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Super Smash Bros. Infinite Project (Finally Finished!???)

Which title should we use?


  • Total voters
    22
  • Poll closed .
Status
Not open for further replies.

GolisoPower

Smash Master
Joined
Sep 17, 2017
Messages
4,315
Job 176 (Musical Instrument):
1633658512219.png

Bongos (Donkey Kong)

Job 177 (Pokemon Plushie):

1633658625729.png

Cosmog

Job 178 (Pet):

1633658774847.png
1633658788939.png

Meow Wow (Kingdom Hearts)
When you place this Pet in your SmashSpace, you are given the option to spawn them as either the more passive and friendly Spirit Meow Wow or the more feisty and energetic Nightmare Meow Wow.
 

Yiptap

Smash Lord
Joined
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Messages
1,315
Location
The Flat Eric cult
Job 176: Note Block (Minecraft)

It looks identical to how it does in Minecraft with little to no changes. When interacted with, it makes a random note block sound from Minecraft.

Job 177: Missingno

hHjUHAbsao;u22432ewb;adalarudhflqeurfhcla;IWA;ESDJCNAJHD;wisdjhfiesj,wslsdjfijfroe9el34pi494oljrefwlwirelfherh

Job 177: Magikarp Plush

It's literally just Magikarp, what more is there to say?

Job 178: Slime (Dragon Quest)

Since Slimes are ineligible for fighter status due to Smash Dungeon Enemy status, why not make them a pet? They would mostly sit there all jiggly and hop in place.
 
Last edited:

cashregister9

Smash Hero
Joined
Apr 4, 2020
Messages
8,584
Job 176



Poke flute (Pokemon)

This would just be a standard flute

Job 177



Wimpod

It's just a little guy

Job 178

Moogle



It's a Moogle from Final Fantasy

It would use it's FFXIV Design and fly around making Moogle sounds
 
Last edited:

airConditioner

Smash Ace
Joined
Sep 27, 2014
Messages
746
Location
SMCU Express
Job 178



Djinn from Golden Sun

When you place these guys down you can pick between Venus, Mars, Jupiter, and Mercury.

They'll float around aimlessly but if you interact with them, they'll give off a burst of particles/energy depending on what kind they are.

Venus: burst of rocks and leaves
Mars: burst of embers and smoke
Jupiter: burst of electricity and wind
Mercury: burst of ice shards and water particles
 
Last edited:

ivanlerma

Smash Champion
Joined
Feb 5, 2019
Messages
2,857
Location
New Mexico
1633708657174.png

Souffle(Kid Icarus)

These cute little enemies can float around the room, when you pet it, the souffle will gloat in comfort. attempting to eat it will cause it to flee from you though it doesn't have anywhere else to go.
 
D

Deleted member

Guest

Feyline (Monster Hunter)

Who doesn't love these little guys? They'll run around, getting into all sorts of mischief.

(Swapped my submission out.)
 
Last edited by a moderator:

Venus of the Desert Bloom

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Thank you everyone for the submissions! We will be going through them. We won’t be doing a voting round as we need content in SmashSpace. However, if some are deemed unfitting or unrealizable, we will remove it.

Here are the results from our assist trophy submissions:

Block One
NameVotes
Imposters & Crewmates9
Sakura Shinji4
Hayabusa5

Block Two
NameVotes
Tails7
Spyro5
Rock Howard6

Block 3
NameVotes
Arle8
Scorpion 4
Maxwell5

Based on this, we will be accepting the following Assist Trophies: Imposter & Crewmates, Tails, and Arle!

We will be doing our final SmashSpace item submissions for the time being. Remember, the content submitted can only be from a franchise that’s repped by a charqcter, stage, item, assist, or boss. No spirit reps.

Job #178: Submit SmashSpace Flooring

This one is flooring for your space! The flooring can either be originals or flooring based on franchises in Smash.

Job #179: Submit Houseplants

Tike to get some greenery in your SmashSpace! We will be adding foliage for you to put into your SmashSpace! This can be either actual real-life plants Found in the real world or plants found in franchises in Smash.

