We're the Masked Marauders - Skull Kid For Smash! Fighting to the end and beyond!

Do you think the Moon assist trophy affects Skull Kid's chances of being playable?

  • Yes, I think it increases his chances.

  • No, I don't think it affects his chances at all.

  • Yes, I think it decreases his chances.


Results are only viewable after voting.

Yomi's Biggest Fan

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That would be cool, though I'd want MM Skull Kid in particular to make an appearance as well.
That depends if Majora's Mask itself can reincarnate in BOTW's timeline. Then again, it is in its own one from any existing timeline and the DLC kind of breaks the canon in some ways.

I wouldn't mind Skull Kid back as the villain again with the mask back with a stronger form.
 

AnOkayDM

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Man, the more I think about it, the more I think Skull Kid becomes my favorite Zelda villain.

(This is going to be a big post. Oops.)

Most of them are one-offs with little personality or true motivation besides "bad." Agahnim is barely a character. As much as I love the Oracle games, Veran and Onox aren't particularly interesting. Bellum has a neat design but not much beyond that, and Malladus, while extremely cool, is basically just Ganon 2.

Zant actually has a pretty interesting story with some understandable and relatable motivations, and a really cool design. Ghirahim is obviously bursting with personality, and while I don't love him the way some people do, I certainly think he's fun. (Though when we first saw him, I thought he might be Vaati, and I kind of wish he had been.) Demise is interesting, in that he's honorable in his conduct, but ultimately I think he could've used more development. Yuga is fine, but is in many ways just Ghirahim 2. Then there's Hilda, who I actually think is a pretty good villain. It's obvious that she doesn't want to be, but she's at her wit's end and is just desperately trying to save her dying kingdom. Special mention goes to the Nightmares, who aren't that interesting except in what they show us about Link himself.

So we come to the returning villains, Vaati and Ganon. I think Vaati has a decent design, but a fairly weak backstory and not enough character. I think there's a lot of potential for him to be more interesting than he is, but he sadly seems to have been abandoned. As for Ganon...

Sadly, for the main villain of the franchise, there's a woeful amount of character. In most games, he's just a bad dude who wants to rule the world. Sometimes he doesn't even have a personality. And there's so much potential there. He's stuck in the same cycle as Link and Zelda, but it's never talked about. He never acknowledges it or brings it up, and it's a shame, because I think some recognition that they're stuck endlessly--maybe some introspection into his motivations and what it is he hopes to gain--would be very good for his character.

The best incarnation of Ganon, in my opinion, is in The Wind Waker. Sure, he spends a large portion of the game just being bad, but before your final confrontation, he talks to you about why he so desperately wants Hyrule. He even says he won't kill you, and just requires your Triforce. It really humanizes him to see him talking about how he just wanted the best for his people, even if his methods for acquiring it were extreme. And it frames him as almost tragic, seeing the way he holds on to the one thing he can: the land beneath the waves. Everything else is gone, so he clings to the past because it's all he has left.

All this to say: I think the Skull Kid has the most interesting history and character arc in the whole series. A childish imp who made friends with the gods of Termina, who started acting up when he thought they had abandoned him. Eventually they returned only to rebuke him and the way he had been acting. The boy went on to meet and befriend a Hylian child, who vanished from his life as well. Feeling abandoned by all his friends, he was reduced to shaking and whimpering from cold and loneliness until he became friends with a pair of fairies, with whom he continued playing tricks.

But one day he bit off much more than he could chew by attacking the Happy Mask Salesman. He stole one of the most powerful artifacts in the world without realizing what it could do and what he was getting himself into, and the mask preyed on his insecurities. At first they seemed to get along, but his mostly harmless pranks began to take on a more sinister bent as the mask warped his personality more and more. He must have felt so lost in his own head, watching himself do despicable things he didn't really want to do. And there was no fighting back against a mind as powerful as the mask's.

Then, when he has outlived his usefulness, the mask casts him aside like mere garbage, showing him exactly how used he has been. How must he feel, in those first moments of clarity? Completely worthless, I would think. Alone and despised and terrified, yet again. Especially if he hears one of his fairy friends laying into him about how weak he is.

At least he gets to make amends with Link and the giants. I like to think he did his best to help out around Termina in the coming years, doing his best to make up for everything he did under the mask's influence.

But it gets even more tragic if you think of the Skull Kid from Twilight Princess as the same one. After reconnecting with his Hylian friend, he is left alone again when Link eventually passes away. Maybe that's why he turns to making puppets, just to have somebody to play with again. But does he feel guilty about them, remembering how it felt being Majora's puppet? How does he reconcile what he's doing with the way he himself was treated?

Eventually he finds that a wolf has made its way into his forest, but it's not just any wolf. It reminds him of his old friend, the one who taught him that song. And not only that, this wolf has a masked imp on its back! He decides to have some fun with them. Later on, a Hylian comes to the forest, looking so much like his old friend and even wearing his same clothes. Does he try to become friends with this Hylian? I like to think they do become friends. I would love it if that same Skull Kid was friends with each of Link's descendants throughout the ages. I also enjoy the image of the Skull Kid and the Hero's Shade hanging out in the forest. Though as fun as that image is, it's also tinged with sadness, because the Skull Kid is helplessly watching Link go through the same grief that he cured so many other spirits of back in Termina.

I'm definitely rambling at this point, because I've basically been writing this for an hour now, but my point is, I think the Skull Kid is a tragic, fascinating character, and my appreciation for him has only grown since I joined this thread. I know not too many of us are sticking around nowadays, but to everyone who still checks the thread, thank you very much for your undying support, and for helping me to realize how phenomenal of a character our masked boy really is.
 
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Hey guys, if you have a Twitter account, follow this page

Take a look at Night of the Moon Rising #AssistAlliance (@NightoftheMoon1): https://twitter.com/NightoftheMoon1?s=09

Especially because

I suggest spreading the love (pun kinda intended) everywhere, if you have an account elsewhere. Post about Skull Kid!
 

AnOkayDM

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Let's just say that, with all of these ports, if they decided to just port OoT and MM 3D wholesale to Switch...I'd but those games again. I think I already have four ports of OoT - the N64, the two for Game Cube (one with Master Quest, the other with MM), and the 3DS one.
Right there with you. I'm actively hoping they port them, because I don't want to look at my 3DS anymore. :laugh:
 

Yomi's Biggest Fan

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Let's just say that, with all of these ports, if they decided to just port OoT and MM 3D wholesale to Switch...I'd but those games again. I think I already have four ports of OoT - the N64, the two for Game Cube (one with Master Quest, the other with MM), and the 3DS one.
Agreed. I want to play these classic on a console again.

The 3DS is just irrelevant now.
 
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