Syprone
Smash Cadet
- Joined
- Dec 14, 2018
- Messages
- 62
Getting a Melee remake or even an HD remaster is hopeless for multiple reasons.
1) It would be easier for Nintendo to make a virtual console and put Melee in the VC.
This would take less time and resources on Nintendo’s part. They would also avoid the following controversy.
PATCHING
If Nintendo made a remake or HD remaster, they would face the decision of patching the game.
2)
If Nintendo patched the game, wave dashing and many other “mechanics” would be removed.
Also, buffs and nerds will be thrown around. The likes of fox, falco, and Marth will be nerfed to the ground and Bowser, Kirby, and pichu (maybe not him) will be buffed. This alone will both upset the community and make an entirely different meta, effectively making a new competitive smash.
3) If Nintendo didn’t patch the game, they would be saying that these original glitches are game mechanics and that it’s ok that some characters are just complete trash. This is extremely unlikely.
Also, the Swotch isn’t region locked. If Nintendo didn’t make patches, the game would be either be region locked (which Nintendo is against) or one region will prevail above all which would upset the community even more that their version wasn’t chosen. If the PAL version was chosen, the North American community would say that it’s unfair that they don’t get their game in glorious HD, or that they don’t get their game on the go without emulators, as well as all of the controller options. The GC is the standard, but some may want the pro controller.
4) If Nintendo were to give any GC game an HD remaster, it would most likely be Sunshine. Melee would probably not be chosen to avoid the above controversy.
5) It would just seem lackluster to most people. “Oh, look. A remake of a game that we can already easily get already but with different graphics. But why would I want to play a game with 26 characters when there’s one with 80. 108 stages to under 30. An expansive 30 hour story mode to a half-hour platformer/beatemup. And it has an online mode where you literally can not win 5 games without getting destroyed by an average player who flies around faster than I can comprehend.” (If it even has online.)
If you want to add any more reasons are start a friendly argument in the comments below, be my guest.
1) It would be easier for Nintendo to make a virtual console and put Melee in the VC.
This would take less time and resources on Nintendo’s part. They would also avoid the following controversy.
PATCHING
If Nintendo made a remake or HD remaster, they would face the decision of patching the game.
2)
If Nintendo patched the game, wave dashing and many other “mechanics” would be removed.
Also, buffs and nerds will be thrown around. The likes of fox, falco, and Marth will be nerfed to the ground and Bowser, Kirby, and pichu (maybe not him) will be buffed. This alone will both upset the community and make an entirely different meta, effectively making a new competitive smash.
3) If Nintendo didn’t patch the game, they would be saying that these original glitches are game mechanics and that it’s ok that some characters are just complete trash. This is extremely unlikely.
Also, the Swotch isn’t region locked. If Nintendo didn’t make patches, the game would be either be region locked (which Nintendo is against) or one region will prevail above all which would upset the community even more that their version wasn’t chosen. If the PAL version was chosen, the North American community would say that it’s unfair that they don’t get their game in glorious HD, or that they don’t get their game on the go without emulators, as well as all of the controller options. The GC is the standard, but some may want the pro controller.
4) If Nintendo were to give any GC game an HD remaster, it would most likely be Sunshine. Melee would probably not be chosen to avoid the above controversy.
5) It would just seem lackluster to most people. “Oh, look. A remake of a game that we can already easily get already but with different graphics. But why would I want to play a game with 26 characters when there’s one with 80. 108 stages to under 30. An expansive 30 hour story mode to a half-hour platformer/beatemup. And it has an online mode where you literally can not win 5 games without getting destroyed by an average player who flies around faster than I can comprehend.” (If it even has online.)
If you want to add any more reasons are start a friendly argument in the comments below, be my guest.