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we have hit box hacking... what is next?

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
um...just find out where they can be hit?

If it matters, I know the Kirby's feet are part of his hitboxes. It might be the same for Dedede.
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
well the thing is, I'm not sure if you can really "edit" the hurtbox bubble in PSA...you can make them invulnerable, but I don't think you can actually add an effect to them to see them... O_o
 

saviorslegacy

My avater is not a Sheik avatar.
Joined
Sep 25, 2008
Messages
3,727
Location
Tacoma, WA
well the thing is, I'm not sure if you can really "edit" the hurtbox bubble in PSA...you can make them invulnerable, but I don't think you can actually add an effect to them to see them... O_o
Ah man that sucks.
Maybe in a year or so someone will figure it out.
 

[TSON]

Hella.
Joined
May 7, 2008
Messages
3,422
Location
Macomb, MI
NNID
oTSONo
Isn't the hurtbox exactly on the model at all times? And articles don't have hurtboxes? Meaning no disjoint, when the model stretches, so does the hurtbox.
 

Eldiran

Smash Lord
Joined
Jan 8, 2008
Messages
1,707
Location
Pennsylvania
The closest thing we can do is make certain bones of characters invulnerable. For example, you might make Dedede's feet unable to be hurt. When Zero has his shield out, his shield-bearing arm cannot be hit. This is done by an event in PSA.
 
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