The Year is 2020. You live in an alternate universe where Smash Bros. does not exist...

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#1
... everything else is the same. Every other game that has ever existed for a Nintendo console has been released, and they have been just as successful in your world as they have in ours. You work for Nintendo. Your boss comes up to you one day - he has an idea for a party fighting game called Super Smash Bros. He wants it to star 8 of Nintendo's most recognizable mascot characters, and then an additional 4 unlockables.

Since you're not an idiot and don't want to get fired, you are obviously keeping Mario, Donkey Kong, Link, and Pikachu. You also know you need at least one more Pokemon to fill out the secret characters. But anything else feels like fair game. Who do you go with? What 4 additional DLC fighters would you have in mind post-release after the game becomes a hit? Maybe extra waves of DLC fighters if wanting more?

Keep in mind of only two rules for this setting:

1. This game is new and the budget/clout isn't there for the third party characters EXCEPT for DLC. DLC would increase the buys.
2. Only characters who are viewed as protagonists on the roster. No, not characters who are villains who became protagonists in specific games except for the DLC as anything goes as long as it's realistic. The original Smash focused on protagonists only and the closest we had to a "villain" at that time was DK.



For me, this is a tough one. 1998 versus 2020 have different rosters and noticed who is popular and aren't.

Starting Roster: :ultmario::ultdk::ultlink::ultpikachu::ultpit::ultkirby::ultinkling::ultmarth:/:ultlucina:

Unlockables: :ultluigi::ultsamus::ultisabelle:/:ultvillager: Gen 8 Pokemon

DLC Wave 1: :ultbowser::ultzelda: Mike Jones :ultshulk:

DLC Wave 2: :ultbyleth::ultminmin:ultgreninja::ultsonic:


Based on how I'm seeing things here from my roster above:

- Pit, and Mike Jones would somewhat be "classic" due to them not having any games recently.
- Samus takes a step down to unlockables to make some shocking hidden characters.
- Lucina can be an alt attire for Marth with the mask for one attire and/or longer hair. I'm feeling the same for Inklings.
- Biggest WTF would be Villager due to his nature. I haven't played much Animal Crossing and seems to fit the bill. Same can be said for Isabelle.
- For Gen 8, I'd most likely go with either Raboot or Toxricity due to their popularity in the anime and in the games. Both are often used on teams.
- Luigi would be the closest thing to a clone with some moves that separates him from Mario unlike Smash 64
- Adding some DLC fighters kinda boost sales here
- Sonic is a no-brainer for this type of thing in the DLC after the popularity boosts. Opens the waves of third party characters to appear in future Smash Bros games.


Have fun! :)
 
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Pupp135

Smash Cadet
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#5
Although I wouldn’t typically pick 2 Pokemon in this roster, I’ll follow that rule.
Roster.png


Blue is default, red is secret, green is FP1, yellow is FP2.
For the other 4 members of the original 8, FE, Kirby, AC, and Splatoon are large series, so I added protagonists from each series. In the case of FE, I went with the most popular lord instead of the original who I feel has some attachment for being introduced in Melee, the Awakening lords who revitalized FE, and a charcter from the best selling one (3H)
For the secret fighters, :ultluigi::ultyoshi: are some of the most iconic video game characters, and they represent their own series. :ultsamus: was Nintendo‘s first major female protagonist, and Cinderace seems to be the most promoted Gen 8 Pokemon (the pokemon symbol).
FP1: I wanted to represent additional series that I couldn’t fit in, and :ultbowser: is in to increase hype by ending the pass with a villain.
FP2: I went with the most popular Pokemon, Nintendo’s most recognizable women, and end with a 3rd party to end the pass on a high note.


Honorable mentions: :ultness::ulticeclimbers:(:ultmarth::ultchrom::ultrobin::ultbyleth:):ultganondorf::ultmewtwo::ultwario::ultpokemontrainer::ultdiddy::ultkingdedede::ultlucario::ultmiifighters::ultisabelle:Spring Man/Ribbon Girl

Edit: If I did a 3rd FP, I’d pick :ultdiddy::ultness::ulticeclimbers::ultisabelle: to give DK more reps and to add retros, but I’d rather have a sequel at that point and bring them in with :ultwario::ultganondorf::ultkingdedede::ultmiifighters:.
 

