Juno97
Smash Rookie
I think Cloud is ridiculous with Tap Jump
- Double sticking lets you instant Uair out of short hop and instantly Fast Fall. It's also the most consistent at doing so and most frame perfect out of all other options. This also lets you hit taller characters because you're making the hitbox come out as low as possible.
- Allows for Shield Canceled Jumps out of Limit Charge instead of manually canceling Limiit Charge with the Special Move button and then Jumping. In other words, allows for instant Uair/Nair out of Limit Charge
- Easy Climhazzard out of shield
Bascially, it offers more options and more options is always good for mixups and keeping the opponent guessing and scared to approach you while charging Limit
- Double sticking lets you instant Uair out of short hop and instantly Fast Fall. It's also the most consistent at doing so and most frame perfect out of all other options. This also lets you hit taller characters because you're making the hitbox come out as low as possible.
- Allows for Shield Canceled Jumps out of Limit Charge instead of manually canceling Limiit Charge with the Special Move button and then Jumping. In other words, allows for instant Uair/Nair out of Limit Charge
- Easy Climhazzard out of shield
Bascially, it offers more options and more options is always good for mixups and keeping the opponent guessing and scared to approach you while charging Limit