1. No you don't. I have had this happen plenty of times and every time they leave and I beat the cpu I get the win. No idea what you are talking about. If you however did not the points then obviously that should be rectified and the person who wins should get the points. The leaver should not be penalized for giving you a free win.
2. I'm talking about 1v1s. Obviously that doesn't apply to 1v1s, thus your argument makes is null.
3. That makes no sense. In SC2 if you know you have lost it's considered bad manner to stay until every last building is destroyed. It's no different here. If you want to leave there should be no penalty to leaving. Who cares if they are rraging? It doesnt hurt the other player now does it? Giving the other player a free win should not result in your getting penalized.
Your logic makes no sense.
1. Unless it does it secretly, I've never had my GSP rise after a disconnect and at best it seems your opponent loses some GSP. Are you talking about GSP specifically or are you talking about just winning? The numbers don't rise in the results screen at the very least, but I guess I've never paid attention to the number back in the character select screen versus what it was before the match.
2. All modes share the same system in Quickplay so it does still apply to Teams. Unless they separate the modes again, you're still going to have everything across the board share the same penalties or lack of and the potential consequences. So it absolutely is valid to consider Teams and FFA.
3. This ain't SC2. You don't know if you've lost until the game ends. Not only do you look like a ***** when you forfeit because you're losing, but you deny your opponent a gratifying and conclusive win. Some people may be fine with it, but for others it essentially means that you don't really ever know whether you would have won or whether your opponent would have made a comeback had they bothered to play it out. Not to mention being forced to fight a boring cpu and further having your time wasted. If I wanted to fight a cpu, I'd play offline with level 9s.
I'd agree with allowing forfeits on laggy connections somehow, but I don't think we should encourage poor behavior. People get rightfully criticized and lambasted when they rage quit in a tournament, so I don't see why we have to enable that same behavior online. It was funny when you first start getting good enough to tilt your opponent that much, but now it's just annoying and feels ****ty overall. I can understand and respect that not everybody is as committed to improving as us competitive players, but then competitive modes aren't for you. I don't know anything about SC2, but it's more disrespectful to quit out of a match because it's not going your way than it is to stay till the end and maybe learn something in fighting games.
Lag is one thing, but a rage quit due to simply losing is basically an exercise in narcissism stemming from a belief that you deserve to win. Anger is something we are all susceptible to, but self-control needs to be exercised when it starts getting to that point. Those unable to exercise self-control is what we have these "penalties" for. Like I said, you won't get banned quitting once or twice a day. It's only when it becomes a frequent thing that you start getting banned. Because if you have the capacity to rage quit enough times that those penalties become an issue, then you are probably causing lots of problems for lots of players.
I'd rather not go back to the toxic behaviors seen in Smash 4 where people would refuse to fight anymore and just be punching bags but wouldn't let you kill or edgeguard them, so you wasted time building them to kill percent each stock. Or just ran away the entire game taunting you or switchto Sonic and do nothing but press B or something.
Imagine doing all that and then just being able to press quit right before the game winning blow and escape with no or light penalties. Do you really want to enable that kind of abuse? Having these kinds of penalties has almost completely eliminated that kind of behavior and the worst you usually have to deal with is teabagging and sarcastic uses of the results screen messages.
Your logic makes no sense.
Then read your own topic. Everybody else understood what I was saying, even if they didn't necessarily agree.