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TelevisionGamer
#7
Smash2020_Plus3WavesDLC.png

Here's what I did. Replaced Yoshi, Fox and Samus as starting roster since I feel like Splatoon, Fire Emblem and Xenoblade are getting more attention from Nintendo and a bigger push. The unlockables are because Yoshi would be a better choice than Luigi, Metroid is still in development, Greninja is the most popular Pokemon and Wii Fit Trainer is the oddball choice.
Wave 1- Fresh Franchises: Fox, Little Mac, Pit and Olimar
Wave 2- Female Frenzy: Peach, Zelda, Isabelle and Min Min
Wave 3- Fiendish Foes: Mewtwo, Ganondorf, King Dedede and Bowser
 

Depressed Gengar

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#8
Starting roster: Mario, Pikachu, Link, Donkey Kong, Kirby, Samus, Wario, Marth

Unlockables: Bowser, Lucario, Villager, Inkling

Starting roster is basically all of Nintendo's major longstanding series that were made before 2000. Not really something I was really aiming for, it just ended up like that when I was making that part of the roster, and I thought it was a neat enough of a detail to keep. And even ignoring that, that's basically all of their major franchises anyways (bar Animal Crossing, which is unlockable anyways).

Marth's still here over any over FE rep not just because first (though admittedly that is part of the reason), but because he's still clearly a really popular character and has left more of a noticeable impact than any other lord. Outside of the Awakening trio (Chrom, Lucina, Robin), none of the other FE characters have not enough of a reason to be in over Marth.

Bowser's here because mostly another Mario character is just as mandatory as a second Pokémon, but also because A) he's a villain, and B) he's another super heavyweight to go alongside DK.

A second Pokémon character's mandatory (seriously, even without the in-thread role it's flat out mandatory), but picking a second Pokémon character's harder than most other franchises, since there's a bigger pool to pull from rather than like two-three major characters to pick from. There's Mewtwo, there's Lucario, there's Meowth, there's Charizard, I could go on. But if there's only two, picking another Gen 1 Pokémon would be a bit of a disservice to the series when there's a decent amount of other non-Gen 1 Pokémon to choose from. Not that it would be too bad or anything, but it'd be better to at least give one of the series's other generations a chance with a fighter before we throw in more Gen 1. With Gen 1 out of the way, that leaves a smaller pool left. That said, out of the smaller pool, Lucario's the most prominent Pokémon, so I went with him.

Animal Crossing needs a character. That said, I am going to stand firm that said rep HAS to be Villager and not Isabelle. Isabelle's popular, sure, but people give her too much credit. She's no definitive mascot people set her out to be. At best, she's shares that title with Tom Nook. At worst, she's below Nook, because not only was Nook the mascot before New Leaf, but has basically reclaimed that role, filling in all the advertising and such that people claimed made Isabelle the mascot years back. And while Nook would be slightly better, the Villager would still be better due to representing what Animal Crossing is: calm village life. The Villager's are the ones that throw the fishing poles, plant and cut down the trees, etc. You could slap that stuff onto Nook and Isabelle, but it just wouldn't fit anywhere near as well.

(Side note: even if I wasn't going along with that minor detail about the starting roster I talked about earlier, I still would leave Villager as an unlockable. In this theoretical universe, I'd imagine most people wouldn't be expecting an Animal Crossing character, so may as well play on that and let people get surprised when they suddenly discover Villager in the game. :p)

And then there's Inkling... yeah, I think Inkling's obvious.
Important side note: Final Smashes wouldn't be a thing yet. That'd be something that I do for either the second or third game. Otherwise, characters have the same basics as modern entries: side specials, multiple taunts, etc.

Mario's Cape would be replaced with either Cappy or the Star Spin from the Galaxy games, though I'm leaning more towards Cappy, mostly so I can save the Star Spin for someone else later in this theoretical series. Both serve the same purpose as the Cape, reflecting projectiles and spinning opponents around to face the other way, but (obviously) work differently. Cappy would be thrown a set distance, and would stop being able to reflect projectiles once he starts returning to Mario. While Cappy's technically a projectile, if two Cappys were to collide with each other, they'd just fly back to their respective Mario's as though they only bumped into a wall and such. Every other reflector would still actually reflect Cappy and damage Mario. However, if Mario were to avoid getting hit by a reflected Cappy, he'd have to wait a little bit before Cappy could harmlessly return. So not like K. Rool's Krownerang. Meanwhile, the Star Spin, to make up for not being a reflecting projectile, would deal more damage, have less end lag, and even give Mario a slight boost in the air to help with his recovery. His side smash would be changed to resemble the Firebrand from Superstar Saga a bit more, and his up smash would be change to him breaking a single brick that appears above him, with the shattering brick being the damaging part of the attack. And lastly, his Fireball animation would actually make it look like he's throwing the fireball rather than just... doing that weird pose of his and then it comes out, as well as just make him less angry and more joyful.

