Duck SMASH!
Smash Journeyman
It's widely known that Bowser Jr's grab is utter garbage and with 12 frame startup, pathetic range, and no guaranteed follow ups, you aren't going to be using it as much as other characters.
That being said, what tips do you guys have for getting reliable grabs in with this character?
I try my best to use pivot grab or empty hop grabs, but pivots are somewhat predictable and empty hops are easily punished with jabs, tilts, or even smashes by some of the faster characters like mario or Yoshi.
Sometimes I try to grab people out of the initial hits from mechakoopa, but of course it's not guaranteed, especially if they pick it up first.
What do you guys use?
That being said, what tips do you guys have for getting reliable grabs in with this character?
I try my best to use pivot grab or empty hop grabs, but pivots are somewhat predictable and empty hops are easily punished with jabs, tilts, or even smashes by some of the faster characters like mario or Yoshi.
Sometimes I try to grab people out of the initial hits from mechakoopa, but of course it's not guaranteed, especially if they pick it up first.
What do you guys use?