blue_flavored
Smash Apprentice
- Joined
- Mar 3, 2015
- Messages
- 96
- NNID
- blueflavored
https://www.youtube.com/watch?v=bXCj860Ii1A
Frame Cancel Kill Confirm
Video Description:
Additional notes:
I used the "Combo" indicator in Training Mode to determine if the up air follow up was a true combo for different percents. I have no clue how viable these kill percents are outside of Training Mode since there was no DI and since I have to one to lab with I can't do much myself.
Hopefully this will inspire a couple people to lab and help the Ness community have a better idea on how valuable this combo is.
Also, if you're wondering about the heart containers, I forgot that rage isn't a thing in Training Mode xD
Characters I tested this on while on Smashville:
Bayo, Bowser, Bowser Jr., Captain Falcon, Cloud, Corrin (after recording), Fox, and Mario
The combo did not kill on Bowser,, BJr, or Mario and it only seemed to work on Corrin for one specific %, can't remember it but I didn't lab it that long so I could be wrong.
Frame Cancel Kill Confirm
Video Description:
Additional notes:
I used the "Combo" indicator in Training Mode to determine if the up air follow up was a true combo for different percents. I have no clue how viable these kill percents are outside of Training Mode since there was no DI and since I have to one to lab with I can't do much myself.
Hopefully this will inspire a couple people to lab and help the Ness community have a better idea on how valuable this combo is.
Also, if you're wondering about the heart containers, I forgot that rage isn't a thing in Training Mode xD
Characters I tested this on while on Smashville:
Bayo, Bowser, Bowser Jr., Captain Falcon, Cloud, Corrin (after recording), Fox, and Mario
The combo did not kill on Bowser,, BJr, or Mario and it only seemed to work on Corrin for one specific %, can't remember it but I didn't lab it that long so I could be wrong.
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