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Thoughts on gameplay. Do you think it will live up to melee.(In terms of skill level)

Arch-Angel

Smash Rookie
Joined
Jan 2, 2008
Messages
6
Possibility of no wavedashing? Special moves? Smashball? how much skill do you think will actually be involved? Will it be a tournament worthy game like melee? Will combo's still be as potentially good? Only time will tell. But till then, thoughts?
 

Flaminglink

Smash Journeyman
Joined
Nov 27, 2007
Messages
264
Location
Toronto
wavedashing won't be missed by me. in some cases in made some aspects of the game more unfair.

Cool my 100th post XD !!!
 

Magnacor

Smash Ace
Joined
Sep 19, 2007
Messages
960
Location
Over there
Possibility of no wavedashing? Special moves? Smashball? how much skill do you think will actually be involved? Will it be a tournament worthy game like melee? Will combo's still be as potentially good? Only time will tell. But till then, thoughts?
Definately no wavedashing; there's always been special moves; Final Smashes can be banned if need be; a lot of skill will be involved; it will be a tournament worthy game like Melee; old combo's might be worse, better, and completely gone, but new ones shall replace them.
 

Pulse

Smash Apprentice
Joined
Dec 11, 2007
Messages
85
It was open to everyone. That makes no sense.

Please don't make any more wavedashing threads.
Open to everyone? Sure.
Useful for everyone? Nope. It was good for fast chracters, and chracters with low traction. Bowser wavedashing is as useful as a train with square wheels.
 

Micahc

Smash Ace
Joined
Jan 18, 2007
Messages
727
Location
January
New techs will come, but I doubt it will be as tech based as Melee. Chances are, we're gonna have people complain about the loss of techs before we even find new ones.

Too Pulse: Actually, even though Bowser had no use for a wave dash, his wave land was pretty useful IIRC...
 

blayde_axel

Smash Master
Joined
Jul 4, 2007
Messages
3,038
Location
Baton Rouge, Louisiana
My thoughts? That this shouldn't be asked until the **** game is out!

It'll still be a tourney-worthy game. People need to stop making it seem like it's not. Once we all play the game, we'll realize how stupid we were to think otherwise.
 

Xanderous

Smash Lord
Joined
Jun 20, 2007
Messages
1,598
Open to everyone? Sure.
Useful for everyone? Nope. It was good for fast chracters, and chracters with low traction. Bowser wavedashing is as useful as a train with square wheels.
Bowser sucked with and without it. What's your argument here?
 

Anther

Smash Champion
Joined
Oct 5, 2005
Messages
2,386
Location
Ann Arbor, MI
Wavedash made some chars more useful, and separated skill and base character ability a little more because of what it added to the game in approaches and counters >.>.
 

Tinkerer

Smash Ace
Joined
Dec 28, 2007
Messages
527
Location
Netherlands
3DS FC
2251-4736-2935
Eh, this isn't Melee 2. It's different, there will be new techniques, and wabedashing is out because of the new air dodge mechanics. It has nothing to do with adding new or scrapping old techniques, just with making a whole new game.
 

Anther

Smash Champion
Joined
Oct 5, 2005
Messages
2,386
Location
Ann Arbor, MI
What are these melee 2 arguments. It looks and plays a lot like melee as far as I know. And I'm pretty sure everything in the final engine can be compared to melee pretty closely, same as 64 to melee o_O... regardless of new features and mechanics, it's a very similar game.
 

Tinkerer

Smash Ace
Joined
Dec 28, 2007
Messages
527
Location
Netherlands
3DS FC
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In basics, yes, in details, no. It has an all-new engine and other changes like that.
 

Crossjeremiah

Smash Ace
Joined
Dec 24, 2007
Messages
580
Location
Dallas, TX
if anything its more like 64. did you think people were disappointed because there was no wavedash in 64... no, they didn't even know what wavedashing was. and 64 is still playing a competitive part in the community. and what professional leagues want is beautiful/smooth game play so they can entertain the audience. but SmashBros Brawl seems more tactful at this point and age. and probably will be played professionally. since its online there will be more and harder players to challenge. if the gameplay is to slow there is still an option to speed it up.
 

ReiGun

Smash Cadet
Joined
Jan 2, 2008
Messages
71
Location
Maryland
I'm sure Brawl will still be a skillful and competetive game, just in a different way from Melee. With things like the ability to make stages and online, I'm sure we'll have plenty of chances to discover new techniques and strategies. Just because it wont be exactly like Melee doesnt mean it wont be skillful.
 

soviet prince

I am the terror that flaps in the night
Joined
Nov 10, 2007
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3,143
Location
Kentucky
NNID
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Brawl will be better then melee imo but thats just going on what I read from Gimpy's thread.
 

MookieRah

Kinda Sorta OK at Smash
Joined
Mar 7, 2004
Messages
5,384
Location
Umeå, Sweden
And Fox kills with and without it. The fact is Melee was simply unbalanced.
LOL, brawl will be just as unbalanced if not more. Just look at the E for All Peach... jesus... she is just too good right now... They increased her speed by A LOT, one can now catch items while in the middle of an aerial attack, so that means crazy new turnip ****, and all at the measly cost of nerfing her downsmash into a normal smash.
 

SinisterLizard

Smash Ace
Joined
Nov 21, 2007
Messages
805
There were hardly any techniques in Smash 64 (at least in comparison to Brawl), and that was still played very competitively. I don't see the problem.
 