Job #180: Submit an Interactive Object

Previously, we submitted musical instruments. This time, these are interactive objects that will do some action. One such example would be an RC car that, when touched, will speed around in a circle. Please submit the item and it’s action.
 

Wario Wario Wario

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Sep 3, 2017
Messages
11,562
Location
Ed Bighead for NASB 2
Houseplant: Sunflowers

Five sunflowers, nested together in yellow; orange; pink; red; and brown pots. The orange and pink potted sunflowers, placed to the far left and far right, emit a magical energy akin to those seen on Legend class Spirits.

Flooring: Gold Digger

A dirty and dilapidated carpet depicting Mona's iconic microgame. The pattern seamlessly connects together by having the top of the nose combined with the arm of the hand.

Interactable: Expansion Pak

Interact with the expansion pak to make it grow. How big it grows is determined by RNG.
 

GolisoPower

Smash Master
Joined
Sep 17, 2017
Messages
4,315
Job 178 (Flooring):
1633742702432.png

Castle Flooring (Dragon Quest)
A fuschia floor tiling based on the indoor floor sprites often found in castle areas in the Dragon Quest games for the NES.

Job 179 (Houseplant):
1633742675361.png

Leblanc Houseplant (Persona 5):
A three-tiered houseplant that Joker can take care of in Persona 5. While you can't interact with it (That's not what this job is about, after all) and it doesn't seem like much, it can still freshen up the otherwise dreary default settings of your SmashSpace.

Job 180 (Interactable):
1633742209624.png

Spell Card (Touhou Project)
(NOTE: Since there's no physical appearance known for Spell Cards in the Touhou Project franchise proper, have this Hanafuda card as a sort of idea of what it could look like.)

Interact with a Spell Card, and it will fire a random danmaku pattern that spreads across the room, ranging from 「Divine Spear "Spear the Gungnir" 」to 「Hell's Artificial Sun」to 「Sun Sign "Royal Flare"」. Could potentially be a Job in and of itself as to what Spell Cards it could include.
 
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Wario Wario Wario

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Ya'll seriously went the meme pick? sigh
Yeah, it's horrible!

We disconfirmed the Sussy Imposter! He should've been playable!

BTW, if we add Imposter as DLC, can we please have them referred to as "Sus Imposter" as if that was their canon name?
 
Last edited:

cashregister9

Smash Hero
Joined
Apr 4, 2020
Messages
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Flooring

Comet Observatory

So the floor would be a parallax star effect, similar to the fortnite star effect

no matter how big your room is the Comet Observatory will appear in the middle of the floor



Houseplant

Deku Baba




The Deku Baba would appear in a Zelda Pot and would bounce around occasionally biting

Interactive

Color TV-Game 15



interacting causes a game of Pong to start playing above it
 
Last edited:
Joined
Aug 14, 2021
Messages
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Location
Bloodsauce Dungeon, Pizza Tower, ???
Job about Flooring:
Plank Blocks (Minecraft)

Light Yellow planks are appearing based how they're appearing in Minecraft. When you walk on it, it starts to make Minecraft Walk sounds. Based on Oak Incarnation.

Job about Plants:
Lightning Reed (Plants vs zombies)

Lightning Reed will appear in Pot from PvZ2 and it you touch, it will electrocute with electrostatic effect.

Job about Interactive item:
Nintendo Entertainment System

The item that leads you to NES-only Masterpieces like Duck Hunt when you interact with it.
 

Venus of the Desert Bloom

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Yeah man, Impostor and Among Us Crewmate and Impostor AT could co-exist, since in my Headcanon theory, the Impostors are Species, not one character. So why not him as DLC?
…I was talking about Sakura Shinji. Not Imposter…

Also, that’s personal headcannon, not official sources
 

Venus of the Desert Bloom

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Thank you everyone for submissions! We will be going through them and figuring out which fits and which dont.

