That's really stupid. What if I wanted to bring the game over to my friends house to play? I'd have to bring my whole Wii just because Nintendo is ********.
And the games they choose to not let you copy to an SD card make no sense. I can copy my Mario Galaxy save file onto an SD card and give it to someone else, which basically defeats the entire purpose of playing the game because the idea of it is to play through it yourself. But if I want to do the same thing with games like Brawl and Mario Kart, where all people really want to do is play multi player, I can't just put all of the unlockables on someone else's Wii. That is total BS.
My feelings EXACTLY on the matter.
Mario Kart Wii uses Miis and has a Wi-Fi feature, which is one reason why the data can't be copied. The reason for this is most likely so that people aren't tempted to give other people their game data. Brawl and Pokemon Battle Revolution have that similar situation.
Oddly enough, you can copy data from Mario Strikers Charged onto an SD card, despite the fact that it has Wi-Fi capabilities.
Why the hell does Nintendo give a **** if you take the short path to get all of the characters, stages, courses, whatever? I can see them caring if you're CHEATING, but hell, you can get a friend who's better at video games than you to come over and do all of that for you and still do the SAME THING. One of my friends asks me to unlock/beat things for him at times.
Seriously. Nintendo's behavior is really starting to be too overbearing. They need to stop dictating how we play video games.
Here are my three biggest gripes with this though;
1) Replaying games. In the Gamecube era, I did tons of this; creating a new game file on a different memory card so I could replay the game without losing my data. But now, with the Wii, you can only have ONE set of data for a lot of games, because you can't put things on the SD Card and you can't have more than one set of data for a game on the Wii's "hard drive". So if I wanted to start my Brawl file over and unlock everything again just for fun like I used to do with Melee, I can't unless I want to lose everything I have right now, or spend $250 on a new Wii.
I'm not happy enough with my current one to buy another one.
2) Ease of transport. With the Gamecube, it was incredibly easy to play with friends. Just bring a small piece of plastic which you can stick inside one of your game cases, and voila! Now, you need your ENTIRE CONSOLE to do so. For a console that's so about bringing people together that the voice chat is meant for a room full of people, is that not entirely stupid?
3) Animal Crossing. Yes, Animal Crossing is its own reason. I have at least 10 memory cards for Gamecube, all but three of them serve the sole purpose of holding an Animal Crossing town. Now with City Folk, I can't have more than one town. It wouldn't exactly matter anyways, not in the same aspect anyways, since you can't travel between towns not on Wi-Fi...although actually, the DS Suitcase feature might've worked with that. I haven't used it yet. In any case, there's so much to do in Animal Crossing that it's great to be able to have towns in different seasons, different houses to decorate different things, etc. And going back to replayability, it adds a lot more if you can go back and pay off your debt again, build up Tom Nook's shop, etc. Because let's face it; while Animal Crossing is fun, once you're done with all of your debt and everything, there isn't a WHOLE lot more to do. You can never technically "beat" the game, but if you get a huge HRA score with a house design that you love, finish off your debt, get all of the golden items, and so on, you're not going to be able to do much more. Plus, a new town also gives you different geography.
Nintendo, you better fix this when you give your storage solution, or I'm going to be MAJORLY pissed.
[/rant]