Um no that isn't what just defines a safe approach. For example, MK and Fox are characters whose approaches in general can be considered committed however one isa safer than the other. One has range and speed allowing a larger margin of error.
Then it depends on you'r definition of safe. Perhaps I should have been clearer though. Being committed or not is not the only factor affecting safety. As you very well mentioned, MKs approaches are commited yet he has a great approach.
wario has less range but he incredible speed and is safe.
Sonic on the other hand does not have the range in any of his moves besides Uair, bair and Ftilt and all of those are committed. He also lacks the mobility that Wario and Marth that they both use.
Sonic isn't really safe ebcause while he can cancel his approaches, those cancels require that the opponent makes a reaction that he can punish. If the opponent doesn't fall for it you don't gain any benefit.
I'm not sure how much I agree with this. Its not about the opponent falling for it or not, its the fact that Sonic has the option to cancel his approaches if his opponent reacts to your movement, or if our opponent surprises you with a certain tactic or whatever. I'm not sure if I'm being clear enough. But the point is sonic
does have some room for error, because he doesn't have to commit to an approach/can cancel his approaches. Even with that, you can't discount his speed. Your can cover ground so quickly that approaching shouldn't be a problem.
But thats the thing though, its not about whether or not it should be a problem for Sonic or not. The fact of the matter is that perhaps with some rare exceptions, it
isnt for Sonics. Or so I think. Again I ask, do you ever really have trouble approaching with Sonic? Does any Sonic really have trouble approaching anyone? There may be a couple of exceptions - some might say falco, I would say olimar personally - but when I play with Sonic, or watch other Sonics play, approaching is negligible as an issue for Sonic, if it is an issue at all. Its not like, say, ganon trying to approach Falco or Samus.
It can be said he is safe since he can reset things to a nuetral position but that is not good because this game is defensive and that lack of strong offensive capability means he really has to rely on mindgame behavior,
Which he is suited for but is hard to factor into matchups in spite of him being geared for it.
With this I agree more. It may not be "good", but its not exactly "bad" either. I was never vouching that Sonic's approaches were good(if I did, then my apologies), just that he does not have trouble approaching.
My opinion is this: Most characters are divided into two groups when it comes to approaching, sometimes varying with matchups. Some characters have great approaches. Other cannot approach well. And then there are those that don't have to approach. Sonic is usually in the middle. The characters who have to approach, yet can approach well usually are good because their approaches are in some way overpowering, whether it be range, speed, or strength. Yet they are usually pretty commited. Sonic stands in the middle because he approach, but should he make a mistake, change his mind, or need to react to an opponent, he can cancel it and do something else. Thats where the strength of being uncommited lies. It just isn't overpowering like Marth's or MK's approach.