schmooblidon
Smash Journeyman
- Joined
- Feb 18, 2014
- Messages
- 496
Hey guys,
I'm sure most of you know about the weird upair platform cancel which occurs when u start one right as you are rising through a platform. I always used to think this was useless because no hitbox came out. Then I was messing around and found that if you did the upair fairly late, a hitbox does come out. And it looks like this:
Is this tech actually useful?
Edit: You can L-cancel it
Edit 2: Ok so today I upthrow'ed a falcon at mid percent on yoshis around center stage. He tech rolled the left platform to the left. I successfully followed up with full hop upair platform cancel > edge cancel > upair.
I have been searching around for this tech around the forum and there is nothing 100% clear about it. Is it an aerial interrupt? Some people say an aerial interrupt is strictly when it cancels early in autocancel frames. Platform cancel, no impact land, aerial interrupt, platform warp?
I'm sure most of you know about the weird upair platform cancel which occurs when u start one right as you are rising through a platform. I always used to think this was useless because no hitbox came out. Then I was messing around and found that if you did the upair fairly late, a hitbox does come out. And it looks like this:

Is this tech actually useful?
Edit: You can L-cancel it
Edit 2: Ok so today I upthrow'ed a falcon at mid percent on yoshis around center stage. He tech rolled the left platform to the left. I successfully followed up with full hop upair platform cancel > edge cancel > upair.
I have been searching around for this tech around the forum and there is nothing 100% clear about it. Is it an aerial interrupt? Some people say an aerial interrupt is strictly when it cancels early in autocancel frames. Platform cancel, no impact land, aerial interrupt, platform warp?
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