- Joined
- Nov 4, 2013
- Messages
- 17,677
So what kinds of characters, not the characters themselves, but kinds of characters do you think would be good in a Smash game/would like to see in Smash? As in characters with gimmicks or work differently from the others. Let me give some examples.
A character that utilizes invisibility in parts of their body as they attack, making it hard to see those attacks coming, though some body parts can remain seen.
A character that uses charging for all their moves, and they have to refill many times during the match or their attacks aren't strong.
A character that depends on a certain item, and they get weaker when they drop the item.
A character that mimics the properties of all characters in battle, from fall speed to strength to weight to size, has no set properties of their own.
A character with not a large moveset, but a random one that changes in every battle.
A character that uses a force field and makes another character do the fighting for them until the force field breaks and they are attacked, and they are weak on their own and have to reset the force field to use that other character.
A character whose power depends on different environments, like gaining fire powers in a fire based stage like Norfair or water abilities in stages like Pirate Ship.
The concept/gimmick/moveset/functionality for such characters can be any thing. Remember, it doesn't have to be a specific character from any franchise. So, with all that said, what kind of concepts would you like to see for any character in a Smash game, as in how they would fight, function and all?
EDIT: Once again, I don't mean characters like Waluigi or Shantae or Krystal, just concepts on how they would play, as in how the character and their movesets or gimmicks work and play in game. So please, no posting names of characters here unless you can fit them in with such ideas of concepts you come up with.
A character that utilizes invisibility in parts of their body as they attack, making it hard to see those attacks coming, though some body parts can remain seen.
A character that uses charging for all their moves, and they have to refill many times during the match or their attacks aren't strong.
A character that depends on a certain item, and they get weaker when they drop the item.
A character that mimics the properties of all characters in battle, from fall speed to strength to weight to size, has no set properties of their own.
A character with not a large moveset, but a random one that changes in every battle.
A character that uses a force field and makes another character do the fighting for them until the force field breaks and they are attacked, and they are weak on their own and have to reset the force field to use that other character.
A character whose power depends on different environments, like gaining fire powers in a fire based stage like Norfair or water abilities in stages like Pirate Ship.
The concept/gimmick/moveset/functionality for such characters can be any thing. Remember, it doesn't have to be a specific character from any franchise. So, with all that said, what kind of concepts would you like to see for any character in a Smash game, as in how they would fight, function and all?
EDIT: Once again, I don't mean characters like Waluigi or Shantae or Krystal, just concepts on how they would play, as in how the character and their movesets or gimmicks work and play in game. So please, no posting names of characters here unless you can fit them in with such ideas of concepts you come up with.
Last edited: