So, I recently attended my first tournament, and although I was happy with my performance, I did find that Captain Falcon was one character that I really struggled against. I know it mostly had to do with the fact that none of my friends are Falcon mains, so I'm really unfamiliar with the matchup. I know part of the issue was that I rely a lot on grabs to start combos at low percents, but Falcon is so heavy that I can't really follow up after my throws. On top of that, it seemed like he was able to convert any grab he got on me into a kill or at least 40-50%. Basically, these are the questions I have:
How should I go into my next game against a Falcon? Are there certain moves/actions I should avoid? Any I should watch for? Are there any guaranteed combos Marth has on Falcon to rack up percent?
Additionally, if there are any good guides/ analysis on the matchup, send them my way as well! Thanks guys!
Not to be off-putting or offensive or anything, and its something that alot of newer players do, but vague questions are kind of bad to ask in general. It is hard to give broad advice in Melee when the person asking is too inexperienced to really benefit from it. Like I could tell you that you have to DI to make it as hard as possible for him to combo you (Falcon does have alot of guaranteed combos on Marth at those percents so you can't always DI out), but since you haven't played much, you most likely don't have a solid grasp on how to DI and thus it doesn't do you much help until you learn more about DI. Once you know more about DI, that same advice is just too vague to do any good. Really, at your experience level, you should just try to play as often as possible against as many different people/characters as you can and don't bother thinking too hard about it. You really have to get the foundation from raw experience before conversations can be effective. Again, not being condescending, it may not even apply to you, but there is kind of an experience floor you need to reach in order to develop enough general game sense to be able to benefit from asking questions. Alot of newer players tend to spend time thinking that should be spent playing.
To actually answer the post, Falcon is faster than you, so you can't abuse your movement the way you can against other characters. He has huge death combos on Marth, but also goes pretty even in neitral, so you need to be able to maximize your punishes. The general goal against Falcon, summarized into one phrase is to make him press up-b. Every time he presses up-b, he is helpless and should be dead. Conversely, Falcon's general goal is to get Marth into the air. Once Marth is in the air, he can just mash his face on the controller and Marth dies off the side at 90%. As far as moves to avoid, pretty much all your moves can be punished if he calls you on it. If you check Kadano's thread, he has a chart of grab follow-ups on Falcon, but the general idea after grabbing Falcon is to dthrow tech chase him when he is below 30% unless you can throw him offstage. Above about 30%, you can get reliable follow ups from uthrow, so most people start uthrowing and covering his platform techs/juggling him.