We are jumping straight into the Smash Dungeon with one of our favorites, enemy submissions!

Job 181: Submit an Aerial Enemy
This enemy must come from a series represented by character, stage, assist, item, or boss. In addition, in can also come from a Spirit but only if it’s first Party. Please provide a description on what this enemy does.

Job 182: Submit an Aquatic Enemy
We don’t have many if any aquatic opponents. Same rules applies but we are adding an opponent encountered in the water; either completely submerged or attack from the surface.
 

Yiptap

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The Flat Eric cult
Job 181: Jack'o'Lantern/Pyro Jack (Shin Megami Tensei/Persona)

It would fly around and shoot fireballs from his lantern, simple as that.

Job 182: Blooper (Super Mario)

Blooper would float around underwater in a zig-zag pattern. When it gets close to a fighter, it sprays ink. Not only does it have the effect of getting sprayed by Inkling and Octoling's ink, it also turns everything in the screen into grey and black silhouettes.
 

cashregister9

Smash Hero
Joined
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Messages
8,584
Job 181

Red Nocture/Blue Rhapsody/Yellow Opera (Kingdom Hearts)





They fly around and use a magic attack

Red Nocturnes shoot fireballs at players
Blue Rhapsody's shoots Freezing blasts players
Yellow Opera's shoot lightning at players


Job 182

Bruxish (Pokemon)




While standing above water with a Bruxish in it, Bruxish will use Water gun and shoot a watery bullet at you, or they will jump up and bite like a chopper from Sonic.

While in the Water Bruxish will use Aqua Jet which propels them forwards dealing damage if hit and when close Psychic Fangs which is a powerful bite attack.
 
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Glubbfubb

Smash Champion
Joined
Mar 16, 2021
Messages
2,833
MM2TellyArt.jpg

Aerial Enemy
Telly (Mega Man Series)
Common recurring enemies, Tellies spawn from pipes placed in walls infinitely, there weak but they make up for it in numbers, they use these numbers to help compliment other enemy patterns. There are three varieties of Telly:
MM2TellyArt.jpg
Blue TellyBlue Tellies simply attack by slowly homing in on the player and doing touch damage, there the most common type of Telly.
images.jpeg
Fire TellyThese Tellies have pipes in there bottoms that let's them shoot balls of fire, they tend to avoid the player and use there pipes to spew a fiery trail on the ground.
MM11_Electriri.png
Elec TellyThese Tellies also slowly ihome in on the player, but they also have a protective electric feild as an added defens, they are more uncommon than the normal Blue Tellies.

Guardian_%28Retracted%29.png

Aquatic Enemy
Gaurdian (Minecraft)
These are underwater dwelling enemies originating in Minecraft's Ocean Monuments that are covered in retractable spikes that cause very minor touch damage, they also tend to flee the player not out of fear, but to gain some distance to shoot a purple beam that causes the player to have the mining fatigue effect, which reduces attack and item usage speed for a short time.
 

GolisoPower

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Joined
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Messages
4,315
Job 181 (Aerial Enemy):
1633843704852.png

Phantom (Minecraft):
These undead mobs circle around the topmost part of the stage, occasionally swooping down to smash into the player. If the player has survived more than 3 dungeons, each consecutive dungeon afterward will have Phantoms spawning 1-4 Phantoms in each dungeon, only stopping when the player loses a stock.

Job 182 (Aquatic Enemy):
1633844084788.png

Battleship (Wars)
Battleships spawn in the background and aim 4 cannons at the fighter's position, locking on before firing a barrage of shells to blow them up for high damage. Destroy these cannons to disarm them and leave them defenseless. The bridge, which is situated at the top, is where all the health is stored. Destroy the bridge and you'll sink it.
 
Last edited:
Joined
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Location
Bloodsauce Dungeon, Pizza Tower, ???
Job 181:
Aparoid (Star Fox)

Aparoids spawn at air and they fly aimlessly until they spot a players and they bite with normal damage, but they infect the target with reversing your controls and turning you purple that makes you weaker.

Job 182:
Eel (Super Mario)

He spawns in one of holes on the map and they come out from them and they bite you from the water or in the water to death that could lead to KO! Better watch out for unexpected aquatic guests.
 

airConditioner

Smash Ace
Joined
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Messages
746
Location
SMCU Express
snowglobe dread
Felix (Golden Sun)
Category: Primary
Type: Neutral
Class: Legend ★★★★
Ability: Magic Attack ↑
  • Puppet Fighter: Isaac [Green]
  • Stage: Venus Lighthouse
  • Music Track: Battle Scene / Final Boss - Golden Sun
  • Match: Stock
  • Conditions:
    • Periodic earthquakes will shake the stage
    • Item Tidal Wave [POW Block]
    • The enemy's Smash Attacks have increased power
Poseidon (Golden Sun: the Lost Age)
Category: Primary
Type: Shield
Class: Ace ★★★
Ability: Back Shield Equipped
  • Summon from the cores of King of Red Lions, Treasure Knight, and any Shield Core
Cuttle (Golden Sun) (Artwork: Golden Sun: Dark Dawn)
Category: Support
Type: Neutral
Class: Novice ★
Ability: Swimmer
  • Puppet Fighter: DJ Octavio [Green] x3
  • Stage: Pirate Ship
  • Music Track: Fighting on Deck
  • Match: Stock
  • Conditions:
    • Certain items will spawn in large quantities [Freezie, Lightning]
Shurikit (Densetsu no Stafy 2) (Artwork: The Legendary Starfy)
Category: Primary
Type: Neutral
Class: Advanced ★★
Ability: Floaty Jumps
  • Puppet Fighter: Tail Impa
  • Stage: Mystery Island [Battlefield]
  • Music Track: Mushroom Gorge
  • Match: Stock
  • Conditions:
    • The enemy has an additional midair jump
    • The enemy takes less damage in the air
Ogura (Densetsu no Stafy) (Artwork: Densetsu no Stafy 3)
Category: Primary
Type: Grab
Class: Advanced ★★
Ability: Magic Attack ↑
  • Puppet Fighter: Bandana Dee
  • Stage: Cloud Sea of Alrest
  • Music Track: Destati
  • Match: Stock
  • Conditions:
    • Certain items will spawn in large quantities [Black Hole Bomb, Lightning]
    • The enemy starts the battle with a Fairy Bottle
    • The enemy has increased attack power after a little while
Mashtooth (The Legendary Starfy)
Category: Support
Type: Grab
Class: Ace ★★★
Ability: Can be Evolved
  • Puppet Fighter: King Dedede, Ridley
  • Stage: Rainbow Road
  • Music Track: Dededestroyer Z
  • Match: Stock
  • Conditions:
    • The enemy prefers Neutral Specials [Dedede]
    • Hostile Assist Trophies will appear [Phosphora]
    • Reinforcements will appear after an enemy is KO'd [Dedede -> Ridley]
    • The enemy will occasionally be invincible [Ridley]
Mega Mashtooth (The Legendary Starfy)
Category: Support
Type: Grab
Class: Legend ★★★★
Ability: Final Smash ↑
  • Evolve the Mashtooth Spirit
Klaida (Metroid Dread)
Category: Primary
Type: Neutral
Class: Novice ★
Ability: No Effect
  • Puppet Fighter: Barista
  • Stage: SR388
  • Music Track: Surface of SR388
  • Match: Stock
  • Conditions:
    • Take your strongest team into this no-frills battle
Mizby (Metroid Dread)
Category: Support
Type: Shield
Class: Novice ★
Ability: Critical Health Defense ↑
  • Puppet Fighter: Bowser
  • Stage: SR388
  • Music Track: Escape from Artaria
  • Match: Stock
  • Conditions:
    • The enemy becomes temporarily invincible
    • The enemy's shield has increased durability
 

