon. But nothing in WoL actually ties in to any character's canon. Some character's their canon even make it unlikely that they would be in such a situation. Would Villager really want to fight Galeem? How did they recruit Mewtwo? Why does Wolf accept Fox as the group's leader? These are giant plot holes created by the friction between their canons and the WoL story. WoL talks about the characters many stories and them coming together, but what it DOES is completely negate those stories and reduce the characters to just a bunch of empty vessels.
At least SSE started many characters off in a position that could be explained by their canon. DK and Diddy protecting their banana's again, Fox being send on another dog fighting mission, Pokemon Trainer just starting his journey with his starter Pokemon trying to catch more Pokemon, Samus and Snake being send to infiltrate some base, etc. We have an idea why those characters started were they started, because they started in a situation that's typical for them. It also made the characters seem more like themselves. It is true that not every character had this favour done to them. E.g. Mario and Kirby had a very weird introduction which does not tie into their canon at all. But it's tough to make a story where the cast is set in stone and cannot be changed to suit each other or the story, so I think that SSE did a good job with this. And SSE certainly did this significantly better than WoL did.
So in conclusion, SSE had a great story and WoL's story is just a rip-off of a small part of SSE's story but with all the emotion and intrigue taken out of it by a lack of context. I was hoping for another masterpiece story like the SSE was. But alas.
After the above mentioned rescue operation the heroes stand united again against their greatest foe, but this time someone else interferes and prevents the great foe from using his super attack on the heroes again. Thanks to that the Heroes can beat their great foe. The end.
Multiple choice question: Which story did I describe?
1. The story of WoL
2. the final part of the SSE story
The correct answers are 1 and 2.
WoL's entire story is a rip-off from a small part of the SSE story but stretched to fill an entire story, and made significantly worse. The major difference between the two is that the SSE ending was actually good because it was built up to. The player knew who the characters were, how they united, why they fought. E.g. they knew of R.O.B.'s final stand against the one who destroyed his people and home, They knew how Lucas got brave enought o fight Tabuu, they knew why Ganondorf was desperate enough to fight alongside Link and Zelda, etc. The players had followed those characters through their trials and had had time to build up a connection with them and understand their perspective and where they were coming from. The player had seen enough to be invested in the story and in it's conclusion. Whether the player emphatised with R.O.B.'s sadness, Ganondorf's desperation, Fox's dutifulness, Pikachu's gratitude, Lucas's newfound courage, or anything else, the story portrayed real emotion and the ending was a great conclusion where all those stories came together.
What does WoL have? Galeem bad, Galeem strong, fight Galeem. That's all. There is no story to build this up or make the player get invested in the story. Why is the Fox the leader? How did everyone meet? Why do they want to fight Galeem? Who is Galeem? How did Ganondorf get desperate enough to fight with Link and Zelda? How did they manage to recruit Mewtwo, who lives very isolated?
In short: Why should the player care about this random assemblage of characters who they know nothing about?
You may object that we do know the character from their canon. But nothing in WoL actually ties in to any character's canon. Some character's their canon even make it unlikely that they would be in such a situation. Would Villager really want to fight Galeem? How did they recruit Mewtwo? Why does Wolf accept Fox as the group's leader? These are giant plot holes created by the friction between their canons and the WoL story. WoL talks about the characters many stories and them coming together, but what it DOES is completely negate those stories and reduce the characters to just a bunch of empty vessels.
At least SSE started many characters off in a position that could be explained by their canon. DK and Diddy protecting their banana's again, Fox being send on another dog fighting mission, Pokemon Trainer just starting his journey with his starter Pokemon trying to catch more Pokemon, Samus and Snake being send to infiltrate some base, etc. We have an idea why those characters started were they started, because they started in a situation that's typical for them. It also made the characters seem more like themselves. It is true that not every character had this favour done to them. E.g. Mario and Kirby had a very weird introduction which does not tie into their canon at all. But it's tough to make a story where the cast is set in stone and cannot be changed to suit each other or the story, so I think that SSE did a good job with this. And SSE certainly did this significantly better than WoL did.
So in conclusion, SSE had a great story and WoL's story is just a rip-off of a small part of SSE's story but with all the emotion and intrigue taken out of it by a lack of context. I was hoping for another masterpiece story like the SSE was. But alas.
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