Why?

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#1
First off, congrats, it was a hard fought victory for you all. This is not meant as condescension.

A curiosity I’ve had for let’s say, a decade - but never dared ask because at the time I considered it in poor taste given the circumstances was why there such a fervent love for the Kremling King?

Is it the lack of villains?

Did you have an attachment because of the animated series?

I’m curious because he falls somewhere relatively obscure in the Nintendo pantheon, and the outcry to me seemed to even outshine Ridley in the Smash 4 era.

In the end even I rooted for him since it became an underdog story, and eh, DK main. Also kinda extra special when you consider he’s one of the only purely western developed characters on the roster (I think Diddy and Dark Samus are the only others?).
 
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#2
He's DK's archnemesis and the boss of DK's best games of all time. I love K Rool as a villain and as being part of some of my favorite games as a kid. DK64 is personally my favorite DK game of all time, and ofc K Rool is the main villain in that. He's also a cool and fun character.

But also DK, and Samus, should've had their antagonists in Smash a long time ago. Not having K Rool or Ridley was like, imo, if they hadn't had Ganondorf for Link or Bowser for Mario this whole time.

Even though he hasn't been very relevant these days in his own franchise, he's always been one of Nintendo's major villains and should've been in Smash a while ago. I'm glad he's been given the spot he deserves.
 
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#3
I think his personality does shine better in DK64- always had to infer a lot in the 16-but era but I guess he didn’t really register with me that much back then.

I suppose it’s also easy to forget just how big DKC was! I was more into rpgs during that time on the SNES - more my bad than anything.
 
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Wario Wario Wario

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#4
for me, it's the weapons and disguises! he's also a goofy yet threatening villain. not so scary he'd be out of place in a game about silly monkeys collecting bananas, but also not so silly he'd seem like a buffoon.
 

S_B

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#5
It's a fair question. KKR hasn't been around for a long time, after all.

Until KKR's reveal, DK was the only member of the original 8 without a villain in the game (Yoshi's villain is still Bowser, since that's who you fight at the end of Yoshi's story, not Kamek, and Yoshi's first appearance was a battle against Bowser).

Also, I love heavyweight characters and KKR is the fattest of the fat, fat fatties. HWs are hype AF to watch in tournaments and I hope as many as possible will be truly competitively viable this time around.
 
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StormC

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#6
I'm a huge fan of the DK series. I first got DKC1 and DKC2 with my SNES in 1995 - I was four years old. They were some of my first experiences with video games, period. The Kremlings were an essential part of the series, and K. Rool was their leader, with fun, engaging boss battles.

After the Rare buyout, the DK series has had it rough. Jungle Beat was an attempt to erase Rare's legacy. Even when Retro Studios took over, NOJ told them to not use Kremlings, saying "do they really need to come back?" Wanting K. Rool became more than just wanting him playable in Smash - it was about protecting him and making sure a key member of the cast would never be erased again. K. Rool being in Smash was a massive victory and dunked everyone who piped off about relevance day in day out.

But yes. He is a great character. Just the right mix of craziness and goofiness. His moveset potential and animated nature made him a perfect match for this game, and both Ridley and him were the last major villains not in the roster. I also enjoy heavies, particularly Smash 4 Bowser, so there's that.

The series needed another heavyweight, another villain, and another DK fighter. K. Rool fulfills all of that.
 

TCRhade

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#8
King K. Rool is both my favourite video game villain and my favourite Nintendo character of all time. I loved him then, I love him even more now.

His personality, his style, his descent closer and closer to total insanity in each game, getting angrier and angrier at the Kongs after each defeat, his fall from grace only made me love him even more. And he has pretty cool signature moves that'd make Bowser green with envy. I even think K. Rool is a much more credible, consistent and awesome villain than Bowser, who's gotten softer IMO.

So yeah: character, moveset potential, etc. And he needed to be in Smash desperately. I think he'd have stayed dormant forever otherwise. And I'm glad, because he's earned his spot on the roster 50 times over.

Oh, and the scene where he beats the crap outta DK as the Kaptain in DKC2 made my inner fanboy squeal.

Not just that but I felt bad for such a great villain to be cast aside like that for 10 years.

I'll admit, part of my love for K. Rool came from missing him. But now that he's coming back I'm going to cherish him a lot more. Welcome him like a long-lost brother.
 