Commander_Alph

Smash Lord
Joined
Mar 20, 2019
Messages
1,792
Western anime
Yuyuko Saigyouji (Touhou Youyoumu ~ Perfect Cherry Blossom) (Artwork: Touhou Shinreibyou ~ Ten Desires)
Category: Support
Type: Neutral
Class: Advanced ★★
Ability: Stats ↑ after Eating
  • Puppet Fighter: Bayonetta (White), Lucina (Green)
  • Stage: Reset Bomb Forest
  • Music Track: Hiroari Shoots a Strange Bird ~ Till When? (Remix)
  • Match: Stock
  • Conditions:
    • The enemy is invisible after a little while
    • You will take sudden damage after a little while
(Connection: Danny Phantom because ghosts)
Baby Mii (Tomodachi Life)
Category: Support
Type: Attack
Class: Novice ★
Ability: Stamina ↑
(Connection: Rugrats/Loud House because babies and family)
Ryu Hayabusa (Ninja Gaiden (1988)) (Artwork: Ninja Gaiden 3)
Category: Primary
Type: Attack
Class: Ace ★★★
Ability: Special Attack ↑
  • Puppet Fighter: Greninja (black), Sheik (purple)
  • Stage: Fourside
  • Music Track:
  • Match: Stock
  • Conditions:
    • The enemy start the battle with a killing edge
    • The enemy's elemental attack have increased power
    • The enemy's FS meter charges quickly
(Connection: TMNT because Ninja and he's also giving me Shredder vibe)
idk much about Nicktoon overall theme so i'll just go with the theme of the TV shows on the channel.
 
Last edited:

Venus of the Desert Bloom

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Here are the submissions for our Smash Dungeon enemy!


Job 181: Jack'o'Lantern/Pyro Jack (Shin Megami Tensei/Persona)

It would fly around and shoot fireballs from his lantern, simple as that.

Job 182: Blooper (Super Mario)

Blooper would float around underwater in a zig-zag pattern. When it gets close to a fighter, it sprays ink. Not only does it have the effect of getting sprayed by Inkling and Octoling's ink, it also turns everything in the screen into grey and black silhouettes.
Job 181

Red Nocture/Blue Rhapsody/Yellow Opera (Kingdom Hearts)





They fly around and use a magic attack

Red Nocturnes shoot fireballs at players
Blue Rhapsody's shoots Freezing blasts players
Yellow Opera's shoot lightning at players


Job 182

Bruxish (Pokemon)




While standing above water with a Bruxish in it, Bruxish will use Water gun and shoot a watery bullet at you, or they will jump up and bite like a chopper from Sonic.

While in the Water Bruxish will use Aqua Jet which propels them forwards dealing damage if hit and when close Psychic Fangs which is a powerful bite attack.
View attachment 333862
Aerial Enemy
Telly (Mega Man Series)
Common recurring enemies, Tellies spawn from pipes placed in walls infinitely, there weak but they make up for it in numbers, they use these numbers to help compliment other enemy patterns. There are three varieties of Telly:
View attachment 333863Blue TellyBlue Tellies simply attack by slowly homing in on the player and doing touch damage, there the most common type of Telly.
View attachment 333864Fire TellyThese Tellies have pipes in there bottoms that let's them shoot balls of fire, they tend to avoid the player and use there pipes to spew a fiery trail on the ground.
View attachment 333865Elec TellyThese Tellies also slowly ihome in on the player, but they also have a protective electric feild as an added defens, they are more uncommon than the normal Blue Tellies.

View attachment 333866
Aquatic Enemy
Gaurdian (Minecraft)
These are underwater dwelling enemies originating in Minecraft's Ocean Monuments that are covered in retractable spikes that cause very minor touch damage, they also tend to flee the player not out of fear, but to gain some distance to shoot a purple beam that causes the player to have the mining fatigue effect, which reduces attack and item usage speed for a short time.
Job 181 (Aerial Enemy):
View attachment 333878
Phantom (Minecraft):
These undead mobs circle around the topmost part of the stage, occasionally swooping down to smash into the player. If the player has survived more than 3 dungeons, each consecutive dungeon afterward will have Phantoms spawning 1-4 Phantoms in each dungeon, only stopping when the player loses a stock.

