L1N3R1D3R
Smash Lord
Hello, Smashboards Ultimate community!
A few years back Zerp made a thread like this for Smash 4, and I've decided to take the reins for Smash Ultimate.
Basically, for the first couple of days we will be discussing universal balance changes that affect gameplay, as well as the future of the thread.
After that, every day we will discuss a character in the game and the balance changes we would make to them, and then vote which character should be discussed next.
Every day you should fill out the daily poll as well as posting your opinions on this thread.
When you see this thread, you should go back to the current day's official update post by me and follow the instructions there.
I do NOT plan on adding or for the first round, but will be in the next round, and could be in it if they're released early enough.
Once we've gone through the roster, we will go back to discussing the game in general, and potentially change up the format for the next round.
I will try to update this thread at around 4:30 PM CST/CDT every day.
However, this may vary, so you should respond as soon as you see my update posts to make sure that your opinion is recorded!
One last rule that I've had to add: Please be civil in your disagreements.
Feel free to have healthy debate about balance changes as long as you remain on topic and accepting of other people's opinions.
If things get too heated, please discuss it privately. This thread is not the place to resolve those issues.
If these issues persist in this thread, anyone directly involved will have their votes ignored for a week.
Any other long-term conversations are fine, but please follow the instructions of the update post, even if you only briefly mention the current character.
With all that out of the way, here's the poll for the first couple of days: https://forms.gle/a9SSGBgoeitpmHio7
And here are my thoughts on universal balance changes to get the ball rolling:
A few years back Zerp made a thread like this for Smash 4, and I've decided to take the reins for Smash Ultimate.
Basically, for the first couple of days we will be discussing universal balance changes that affect gameplay, as well as the future of the thread.
After that, every day we will discuss a character in the game and the balance changes we would make to them, and then vote which character should be discussed next.
Every day you should fill out the daily poll as well as posting your opinions on this thread.
When you see this thread, you should go back to the current day's official update post by me and follow the instructions there.
I do NOT plan on adding or for the first round, but will be in the next round, and could be in it if they're released early enough.
Once we've gone through the roster, we will go back to discussing the game in general, and potentially change up the format for the next round.
I will try to update this thread at around 4:30 PM CST/CDT every day.
However, this may vary, so you should respond as soon as you see my update posts to make sure that your opinion is recorded!
One last rule that I've had to add: Please be civil in your disagreements.
Feel free to have healthy debate about balance changes as long as you remain on topic and accepting of other people's opinions.
If things get too heated, please discuss it privately. This thread is not the place to resolve those issues.
If these issues persist in this thread, anyone directly involved will have their votes ignored for a week.
Any other long-term conversations are fine, but please follow the instructions of the update post, even if you only briefly mention the current character.
Universal Changes & Future of Thread
First Character
[3.1.0]
(see post #19 for why we didn't discuss Mario first)
(see posts #20 and #26 for why the rest of these polls are shorter)
(see posts #93-96 for why the rest of these polls have different tier designations)
:
~
~
~
/
[4.0.0]
Patch 4.0.0 Transition
/
4.0.0 and early impressions
/
[5.0.0]
https://youtu.be/4fWyzwo1xg0
First Character
[3.1.0]
(see post #19 for why we didn't discuss Mario first)
(see posts #20 and #26 for why the rest of these polls are shorter)
(see posts #93-96 for why the rest of these polls have different tier designations)
:
~
~
~
/
[4.0.0]
Patch 4.0.0 Transition
/
4.0.0 and early impressions
/
[5.0.0]
https://youtu.be/4fWyzwo1xg0
With all that out of the way, here's the poll for the first couple of days: https://forms.gle/a9SSGBgoeitpmHio7
And here are my thoughts on universal balance changes to get the ball rolling:
- Have options on your control scheme to reduce the buffer window and disable automatic short-hop attacks. These "new features" often hurt more than they help.
- Continue to improve the consistency of multi-hit moves. This is simply jank that can negatively affect the attacker or the victim in many different ways.
- Make every special move able to B-reverse like normal. No need to do a "turnaround special" or restrict the ability to reverse its direction at all.
- Make quick-moving recoveries like teleports a bit easier to ledge cancel, and make them ride the stage instead of bouncing off of it (or give an extra use after bouncing off, akin to Ness and Lucas's PK Thunder).
- Speaking of ledge cancelling, I don't understand why they removed this ability from so many moves. I would revert that change as well as making it easier to perform and adding it to more special moves.
- Slightly decrease the aerial end lag of directional air dodges so it isn't a guaranteed SD for some characters. In return, remove spot dodge canceling and make neutral air dodges have a bit more landing lag.
- Make the opponent not die to the bottom blast zone early from the connecting hit of a multihit move. This is the big reason why Chromicide was so powerful, and why Pikachu and Pichu's low Thunder offstage and other tricks are still so strong.
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