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#9
It's never been about having more heavies or villains for me. Those things are nice bonuses, but the driving point of my desire to see K. Rool in Smash comes simply from the fact that I do consider him a Nintendo all-star. Even after being MIA for a whole decade - very nearly TWO decades if you only count his "main series" appearances - people still remembered him fondly and clamored for him to return. Smash, to me, is about seeing Nintendo's most beloved and memorable characters come together, and it always felt like K. Rool was missing in that regard.

Sure, he may not have been the most universally recognized character in Nintendo's stable; he certainly doesn't compare to the Original 8. MOST newcomers introduced after Melee aren't in that league, though. Ike was a lead from two underperforming titles in an already niche franchise. Lucas was from a single game that never even released outside of Japan. Shulk was from a then-obscure RPG that just barely got published in North America. K. Rool was the main villain of four million+ selling games (and then some) that defined a generation of Nintendo and are still beloved to this day. If those above characters meet the credentials to get into Smash, then K. Rool far surpassed them ages ago. Not appearing in a game for ten years doesn't and shouldn't revoke that eligibility if the character remains popular and their influence is enduring. K. Rool's inclusion hammers home the fact that Smash is supposed to be about Nintendo's history, not just advertising whatever their most recent games are. It's very much in line with most of the newcomers we got in Brawl, which is one of the reasons his supporters considered him such a logical inclusion from the start.
 
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PsychoIncarnate

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#11
The Donkey Kong Country series was one of the biggest games of my childhood. And I always looked forward to the K Rool fights. There is something satisfying about finally being able to beat him, especially when the other kids can't.
 

Kremling Man

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#12
The main antagonist, of the original Donkey Kong Country, different, personas, a beloved Nintendo villian, the King of the Kremlings. The deranged King K. Rool earned it. Ya-Har I mean he earned it but that's just me.
 
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Handy Man

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#13
In addition to what everyone else said, King K. Rool's personality also sticks out to me, much moreso than other characters like Bowser. I posted why in the main King K. Rool thread, here it is:

That's one of the reasons why I love King K. Rool as a character so much. His plans in each main series Rareware game got progressively more insane.

• In DKC1, he took the banana hoard in order to gain the Kong's attention, as the Kremlings attempted to take over their island. My headcannon of their goal was to starve the Kongs enough in order to get rid of them, meaning they could take over the island easily. The Kremlings easily underestimated Donkey Kong and Diddy Kong though.

• In DKC2, King K. Rool now saw Donkey Kong as a threat, so he successfully kidnapped and tortured him throughout the game as the Kremlings invaded the island once again. He also used Donkey Kong's kidnapping to blackmail Diddy for the banana hoard, knowing how much the bananas meant to Donkey Kong in the first game.

• In DKC3, King K. Rool sees both Donkey Kong and Diddy Kong as threats, kidnapping them and utilizing them both as living batteries. On top of that, Dixie Kong and Kiddy Kong didn't even know they were kidnapped; they thought they just went missing, and went to look for them without yet learning King K. Rool's involvement. They seemed to be aware of KAOS however.

• By the time DK64 happened, King K. Rool was losing it. He felt that this could have been his last chance of taking over DK Isle for himself. After his attempts of learning from his mistakes didn't work out, he realizes that he needed to go all out with nothing held back. King K. Rool's main plan was to fire a laser at DK Isle and completely obliterate it. Once it didn't work out and he needed his laser repaired, he kidnapped four of the Kongs and stole Donkey Kong's banana hoard once again. This would ensure that Donkey Kong would starve, not have anyone to help him, and let him realize the reality where his island would be nuked soon. Of course, Donkey Kong is persistent and stopped King K. Rool anyway.

After DK64, I personally felt like no matter what King K. Rool did, he felt like he couldn't win. This could be due to various factors, like the resilience of the Kongs, the incompetence of his minions, or just the general feeling of hopelessness. I think the way Rare portrayed King K. Rool's descent into madness throughout the Country trilogy and DK64 is really great, as it's hard to find villains that recognize where they went wrong, how they could improve, and when to know to quit.

I definitely agree that DK64 was King K. Rool's last big hurrah, as his plots in the DK Jungle Climber games felt much more Bowser-esque, in the sense that he just wanted to take Donkey Kong's bananas because he's an evil guy and does evil things. Rareware's portrayal of King K. Rool felt like so much more than that to me, a great villain who always strives for greater things, and had to eventually realize that everything was working against him at all costs. King K. Rool will always be my favorite Nintendo villain because of that; he's comical and insane, yet is self-aware and flawed. King K. Rool always did the absolute best he could, yet he left when he was still bested by his competition regardless of what he did. I have a lot of respect for that.
 