Bowser no longer spews out a trail of flames for his neutral special, and instead spews out a large fireball that explodes upon impact with anything. That said, it would have a notable cooldown so Bowser can't just spam it. Bowser also damages those who try to footstool him while he's crouching. Otherwise, he's the same as he Ultimate incarnation.

Pikachu's neutral special is now properly called Thunder Shock instead of Thunder Jolt. Whether it's still the same move as "Thunder Jolt" or something new, I'm not sure on, but I'm leaning towards keeping it the same move. Skull Bash would be replaced with Iron Tail, which is basically Mii Swordfighter's Airborne Assault. Quick Attack functions like Lucario's Extreme Speed (this will make a bit more sense in just a bit).

Lucario doesn't have the Aura mechanic. Aura Sphere can no longer be charged and, like Bowser's new fireball, it has cooldown, but it does have minimal aiming properties and can even hit opponents that try to dodge (shielding is still fair game though). Force Palm is no longer a command grab, and instead paralyzes the opponent for a split second before they get launched. Extreme Speed works like Pikachu's Quick Attack (yep, they switched places, mostly to better fit how the moves work in the games). Double Team is replace with Flash Cannon, where Lucario surrounds himself with a red light that sends opponents flying away at the cost of some start lag, a decent amount of end lag, and vulnerability to projectiles while the attacks going on.

Link uses his Twilight Princess design as his main outfit, but has the BOTW one as an alt. As such, Link is basically Smash 4 Link, minus the Final Smash and a few minor tweaks to make him better.

Donkey Kong now throws a barrel for his side special, and it even retains the Headbutt's burying properties right when the barrel actually hits the ground. The barrel itself isn't too powerful, breaks upon hitting anything that isn't the ground, and has a bit of cooldown though. Otherwise, DK's only other change is to make his expressions less angry and more excited about the fight.

Kirby's Hammer Flip no longer is chargeable, and acts like how it actually does in the games. Kirby's dash attack is the same as the slide kick in the Kirby games. Same as Ultimate otherwise.

Samus would no longer just swing her arm cannon around wildly just to hit people with the actual arm cannon. Her jab would have her hold it out while charging a small electrical sphere that can deal multiple small hits, and her down air would be like her forward air, where she fires a few explosive blasts in an arc. Speaking of those attacks though (and down tilt), those explosive blast would be icy rather than fiery, and can't actually freeze and wouldn't deal as much knockback with all of their hits, but maybe do a bit more damage to compensate. Her new side special is the Ice Beam, which CAN actually freeze assuming the opponent is at 100% or higher, but like Bowser's fireball, it has notable cooldown. Since the missiles aren't the side special anymore, Samus's side and up smashes will be replaced with the Super Missiles. Metroid Samus can now finally crawl by using the Morph Ball, doesn't need to hold down to stay crawling, and can even can still even use the Morph Bombs in this state. If you want out, you need to be still and hold back up to return to normal.

Wario's neutral special has him shaking hit opponent wildly rather than chomping on them. So outside of not being able to deal of damage and get extra healing from healing items by chomping on them, it's very similar. The side special is the Shoulder Bash, which is much more powerful and even grants super armor to Wario on the shoulder he's charging with, but he has to stop if he wants to charge the other way, and stopping has lengthy lag. His down smash would be the Earthshake Punch from Shake It. His forward throw would now actually be a Kong Karry of sorts, though he can only throw the opponent forwards when he's carrying them around with a single hand. Up throw would have him leap up and piledrive his opponents. And lastly, Wario would be a super heavyweight rather than just a regular heavyweight. Basically, a more Wario Land inspired moveset.

Marth's only difference is that he no longer has a counter. Instead, his down special is Luna. Marth swings the Falchion in a crescent-like shape. The attack can deal a decent amount of damage to shields, but nowhere near as much as the Shield Breaker. Unalike the Shield Breaker however, it can ignore any kind of armor, dealing decent damage and minimal knockback. It'd probably have to be another cooldown move, but I'm not entirely sure about that.

Villager now just uses two balloons tied to his back for his up special rather than the Balloon Fighter's helmet. Literally no difference otherwise.

Inkling actually just stays the same outside of the Super Jump no longer dealing damage. They're really well represented with their movesets, and trying implement any of their abilities they don't have in Smash as is (swimming in the ink they leave, and especially having permanent ink) would make them flat out broken.

