Gidy
Smash Lord
I really like using Doc in this game. I like him more than Mario, but I use Mario for winning. My question is, what do you think Doc needs done to him for him to be at least low high tier?
In my case, I'm trying to keep the original character design of Doc in mind, which is a slower but hard hitting Mario. My list of buffs for him and reasoning is:
Give Doc more aerial mobility so it's slightly worse than Mario's - In Melee Doc may have had a slow running speed but he had really good aerial mobility and wave dashing helped his problem for slow running speed. Without wavedashing being a thing, I think at least having good aerial mobility would help him move up in the tier lists.
Make Uair hitbox more like Melee's - This move was excellent for combo's but now since they copy pasted Mario's uair to doc while leaving Uair with the same physics as it has in melee it's not all that good now sadly. It's kind of like a sub-par captain falcon Uair. I think if it had a bigger horizontal hitbox it could help him with combos more, especially if his aerial mobility gets buffed.
Stronger Nair - His Nair is much worse in this game then it was in Melee. Off the top of my head, I think it does 8 percent long lasting and 6 percent off the back where as in Melee it did 10 off the back and 14 long lasting, plus it killed. At least buff the damage on it and I think it would be much better. I find myself getting punished for using it.
Up B Kill % - Up B is one of the good things they gave to Doc. It has a huge starting hitbox and can kill OOS pretty reliably. However I think it killing 10 percent earlier would make it even more devastating and much more reliable as a kill move since all of his other moves with the except of Fsmash don't kill early.
SLIGHTLY More Dthrow hitstun - At higher percents it becomes harder to chase people after dthrow and most of the time people can just jump out. It's really upsetting when we have a character like Luigi who's dthrow sends them about the same height but has hitstun for days.
With all of these changes, I think Doc would become a bigger threat and looking at a broader POV, help differentiate him from being a worse Mario because that's what he is at this point.
(also i miss melee dtilt and utilt )
In my case, I'm trying to keep the original character design of Doc in mind, which is a slower but hard hitting Mario. My list of buffs for him and reasoning is:
Give Doc more aerial mobility so it's slightly worse than Mario's - In Melee Doc may have had a slow running speed but he had really good aerial mobility and wave dashing helped his problem for slow running speed. Without wavedashing being a thing, I think at least having good aerial mobility would help him move up in the tier lists.
Make Uair hitbox more like Melee's - This move was excellent for combo's but now since they copy pasted Mario's uair to doc while leaving Uair with the same physics as it has in melee it's not all that good now sadly. It's kind of like a sub-par captain falcon Uair. I think if it had a bigger horizontal hitbox it could help him with combos more, especially if his aerial mobility gets buffed.
Stronger Nair - His Nair is much worse in this game then it was in Melee. Off the top of my head, I think it does 8 percent long lasting and 6 percent off the back where as in Melee it did 10 off the back and 14 long lasting, plus it killed. At least buff the damage on it and I think it would be much better. I find myself getting punished for using it.
Up B Kill % - Up B is one of the good things they gave to Doc. It has a huge starting hitbox and can kill OOS pretty reliably. However I think it killing 10 percent earlier would make it even more devastating and much more reliable as a kill move since all of his other moves with the except of Fsmash don't kill early.
SLIGHTLY More Dthrow hitstun - At higher percents it becomes harder to chase people after dthrow and most of the time people can just jump out. It's really upsetting when we have a character like Luigi who's dthrow sends them about the same height but has hitstun for days.
With all of these changes, I think Doc would become a bigger threat and looking at a broader POV, help differentiate him from being a worse Mario because that's what he is at this point.
(also i miss melee dtilt and utilt )