KingZing

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#14
You know, to me it was really heart-breaking when Rare was bought by Microsoft and Nintendo opted to remove all the glorious work they've done with DK and reboot the franchise with Jungle Beat. Getting rid of the whole Kremling Krew which has been the flagship antagonist group ever since the birth of modern DK was a fatal flaw.

The Kremlings are to DK what the Koopa Army is to Mario, and to an extension, K. Rool to DK like Bowser to Mario. They are the two main halves that together conform the core franchise. Without one or the other, it just feels empty. That's not to say, for example, every Mario game has to be like Sticker Star, in fact the best games are usually the ones which offer the most variety and give a twist to the whole premise like Thousand-Year Door. But can you imagine a Mario game without any trace of the iconic Goombas or Koopas, or Bowser?

When Retro made the Prime series they introduced Dark Samus but they didn't forget about the classic Space Pirates, which made it more infuriating when their supposed grand revival of DKC in the form of Returns ditched again the Kremlings in favor of some bland hypnotising wooden planks. When compared to K. Rool, at least Ridley and the Space Pirates remained consistent in all of Metroid's different internal series. To make things worse, Paon's handling of the franchise was most unfortunate for him and the Krew, giving them awful redesigns and taking away all that made them great.

To me, advocating for K. Rool in Smash is more than just being able to play as him, it's a way of demanding a proper tribute to DK's history as one of the biggest, greatest and oldest franchises. His inclusion would be the starting point to correct the errors of the post-Rare era and reintroduce him and the Kremlings as the rightful enemies of the DK crew. Thankfully a lot of people who played DKC know first-hand their value and feel the same way, so together we pushed him until finally our dreams became true a couple days ago. When there's such a massive group of people advocating for one character or anything really, you better believe it's for a reason (Mother 3 anyone?).

Well, that, and his character. I mean, have you seen him? He's an insane, royal, fat crocodile with a bulging eye and golden armor who steals bananas from monkeys. There ain't bad guys like him anymore! He's also a master of disguise and soooo versatile in every way that you can easily place him in any crazy plan or situation. Like Gruntilda, he has that ol'Rare magic that makes him lovable and goofy at the same time, as well as a timeless character.

He's not just another fighter, he's divine justice and hope incarnated! How can we not love him? ;)
 
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StormC

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#15
When Retro made the Prime series they introduced Dark Samus but they didn't forget about the classic Space Pirates, which made it more infuriating when their supposed grand revival of DKC in the form of Returns ditched again the Kremlings in favor of some bland hypnotising wooden planks. When compared to K. Rool, at least Ridley and the Space Pirates remained consistent in all of Metroid's different internal series.
In all fairness to Retro, if an insider on DKVine is correct, this was 100% Miyamoto and Tanabe's call and Retro wanted to use the Kremlings.
 

Browny

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#16
First off, congrats, it was a hard fought victory for you all. This is not meant as condescension.

A curiosity I’ve had for let’s say, a decade - but never dared ask because at the time I considered it in poor taste given the circumstances was why there such a fervent love for the Kremling King?

Is it the lack of villains?

Did you have an attachment because of the animated series?

I’m curious because he falls somewhere relatively obscure in the Nintendo pantheon, and the outcry to me seemed to even outshine Ridley in the Smash 4 era.

In the end even I rooted for him since it became an underdog story, and eh, DK main. Also kinda extra special when you consider he’s one of the only purely western developed characters on the roster (I think Diddy and Dark Samus are the only others?).
K.Rool comes from a game series with many of the most memorable and iconic video game tunes of all time, tunes which are often remixed and put in all smash games. The DK series absolutely deserved more fighter representation and K.Rool is an INFINITELY more interesting character than goddam anime sword user #11. He deserved to be in smash more than literally any other nintendo newcome since Brawl.

It was downright criminal to put Gangplank Galleon (K.Rools theme) music in brawl, but not K.Rool himself. For reference, that song is the one that was used during K.Rools reveal trailer.
 

TCRhade

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#17
In all fairness to Retro, if an insider on DKVine is correct, this was 100% Miyamoto and Tanabe's call and Retro wanted to use the Kremlings.
That was perhaps the dumbest decision I've ever heard of. Retro knew what they were doing. Executive meddling can go to hell.

Well now there's NO reason to exclude K. Rool again. Everyone has seen first hand how much we all love him.
 
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KingZing

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#18
In all fairness to Retro, if an insider on DKVine is correct, this was 100% Miyamoto and Tanabe's call and Retro wanted to use the Kremlings.
Hmm I see. I always used to read around that it was because Retro wanted to create their own original baddies, I wasn't aware of that info.