Honorable Mentions:

Yoshi: He actually was on the roster until I decided to include Wario instead. If I could add one more character to the roster it would absolutely be him.
Greninja: When I was thinking about who to include as the second Pokémon character after going against any more Gen 1, Greninja was one of the other two choices besides Lucario.
Gardevoir: ... and this was my other choice.

Yeah, it's a short honorable mentions list, but I felt like they deserved to get mentioned.

Final note, and probably my most controversial one, I would do very little with DLC. At most I'd make a single pass of four characters, some stages and music to go alongside them, and some other free stages. DLC would eventually make it harder to add new content to sequels. Like, obviously the first sequel wouldn't be affected much, but both the original game and the sequel having DLC would really hold back the third game's potential and so on. I don't think DLC is some inherit terrible thing, but if this theoretical series got too much too soon, it'll just hurt the series's potential in the long run.
 

Cyberfire

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#10
STARTERS: :ultmario::ultdk::ultlink::ultpikachu::ultkirby::ultisabelle::ultinkling::ultchrom:

UNLOCKABLES: :ultsamus::ultbowser::ultcharizard::ultmiifighters:

DLC1: :ultluigi::ultshulk::ultpeach::ultfox:
DLC2: :ultyoshi::ultzelda:(Gen 8 Pokemon) :ultpit:

REASONINGS: For the starters - Kirby, Splatoon, Animal Crossing and Fire Emblem are a given for modern Nintendo. For AC I went with Isabelle as she is the mascot these days, and FE I went with Chrom (although could also have been Lucina), he seems to be the character Intelligent Systems uses the most in other stuff.

Unlockables - Despite recent history, Samus is still considered a Nintendo all star even outside of Smash. Another Mario character seems obvious, could honestly be anyone out of :ultyoshi::ultpeach::ultluigi::ultwario:, but I went Bowser to have a villain. Charizard as it is featured very prominently across the Pokemon brand. Mii's aren't so prominent now but they do still show up in Mario spin-offs.

DLC1 - Luigi seems like an obvious free downloadable character arriving early in the lifecycle. Shulk as Xenoblade is a popular modern franchise. Peach because Nintendo will want her there somewhere. Fox would be the surprise fanservice character of the pack.

DLC2 - Yoshi is a similar situation to Luigi. Zelda to get the Zelda and female reps up. Gen 8 Pokemon for promotional reasons. Pit as Nintendo seem to still regard the Kid Icarus series pretty highly.
 
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Pupp135

Smash Cadet
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#12
Starters:
:ultmario: :ultdk: :ultlink: :ultmarth:
:ultkirby: :ultpikachu: :ultisabelle: :ultinkling:

Unlockables:
:ultgnw: :ultsamus: :ultshulk: Eevee

DLC Wave 1:
:ultolimar: :ultmiifighters: Arms Rep :ultsonic:

DLC Wave 2:
:ultduckhunt: Advance Wars Rep :ultfox: :ultryu:
While some of these picks wouldn’t be my first choices, I like how you chose to have Pokemon as the only franchise with more than one rep, giving interesting choices. If I followed this rule, I’d replace :ultbowser::ultpeach::ultzelda::ultgreninja: from my roster to add :ultness::ulticeclimbers:Spring Man/Ribbon Girl, and :ultwario:.
 
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scoobymcsnack

Smash Journeyman
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#13
Hmmmm it's a tough one, but I think I'd go with

Starters:
:ultmario::ultlink::ultdk::ultpikachu:
:ultkirby::ultvillager::ultinkling::ultlucina:

I feel like the starters should be representative of Nintendo's biggest franchises, and I feel like this lineup does it well. I chose Lucina over Marth as I feel she's more representative of modern Fire Emblem, which is when the series really took off. In this, Link would not be based off of BOTW, but more of a generic green tunic and a moveset that is more of a conglomerate of all of the Links. It was a tough choice, as I originally had Samus instead of Inkling.

Unlockables:
:ultsamus::ultshulk::ultpit::ultfox:

These characters are from some of Nintendo's less popular series, save for Samus, but series that have a following nonetheless. The only reason Samus is here rather than Inkling is I feel Samus has fallen a bit behind in recent years, particularly on the Switch. Honorable mentions go to Luigi, Wario, Olimar, Ness, Yoshi, and Captain Falcon.