Job 182 (Aquatic Enemy):
View attachment 333879
Battleship (Wars)
Battleships spawn in the background and aim 4 cannons at the fighter's position, locking on before firing a barrage of shells to blow them up for high damage. Destroy these cannons to disarm them and leave them defenseless. The bridge, which is situated at the top, is where all the health is stored. Destroy the bridge and you'll sink it.
Job 181:
Aparoid (Star Fox)

Aparoids spawn at air and they fly aimlessly until they spot a players and they bite with normal damage, but they infect the target with reversing your controls and turning you purple that makes you weaker.

Job 182:
Eel (Super Mario)

He spawns in one of holes on the map and they come out from them and they bite you from the water or in the water to death that could lead to KO! Better watch out for unexpected aquatic guests.
Aerial Enemies:
Jack ‘o’ Lantern (Persona)
Red Nocturne/Blue Rhapsody/Yellow Opera (Kingdom Hearts)
Telly (Mega Man)
Phantom (Minecraft)
Aparoid (Star Fox(

Water enemies
Blooper (Mario Bros)
Bruxish (Pokémon)
Guardian (Minecraft)
Battleship (Advance Wars)
Eel (Super Mario)

You can go here to vote!
 
Last edited:

Venus of the Desert Bloom

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Job #183: Submit a Japanese Yōkai Smash Dungeon Enemy

Rarely do we reach into real-life inspirations for Smash Dungeon content but this time we are. As it’s October, we are bringing in actual Japanese Yōkai or monsters, beasts, ghosts, from Japanese folklore. Please provide the name of the monster plus it’s abilities. Please no Yōkai Watch enemies. Or really any enemies from Nintendo properties. These are purely originals.
 

airConditioner

Smash Ace
Joined
Sep 27, 2014
Messages
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Location
SMCU Express
i hate this guy i've been stuck on the second phase for an hour now
Raven Beak (Metroid Dread)
Category: Primary
Type: Grab
Class: Legend ★★★★
Ability: Additional Midair Jump
  • Puppet Fighter: Sephiroth
  • Stage: Castle Dedede [Omega]
  • Music Track: Vs. Raven Beak 3
  • Match: Stock
  • Conditions:
    • The enemy becomes starts the battle with a Super Scope
    • The enemy is temporarily invincible
    • The enemy prefers Neutral Specials and Up Specials on the ground
    • The enemy's FS meter charges quickly
 

Commander_Alph

Smash Lord
Joined
Mar 20, 2019
Messages
1,792
Job #183: Submit a Japanese Yōkai Smash Dungeon Enemy

Rarely do we reach into real-life inspirations for Smash Dungeon content but this time we are. As it’s October, we are bringing in actual Japanese Yōkai or monsters, beasts, ghosts, from Japanese folklore. Please provide the name of the monster plus it’s abilities. Please no Yōkai Watch enemies. Or really any enemies from Nintendo properties. These are purely originals.
Does japanese urban legend count? The ones that not specifically a youkai from folklore like Hanako-san.
 
Last edited:

GolisoPower

Smash Master
Joined
Sep 17, 2017
Messages
4,315
1633913300788.png

Yuki-onna:
These lovely spirits float around the stage, snowy white hair wisping around in the wind. If a Fighter gets too close, they will unleash an icy wind that freezes opponents and replenishes any health she has lost. She's very frail, but very mobile. One can tell when a Yuki-onna is going to spawn from the snow kicking up beforehand.
 
Last edited:

cashregister9

Smash Hero
Joined
Apr 4, 2020
Messages
8,584
Job 183

Tsuchinoko



Tsuchinoko Real

The Tsuchinoko would be quite rare, it has a few abilities though like the ability to jump high, roll itself into a ball to ram into players and bite players.

The Tsuchinoko would also be low to the ground, defeating a Tsuchinoko yields many rewards.
 
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