Out of all these videos, one thing that i don't see enough wolf's utilize is the out of shield upsmash instead of a grab. It's really a better option than a grab in almost every case, except tech chase dthrow mix ups, and it opens them up for an aerial juggle.
We all know that this is easy to do with tap jump on. Just hold shield then hit up on joystick and up on c-stick.
Well perhaps this is common knowledge, but i haven't really seen it mentioned on the wolf boards. You can do the out of shield upsmash with tap jump off and this way actually comes out faster and much more guaranteed than the tap jump.
Simply hold shield and then quickly hit up on joystick and slide from jump to A button. Just like lag cancelling fairs, a very quick slide. You will have an instant upsmash that comes out even a tiny bit faster than the tap jump method. If you have good experience with lag cancelling fairs, this is really simple to do. If they spot dodge, you can keep holding A to charge it, a variation that cannot be done with the tap jump c stick method.
The uses for this are really infinite. My favorite is tech chasing a down throw into either a shield grab or an out of shield upsmash to vary it up.
Hope that helps someone, take care. With this technique the only real thing that cannot be performed with tap jump off is the out of shield di dair, which does wonders against those down c-stick mashers, but you can now uptilt combo much more efficiently and raising that shield up high does great things vs mk tornado.
We all know that this is easy to do with tap jump on. Just hold shield then hit up on joystick and up on c-stick.
Well perhaps this is common knowledge, but i haven't really seen it mentioned on the wolf boards. You can do the out of shield upsmash with tap jump off and this way actually comes out faster and much more guaranteed than the tap jump.
Simply hold shield and then quickly hit up on joystick and slide from jump to A button. Just like lag cancelling fairs, a very quick slide. You will have an instant upsmash that comes out even a tiny bit faster than the tap jump method. If you have good experience with lag cancelling fairs, this is really simple to do. If they spot dodge, you can keep holding A to charge it, a variation that cannot be done with the tap jump c stick method.
The uses for this are really infinite. My favorite is tech chasing a down throw into either a shield grab or an out of shield upsmash to vary it up.
Hope that helps someone, take care. With this technique the only real thing that cannot be performed with tap jump off is the out of shield di dair, which does wonders against those down c-stick mashers, but you can now uptilt combo much more efficiently and raising that shield up high does great things vs mk tornado.