MookieRah

Kinda Sorta OK at Smash
Joined
Mar 7, 2004
Messages
5,384
Location
Umeå, Sweden
There were hardly any techniques in Smash 64 (at least in comparison to Brawl), and that was still played kinda sorta competitively.
Fixed.

BTW, the problem is that nobody wants a downgrade.
 

Red Exodus

Smash Master
Joined
Dec 7, 2006
Messages
4,494
Location
Hell
My friends and I never learned to wavedash, and we still had hella fun.
That's not the question. The question is whether or not Brawl will be 'good' enough to be played competitively.

I don't think it will, but I don't really plan to play it competitively anyway. Only time will tell if Brawl is suited for that kind of tournament play seeing as it took Melee several years for techniques to be discovered in Melee.

P.S. Wavelanding is still in Brawl, if that counts for anything.
 

OrlanduEX

Smash Lord
Joined
Aug 6, 2006
Messages
1,029
There were hardly any techniques in Smash 64 (at least in comparison to Brawl), and that was still played very competitively. I don't see the problem.
Hardly any techniques in Smash 64? What are you smoking, man? You obviously haven't seen combo and match videos of that game. Watch some of Isai's videos. They are rife with all manner of crazy techniques. Smash 64 could have been just as competitive as Melee if it were more popular.
 

pud22

Smash Apprentice
Joined
Aug 6, 2007
Messages
170
Location
Texas
i think brawl is gonna be better than melee in nearly every aspect. and its prob gonna be just as competitive. we dont hav all the facts on balancing and nerfing yet. and u cant be sure that the chars stats in the demo are final either.
 

Norm

Smash Lord
Joined
Oct 10, 2007
Messages
1,103
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Newfoundland, Canada
NNID
Sheldon86
Well it really depends on what kind of advanced tactics we can dg up in Brawl the general consensus is the wave dashing is gone but we wont know till the final product and even if it's gone there may be other glitches to take advantages up the only way we're really going to be able to tell is when it comes out
 

Coselm

Smash Ace
Joined
Nov 2, 2007
Messages
548
Location
Gainesville, FL
Useless argument.

But I hope that there are no glitches to take advantage of...

I could care less about wavedashing being in or out suits me either way.

I just hope that if Falco is in, he can't short hop laser anymore.
 

choknater

Smash Obsessed
Joined
Dec 25, 2002
Messages
27,296
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Modesto, CA
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choknater
i think the DI and hitstun physics already give the game more freedom of movement, and thus balance (maybe.) it opens up endless ideas for strategy if there are little to no 0-death combos scaring you off. we'll see though.

we still got a month.
 

Puffs

Smash Ace
Joined
Aug 15, 2007
Messages
763
LOL, brawl will be just as unbalanced if not more. Just look at the E for All Peach... jesus... she is just too good right now... They increased her speed by A LOT, one can now catch items while in the middle of an aerial attack, so that means crazy new turnip ****, and all at the measly cost of nerfing her downsmash into a normal smash.
I'm noticing less emphasis on speed. And with universal floatiness, everyone's air game is gonna change in some competitively drastic way.
 

JoseOle92

Smash Apprentice
Joined
Nov 4, 2007
Messages
86
Location
Alhambra, CA
Sakurai seems to be taking out the more TECHNICAL part of melee and make brawl more TACTICAL. Brawl will be based more of of things like mindgames, knowing your character, knowing your enemy, angles of attacks, etc.
The game will still have its technical side of course but probably won't be as hard to execute. There may be other ways to do the more advanced techniques w/o wavedashing as well. Just because brawl doesn't have wavedashing doesn't mean comboing will be impossible or much harder. Look at Aniki, he doesn't wavedash, yet he is still one of the best.
 

Igneous42

Smash Ace
Joined
Sep 17, 2007
Messages
964
Location
Colorado
Brawl will still be a deep fighter, but I think it will be easier to get into the pro scene then it was in melee. There won't be as many "advanced techs"
 

Igneous42

Smash Ace
Joined
Sep 17, 2007
Messages
964
Location
Colorado
LOL, brawl will be just as unbalanced if not more. Just look at the E for All Peach... jesus... she is just too good right now... They increased her speed by A LOT, one can now catch items while in the middle of an aerial attack, so that means crazy new turnip ****, and all at the measly cost of nerfing her downsmash into a normal smash.
Being at EforAll (and I'm pretty sure gimpy said this somewhere too) I can tell you that this game feels much better balanced than melee. At least right off the bat it does. Some characters are easy to pick up and do good with faster (Meta Knight) but after the first day or two he stopped looking so amazing. I really didn't feel anyone was grossly overpowered, at least not on a casual stand point (and since brawl just came out everyone there was playing on pretty much a casual level). Melee was unbalanced casual or competitive.

Err sorry for double post....
 

Ithilgore

Smash Apprentice
Joined
Jan 3, 2008
Messages
83
Location
Limerick, Ireland
I think it'll be better then Melee. There's probably going to be less "advanced techs", since a few of those were exploits of the game engine that most likely weren't intentionaly (wavedashing for instance) put in by the developers. The new physics engine is why wavedashing is out, it's not to annoy pro players who liked having it.

But I think the game, with the amount of development time it's gotten, in comparison to Melee and the original, even to games in general (I think they said wdevelopment began in 2005, so over 2 years), the game is going to be very balanced. This is definitely a good thing, it'll mean no one or two characters will dominate. I think this will create a much more fun game, and more varied in battles, since there won't be lots of people leaning towards the "top tier" characters.

So in general, yes I think it'll not only match Melee for gameplay, it'll surpass it.
 
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