In any case, be it Retro's or Nintendo's fault it was a bad move. Then again they had another chance with Tropical Freeze and completely ditched them again with yet another group of somewhat lackluster enemies...
 
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#20
The reason why I love King K Rool so much is bc he's not only one of the greatest villains ever (up there with Hades from Kid Icarus and Dr. Eggman from the Sonic The Hedgehog series), but he represents my love for one of the greatest platformers of all time (also one of my personal favorite games of all time): The original Donkey Kong Country trilogy on the SNES (and GBA remakes). When I think of K Rool, I think of the DKC series (even Returns and Tropical Freeze where he was not in) and DK64. He has that intimidating yet goofy personality that really makes him likeable and appreciable.

When I first played the remake of DKC1 on GBA and got to the final fight against K Rool, I really loved his facial expressions whenever you jump on him and the sound effect he does whenever you get a hit on him (it's hilarious XD). He has that realistic design, but at the same time, he's goofy and cartoonish which I really like. I can go on and on on how much I love K Rool in DKC2, DKC3 and DK64, but he has such an impact on the Donkey Kong series that it's really hard to deny the legacy and impact it left to the franchise back in the 90s and to us fans. Glad he's in the game. Definitely the first newcomer I'm going to play in Ultimate (unless if Shadow makes it in). :)
 

Paint_B

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#21
I think it's the whole underdog thing. During my playthroughs in the DKC series or DK64 I always felt bad for him. Is that silly of me?

He's a very likeable villain with his character design and animations. He felt more fleshed out than Bowser at the time. I do hope this helps him to appear in DKC again or other games.
 

G-Guy

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#22
Why? I believe the main draw here is the personality.
K Rool isn‘t just a standard bad guy.
He is silly, goofy but menacing. Unlike other villains, he evolves from game to game, changing his strategies and personas. It‘s unheard of at the time and still is now.

Oh and Krokodiles are cool I suppose
 
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#23
For me personally K. Rool reminds me of a good time in my life. When I was a kid my mom, my brother and me would sit down and play Donkey Kong country. I'll never forget our reaction's when he jumped onto the sceen the first time and how much we laughed at his "Aaugh" when he jumped on his head. He quickly became and favorite character of ours. Fast forward to today.. I live in my own house, I dont see my mom all the time now, my brother unfortunately was killed in a car accident a few years ago.. as silly as it may sound seeing King K. Rool reminds me of good times and it gives me more of an attachment to his character...

Donkey Kong Country 2 was the first game I beat all by myself. Followed by 3.

My mom, my brother and I all worked together to beat DK64. I have a lot a fantastic memories attached to K. Rool. Seeing him brings them all back.
 
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#24
I like K. Rool because he was memorable when I was kid, and it helped that I was terrible at DK 64.

I was born only about a year and a half before DK 64 came out. Flash forward to early 2000s (2000 - 2003ish), and I'm a toddler. My best friend and I would hang out every Sunday after church. His older brother was born in 1991, so it was the perfect time for him to get into gaming. He let us play the N64 quite a bit. The only thing I remember from that is playing the first ten or so minutes of DK64. I remember thinking the intro of the game was cool, and I remember we found DK's jump animation and the noise he made hilarious. We also were terrible at it and died a lot, so the memorable Game Over scene is embedded in my mind. His brother probably had other N64 games and I'm sure we played them too, but DK 64 is the only I remember. And I'm 100% confident it is because Rare did a great job with his characterization.

Flash forward to 2009, I go over to another friend's house and we played Brawl. Specifically Subspace. By this point the only Nintendo franchises I actively played were Pokemon, Animal Crossing, and Mario Kart. We got to :dk2: and :diddy:'s part in Subspace, where :bowser2: steals the bananas. I remember thinking this is off. It's the wrong reptile. Where's K. Rool? Then when Smash 4 was announced, I found Smashboards and joined. Then I learned more about K. Rool. The personality and characterization is wonderful. The boss fights are challenging and engaging. His design is amazing. And he's a crocodile. Crocodiles are awesome. And now he's in and I couldn't be happier.
 
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#25
Put Simply:
When I think of my earliest gaming memories with other people, they are all Pokemon, Sonic, and Donkey Kong.
Somehow the older I get, the more and more Donkey Kong 64 (and K Rool, from all games he had been in) resonate with me.

In short, K Rool reminds me of everything I love in gaming, and why I am a gamer.
 
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