Skler
Smash Master
I think the game would be a better competitive game if we changed the ruleset to only have 5 legal stages, 3 of which are neutral and 2 of which are counter picks.
Obviously the neutrals would need to include one small stage (Yoshi's or FoD), one medium stage (Battlefield) and one large stage (Dreamland 64).
Why do I think this is a good idea? It makes stage striking simple and removes the neutrals most people seem to dislike (FD, FoD/YS) from being a first pick. It also makes counter picking (for stages) less important, as the one ban goes further when there are fewer stages. Don't like small blast zones? Ban Yoshi's. Hate big stages? Ban Dreamland. **** the police? Ban battlefield.
I know what you're thinking -- "But Skler, that would require getting rid of Stadium." Stadium is currently our only counter pick, and it introduces more randomness than any other stage. It's odd having 5 fairly neutral stages and then seeing the stage that transforms on the list. Stadium is legacy, and the community doesn't even seem to like it (http://www.smashboards.com/showthread.php?t=327037)
I personally think the 3 neutral, 2 CP list is a better choice than the 5 neutral, 1 CP list we have right now. Using the 3 neutral, 2 CP list allows for actual gameplay to be rewarded more than the counter picking and stage advantage game. It also lets players have more say in how the game will be played (Hate chain grabs? ban FD. Hate camping? Ban DL64).
Thoughts?
Obviously the neutrals would need to include one small stage (Yoshi's or FoD), one medium stage (Battlefield) and one large stage (Dreamland 64).
Why do I think this is a good idea? It makes stage striking simple and removes the neutrals most people seem to dislike (FD, FoD/YS) from being a first pick. It also makes counter picking (for stages) less important, as the one ban goes further when there are fewer stages. Don't like small blast zones? Ban Yoshi's. Hate big stages? Ban Dreamland. **** the police? Ban battlefield.
I know what you're thinking -- "But Skler, that would require getting rid of Stadium." Stadium is currently our only counter pick, and it introduces more randomness than any other stage. It's odd having 5 fairly neutral stages and then seeing the stage that transforms on the list. Stadium is legacy, and the community doesn't even seem to like it (http://www.smashboards.com/showthread.php?t=327037)
I personally think the 3 neutral, 2 CP list is a better choice than the 5 neutral, 1 CP list we have right now. Using the 3 neutral, 2 CP list allows for actual gameplay to be rewarded more than the counter picking and stage advantage game. It also lets players have more say in how the game will be played (Hate chain grabs? ban FD. Hate camping? Ban DL64).
Thoughts?