First DLC Pack: Villains!
:ultbowser::ultganondorf::ultridley::ultkrool:

I feel like villains provide a nice change of pace to the original roster, and are incredibly iconic to gaming history as well. They give players the "hero vs villain" aspect in a way unique to Smash, in which the players are both. Bowser and Ganondorf were obvious choices, although Ganondorf could be replace with a more Smash-original design that, similar to Link, is more of a conglomerate of Ganon's appearances rather than one game, or even be replaced by a more Pig/Beast-like form.
Ridley was my third choice, as I feel he is pretty big and iconic.
The last spot was a three way tie between K. Rool, Wario, and King Dedede. I decided against Wario as, despite the fact that the Mario series is huge and Wario is incredibly iconic, the roster would feel less diverse with three Mario characters.
I chose K. Rool over Dedede simply because, based on my Google search, the DK series has more sales than the Kirby series.

Second DLC Pack: Third Party
:ultsonic::ulthero::ultryu::ultpacman:

I think that these four represent non-Nintendo gaming history overall pretty well. I avoided having more than one character per company. Honorable mentions go to Simon, Mega Man, and Cloud.
 

Pupp135

Smash Cadet
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Mar 30, 2020
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#14
For fun I’ll add a roster with a hypothetical sequel that adds 8 more fighters (same number of unique Melee newcomers) and has everyone come back.
Roster.png

Newcomers:
:ultwario: (rival character with own franchise)
:ultdiddy:(deuteragonist of DK series)
:ultganondorf:(Most prominent LoZ antagonist)
:ultkingdedede:(Rival character, and Kirby can have 2 reps)
:ultisabelle:(AC is popular, and she’s a popular character)
:ulticeclimbers:(represents NES era, and they had my favorite moveset in SSB)
:ultness:(represents SNES era, and I do like magical characters)
:ultmiifighters:(represent Wii era, and they still exist as avatars)

DLC:
:ultpit:(represents a less popular franchise)
Toad (a main character in Mario)
:ultmewtwo: (popular legendary pokemon)
:ultpokemontrainer:(The protagonist of pokemon)
:ultbyleth:(FE could use a 2nd fighter, and 3H was the best selling game)
:ultmegaman: (3rd party pick with history on Nintendo)
:ultpacman: (important 3rd party pick)

Like Depressed Gengar Depressed Gengar said in their post, the roster gets big much faster with DLC (this roster already has 37 fighters, which is almost the size of Brawl’s), making us get to Ultimate sized rosters sooner and harder to add more over time
 
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#15
Gonna have to make some cuts here. Depressing.
Base: :ultmario::ultdk::ultlink::ultpikachu::ultsamus::ultyoshi::ultkirby::ultmarth:
Unlockable: :ultduckhunt::ultinkling::ultpokemontrainer::ultvillager:
DLC Pack: :ultbowser::ultmiifighters::ultshulk::ultsonic:
Star Fox has lost relevancy so it wouldn't be logical in the present day to keep him, same with F-Zero and Mother. The rest are simple.
Mario, DK, Link, Pikachu, Samus, Yoshi, Kirby, and Marth are reperesentative of some of Nintendo's biggest ips. Duck Hunt reperesents retro, being there because of Duck Hunt being well known and iconic. Inkling and Villager are there because of being recent very succesful ips. Pokemon Trainer is the forced second pokemon rep, so if we have to add one, why not the main character?
DLC wise, Bowser because of being the main villain, Mii Fighter because Miis are a thing, Shulk to represent Xenoblade, another hit new ip, and Sonic as the surprise guest star character.
This is only by veterans, so no newcomers here.
 

Janx_uwu

Smash Cadet
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#16
Base roster: :ultmario::ultdk::ultkirby::ultvillager::ultlink::ultsamus::ultpikachu::ultfox:
Unlockables::ultmarth::ultjigglypuff::ultness::ultinkling:
DLC wave 1::ultbowser::ultkrool::ultkingdedede::ultganondorf:
DLC wave 2::ultrob::ultlittlemac::ultgnw::ultfalcon:
DLC wave 3: :ultmegaman::ultsonic::ultbanjokazooie::ultsimon:
The starters remained largely the same as the n64 game, except I replaced Falcon with Villager. In 2020 Animal Crossing saw a surge of popularity, so putting in Villager now is smart. Falcon has faded into obscurity however, and if not for Smash, he’d be a dead character.
Marth since he’s the FE protagonist. Kept Jiggs due to her popularity. Ness since he’s the protagonist of a beloved RPG. Lastly, Inkling due to Splatoon’s massive success.
DLC wave 1 is villains. I didn’t really pick the ones I did for any specific reason other than I wanted those ones.
Wave 2 are characters that haven’t seen the light of day for a while, but still integral to Nintendo’s history.
Wave 3 are the third parties. Very hard to narrow down, but I’m pleased with the end result.
Gosh, this was fun. And also really hard. I would have done :ultyoshi: and unfortunately ran out of room, but other than that I like the roster!
 

