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Versus Gaming Brawl & Smash 4 Monthlies: 12/20/14

8Bitman

Smash Master
Joined
Nov 16, 2008
Messages
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Hello South Florida, if you are looking for Brawl or Smash 4 events, you have come to the right place. Read along if you are interested.


TAKE THAT DAY OFF OF WORK, SCHOOL, WHATEVER THE CASE MAY BE. SOUTH FLORIDA SMASH IS AND WILL CONTINUE TO THRIVE THANKS TO THIS AMAZING VENUE!
 
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8Bitman

Smash Master
Joined
Nov 16, 2008
Messages
3,448
Location
K
Reserved for results

7/26/14:
http://versus.challonge.com/brawlJuly
http://versus.challonge.com/PMJuly
11/1/14:
http://challonge.com/VS11114BS
http://challonge.com/VS1101SM4SH


BRAWL RULES!!!

General Brawl Rules:

~ Items to “Off” and “None”
~ Pause set to “Off”
~ METAKNIGHT IS BANNED
~ All infinites and chain grabs are legal, until 300%
~ There is a 35 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
~ The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterrupted moves past 300%, and reaching a position that your opponent can never reach you.
~ Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
~ If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death: ◦In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
~ If the match ends with both players dying at the same time coincidentally, or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters.
~ If a match is ended via suicide move, the initiator of the move wins.

Conduct Rules:

~ Any coaching that happens during the match (but not in between matches) is restricted. Players who violate this rule will receive a warning (BOTH the player AND the person coaching the player) on the first attempt. Players who violate this rule after a warning will be disqualified from the event and a possible ejection from the venue.
~ Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time: ◦If you are 5 minutes late: Results in a match loss
~ If you are 10 minutes late: Results in a set loss◦These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner

Doubles Rules:

~ Team Attack set to “On”
~ Double Meta Knight is banned
~ Life stealing is allowed
~ In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
~ In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
~ If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
~ The MVD rule: you may only enter with one teammate. You may not be part of more than one team.

Set Procedure:

1.Player Priority is determined if it can not be agreed on. (See below for details)
2.Each Team selects one controller port to use for each Player.
3.Each Team selects one character for each Player. A double blind pick may be called by any player.
4.The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 2-2-1 (Team 1 strikes two stages, followed by Team 2 striking two stages, with Team 1 then striking one of the two remaining stages).
5.The first match is played.
6.The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
7.The Team that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
8.The Team that lost the previous match announces the stage for the next match from either the Starter or the Counter-pick Stage List. Any Stage named as a “Stage Ban” by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
9.The Team that won the previous match chooses one character for each Player.
10.The Team that lost the previous match chooses one character for each Player.
11.The next match is played.
12.Repeat steps 6-11 for all proceeding matches.

Determining Player Priority:

If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judgment, where the winner selects either first choice in port selection or first choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with first choice in stage striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion.

Starters:
Final Destination
Battlefield
Smashville
Yoshi's Island
Lylat Cruise
Pokémon Stadium 1
Castle Siege

Counter Picks:
Halberd
Delfino Plaza
Rainbow Cruise
Frigate Orpheon
Brinstar

Every player is given two stage bans when it comes time to counterpick. As for the rest of set order, please read the set procedure above.

We have a new more balanced ruleset in which, METAKnight is banned (I capitalize Meta, because he is the current meta of the game, a single character, by himself.), and a neutral stage list with seven choices, three IC friendly, four not IC friendly. We have essentially tackled the two largest unbalanced factors in the current metagame and hope to see some improvement in the general interest of brawl.
 
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8Bitman

Smash Master
Joined
Nov 16, 2008
Messages
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Location
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BUMP!

Invite your friends. This is in 6 days!

The next one is going to be August 16th, 2014.
 

8Bitman

Smash Master
Joined
Nov 16, 2008
Messages
3,448
Location
K
RESULTS THREAD IS UP AND I POSTED THEM IN THE 2nd POST!
 

fromundaman

Henshin a go-go Baby!
Joined
Sep 26, 2008
Messages
6,416
Location
Miamisburg, OH
NNID
Fromundaman
3DS FC
2105-9186-1496
Any idea what a tentative schedule might look like?

AKA if I can make it, what time do I need to get here?
 

UmmBees

Smash Apprentice
Joined
Oct 10, 2013
Messages
111
Location
Arkansas
I see PM in the comments, but not the first post in the rules. Is there going to be PM tomorrow?
 
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