BluePikmin11
Akko is my dear daughter!
Recently, I have been inspired by @BKupa666 's incredibly-detailed analysis on the transition of the Brawl speculation community to the Smash 4 speculation community. It made me think hard about several things regarding relevance that could affect the potential selection of newcomers for Smash Switch, but I had no idea how the process would work. So I talked with my friend
Aurora Jenny
on Discord to discuss about the topic further, and I sparked a new theory. We kept discussing the topic further, filling in the gaps and holes that would make the theory feel sound. And now, I have created multiple theories that could potentially be the final Smash Switch roster plan.
Theory 1:
Sakurai starts a roster plan with a small set of newcomers in early 2016:
Sakurai adds a small set newcomers and third-parties at the time of early 2016. You have the token retro, historical retro, new Nintendo IPS, the, 3rd-parties, and additions from already represented franchises. But outside of that, the Nintendo newcomer selection is considered limited. With all the things that Sakurai could have been noted of like many upcoming Nintendo NX game releases and multiple games being released too late of the 6 month time period of roster consideration despite being in development for a while (Xenoblade Chronicles 2 and FE: Echoes being released in 2017 come to mind), it puts Sakurai in a tight situation.
Sakurai changes his mindset on deciding newcomers in a way that provides flexibility to being able to choose unique newcomers and content from 2017 to fill the newcomer selection with. With only needing to work on one version of Smash now and the experience he has with making two versions AND DLC back in Smash 4, which would allow him to efficiently add characters like Rex or Celica last minute at around a period in 2017. Sakurai gives his all developing Smash Switch, just like in Melee when the team only had 13 months to develop a Super Smash Bros. sequel to make it in time for Gamecube release. This would be a similar situation for Smash Switch, except development is given more time thanks to a 2018 release. The experience he has could allow a newcomer selection like this to happen:
Consider this. Why make a new Smash Switch game now when there is little to nothing to represent major characters from the 2014 to mid-way of 2016? There is nothing major to consider, where the Wii U & 3DS era has little to offer in terms of newcomers and content now, especially when Smash 4 DLC filled in a few notable gaps of that era's content such as the Mario Maker stage and Corrin. Unless, the 2017 convenience theory is taken into huge consideration. Convenience and flexibility play a big part for 1/3 of the newcomer selection.
PROS:
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CONS
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Theory 2:
Sakurai adds several Nintendo newcomers based on the ballot, third-parties included. Last-minute clones based on games releasing in 2017-2018 are only present and the Switch content has little to no bearing on Sakurai's initial roster plan.
PROS:
-
-
-
-
-
CONS
-
-
-
-
-
But what do you think? Again, there are likely holes and misalignments in this rough, complex theory, but this is probably the closest I have accomplished with trying to connect Switch relevance with Smash's roster plan. I feel like I have went one step further into figuring out Sakurai. If there is anything about the theory that needs to be cleaned up, please let me know. I guess for right now, you could say this is my current personal mindset on Smash speculation. There are probably many questions regarding my newcomer choices, but I would like for us as a community to focus on discussing the effects of Switch relevance to newcomer selection for right now to progress on Smash speculation as a community.
Theory 1:
Sakurai starts a roster plan with a small set of newcomers in early 2016:
Sakurai adds a small set newcomers and third-parties at the time of early 2016. You have the token retro, historical retro, new Nintendo IPS, the, 3rd-parties, and additions from already represented franchises. But outside of that, the Nintendo newcomer selection is considered limited. With all the things that Sakurai could have been noted of like many upcoming Nintendo NX game releases and multiple games being released too late of the 6 month time period of roster consideration despite being in development for a while (Xenoblade Chronicles 2 and FE: Echoes being released in 2017 come to mind), it puts Sakurai in a tight situation.
Sakurai changes his mindset on deciding newcomers in a way that provides flexibility to being able to choose unique newcomers and content from 2017 to fill the newcomer selection with. With only needing to work on one version of Smash now and the experience he has with making two versions AND DLC back in Smash 4, which would allow him to efficiently add characters like Rex or Celica last minute at around a period in 2017. Sakurai gives his all developing Smash Switch, just like in Melee when the team only had 13 months to develop a Super Smash Bros. sequel to make it in time for Gamecube release. This would be a similar situation for Smash Switch, except development is given more time thanks to a 2018 release. The experience he has could allow a newcomer selection like this to happen:
Consider this. Why make a new Smash Switch game now when there is little to nothing to represent major characters from the 2014 to mid-way of 2016? There is nothing major to consider, where the Wii U & 3DS era has little to offer in terms of newcomers and content now, especially when Smash 4 DLC filled in a few notable gaps of that era's content such as the Mario Maker stage and Corrin. Unless, the 2017 convenience theory is taken into huge consideration. Convenience and flexibility play a big part for 1/3 of the newcomer selection.
PROS:
-
-
-
-
-
CONS
-
-
-
-
-
Theory 2:
Sakurai adds several Nintendo newcomers based on the ballot, third-parties included. Last-minute clones based on games releasing in 2017-2018 are only present and the Switch content has little to no bearing on Sakurai's initial roster plan.
PROS:
-
-
-
-
-
CONS
-
-
-
-
-
But what do you think? Again, there are likely holes and misalignments in this rough, complex theory, but this is probably the closest I have accomplished with trying to connect Switch relevance with Smash's roster plan. I feel like I have went one step further into figuring out Sakurai. If there is anything about the theory that needs to be cleaned up, please let me know. I guess for right now, you could say this is my current personal mindset on Smash speculation. There are probably many questions regarding my newcomer choices, but I would like for us as a community to focus on discussing the effects of Switch relevance to newcomer selection for right now to progress on Smash speculation as a community.
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