MarioDDR755

Smash Apprentice
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#17
Ok ok, I do kind of like this idea... the idea mostly being that each of the characters in this modern-day Smash need to each be relevant to today, since that's how it was in 64. Though, to be fair, by the time Smash 64 was being made, Nintendo didn't really have a lot of "dead series" yet.

Anyway, I guess I'm mainly wondering if a modern-day first Smash game would try to appeal to the past or just focus on what is currently popular. But trying to imagine a world without Smash Bros all this time, we have to consider that characters like Captain Falcon, Ness, and Marth would not be so ingrained into us as being iconic characters, they'd just be characters in old games.

Base 8: :ultmario::ultlink::ultpikachu::ultdk::ultvillager::ultbyleth::ultinkling::ultkirby:
Unlocks: :ultluigi::ultsamus:, Spring Man, Cinderace
DLC 1: :ultshulk::ultbowser::ultganondorf::ultdiddy:
DLC 2: :ultpeach::ultpit::ultfox::ultsonic:

I tried making the base roster representatives of all of Nintendo's currently most important series. Since no one would know who Marth is, and 3H is very popular, Byleth seems as good an FE rep as any. But in this game Byleth would be a much more standard swordfighter.

For unlocks, Luigi is a given. I decided Samus is still... important due to the Metroid II remake and the announcement of MP4. I would assume Nintendo would want to represent their newest big IP in the form of an ARMS character, and Spring Man is the main one. And since Cinderace is really popular, it seems like a great 2nd, more contemporary Pokémon rep.

DLC Pack 1: The headliner is Shulk, since Xenoblade Chronicles is popular. Otherwise, the big bads of Mario and Zelda are added. K. Rool still hasn't been in a game in forever, though, so I decided Diddy Kong would be something to pique peoples' interest for another DK rep.

DLC Pack 2: Added Peach since she'd be new and interesting compared to the other characters in the game already. Pit and Fox haven't been super popular in a while, but they both have had games somewhat recently. But the headliner is Sonic in this pack, the one and only non-Nintendo character, here to shake things up!
 
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#19
Unlockables: Bowser, Lucario, Villager, Inkling
Want to emphasize on this. I am curious who you would replace Bowser with since I mentioned villains aren't really on the main roster for this because the original Smash focused on heroes. DK was the only one considered an anti-hero due to him being a villain in some games
 

Depressed Gengar

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#20
Want to emphasize on this. I am curious who you would replace Bowser with since I mentioned villains aren't really on the main roster for this because the original Smash focused on heroes. DK was the only one considered an anti-hero due to him being a villain in some games
If I really had to choose someone else, Peach. I said it before, a second Mario character is flat out mandatory if you actually want a 12 character roster about Nintendo all-stars. She'd also be a nice surprise, considering she'd be an unlockable and all. I don't think many people would expect Peach in the first game.

... But I'd still pick Bowser regardless since I can't imagine Nintendo saying no to him, or villains as a whole for that matter.
 
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#22
Original 8 (Required): :ultmario:,:ultdk:,:ultlink:,:ultpikachu:
Original 8: :ultkirby:,:ultinkling:,:ultmarth:,:ultvillager:
Secret 4::ultluigi: , Euden, Spring Man, :ultmiifighters: (With a lot of customization options; enough to make many things, including but not necessarily limited to the original Mii Types, a Sports user, a Mage and a mix of all of the above)

DLC Wave 1: :ultsonic:, :ultsamus:, :ultwario: (Uses this timeline's classic alt as default), :ultpokemontrainer: (Uses :ultcharizard:, Serperior and :ultgreninja:. The veterans due to their popularity and Serperior due to how different it would be. Alts are actual different protagonists, not just Red and Leaf)
DLC Wave 2: :ultmegaman:, :ultness:, :ultolimar: , :ultyoshi:
DLC Wave 3: :ultpacman:, :ultshulk:, :ultlittlemac:, :ultpeach:

I tried to keep overlapping franchises to a minimum, with only Mario & Pokemon getting extra reps since they're the biggest video game franchises of all time.
 
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