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Social The Social Thread 3

Cutie Gwen

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You’ve clearly never heard a tuba before.
I mean. They sound like flatulence more than they do instruments. While I'm talking aboyt Banjo music, is anyone here familiar with the nursery rhyme Teddy Bear Picnic? I suggest Banjo fans take a listen to that and relay their thoughts, because it's part of why I refuse to respect the soundtrack. Except Click Clock Wood, I have a soft spot for that and can't explain it
 

Noipoi

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I mean. They sound like flatulence more than they do instruments. While I'm talking aboyt Banjo music, is anyone here familiar with the nursery rhyme Teddy Bear Picnic? I suggest Banjo fans take a listen to that and relay their thoughts, because it's part of why I refuse to respect the soundtrack. Except Click Clock Wood, I have a soft spot for that and can't explain it
Treasure Trove Cove tho
Mad Monster Mansion tho

Those are N64 bangers you're never gonna sway me on them
 

TheCJBrine

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Rusty Bucket Bay's music is pretty good imo, though I like all of Banjo-Kazooie's music in general. Listening to it again, I don't hear any farting, just the tuba or whatever.

Clanker's Cavern is the one with the fart noises, though I guess they're not part of the music itself (is that also the case in Rusty Bucket Bay? I don't remember).

and the farts don't bother me personally but I also have a little bit of toilet humor like the game does so idk
I mean. They sound like flatulence more than they do instruments. While I'm talking aboyt Banjo music, is anyone here familiar with the nursery rhyme Teddy Bear Picnic? I suggest Banjo fans take a listen to that and relay their thoughts, because it's part of why I refuse to respect the soundtrack. Except Click Clock Wood, I have a soft spot for that and can't explain it
I've heard of that comparison and know the song (though I didn't know the lyrics besides what was in the Open Season movie until I gave it a listen just now, tbh), I don't see the issue personally since the melody is still different and sounds good imo. It also seems like a nice and funny source of inspiration since Banjo is a bear :p. The subtle spookiness in the instrumental and general idea also fit well for a witch.
 

SnakeFighter64

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I mean. They sound like flatulence more than they do instruments. While I'm talking aboyt Banjo music, is anyone here familiar with the nursery rhyme Teddy Bear Picnic? I suggest Banjo fans take a listen to that and relay their thoughts, because it's part of why I refuse to respect the soundtrack. Except Click Clock Wood, I have a soft spot for that and can't explain it
I mean yeah I heard that song a couple times as a wee one and it is similar to Grunty’s Lair in some parts. But Grunty’s Lair is a short loop that only borrows like… the opening few notes. The coolest thing about it is the instrumentation and composition shift and alter depending on what part of the lair you’re in. And I mean.. it’s a nursery rhyme being quoted in an evil witch’s lair. That’s pretty fitting.

Plus it’s not like this isn’t a thing video game songs do all the time. The Mario World Athletic Theme is an old ragtime melody that ended up also being used in Cuphead completely by accident. So I’d say “not respecting the games music” is a bit of an overreaction here.
 

TheMightyP

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Oh yeah, I did get all Jiggies in Rusty Bucket Bay.

Yeah, worst world in the game by far. Engine Room aside, this level is just boring. Overly spacious, awful to navigate, graphics are incredibly dull so everything just blends in together, laughable "boss", on top of previous BS that I hated like enemies you can't see, awful camera (it was really apparent here) awful gimmick, etc.

And to harp on the Engine Room for a bit; idk why a platformer based on open ended exploration suddenly becomes precision based, because this game was 100% not made for precicion based platforming. And pretty cool how Banjo can't go over 5 degrees of incline without sliding off, coupled with an instadeath hazard that no other level has.

Awful level, which really sucks given that it's right after my favorite level in the game
 
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TMNTSSB4

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me casually being unable to name you nor know a Banjo-Kazooie song outside of the intro, the Smash victory theme, and the Guh-Huh
 

Cutie Gwen

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Oh yeah, I did get all Jiggies in Rusty Bucket Bay.

Yeah, worst world in the game by far. Engine Room aside, this level is just boring. Overly spacious, awful to navigate, graphics are incredibly dull so everything just blends in together, laughable "boss", on top of previous BS that I hated like enemies you can't see, awful camera (it was really apparent here) awful gimmick, etc.

And to harp on the Engine Room for a bit; idk why a platformer based on open ended exploration suddenly becomes precision based, because this game was 100% not made for precicion based platforming. And pretty cool how Banjo can't go over 5 degrees of incline without sliding off, coupled with an instadeath hazard that no other level has.

Awful level, which really sucks given that it's right after my favorite level in the game
Remind me, was the awful gimmick the reduced air time you got underwater? It's been a few years.



Also good lord Hundred Line is too spicy fir me to play at work, I was NOT expecting this
 

TheMightyP

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Remind me, was the awful gimmick the reduced air time you got underwater? It's been a few years.
Yeah, but also swimming in general reduces air even if surfaced.

Now this wouldn't be an issue if they didn't put several entrances, jiggies, and a Jinjo underwater, which is a horrible idea given how ass the swimming controls are.
 

Noipoi

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Wait, do we have any release dates for anything (first party) after Bananza?
Mario Party Jamboree’s new content releases on July 24th. Kirby and the Forgotten Land’s expansion drops on August 28th.

I think that’s it.

There’s definitely gotta be another direct coming soon, just because a lot of these games straight up don’t have release dates.
 
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がんばってね!
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Old Gimmick:
Coming in a little late, but yes, people should absolutely play Gimmick. I can't recommend it enough.

FxmuptdXwAE4GxT.jpg


A game so good, I bought two original copies of it. Also bought copies to play on Switch, PS4, and my PS3/PSP via the JPN PSN. lol

The modern console versions of Shantae Advance: Risky Revolution is planned to release this summer.
I wonder if it'll come out before I get my copy. I haven't gotten a shipping notice, so I assume my fears about the Rugrats NES manufacturing issue came true.
 

Knight Dude

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My hot take is that Crash's music is also mostly lame. And that Spyro's music is surprisingly underrated. I never got why Banjo music got gassed up more. You get some pretty catchy stuff from Spyro, with good Drum N' Bass in it. But all the Youtubers go for Banjo's music, which is a lot goofier. Early Ratchet and Clank has good music too, like the 4 PS2 games.

Mega Man/MMX, Sonic, Castlevania and DKC have consistent heaters though. Metroid's music is good too, but are pretty atmospheric by comparison.
 
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I'm still thinking about what an amazing movie Sinners was and how much I wanna see it again with a clearer mind and analyze the themes, man this may be the best movie I've seen this year so far.

And I've been watching some damn good films this year, like Mickey 17 and Flow which I saw earlier this year and loved so much, and I'm seeing Thunderbolts this evening. It's been so long since I felt excited to go to the movies and I'm so glad I'm finally branching out to stuff other than the standard franchise blockbusters I'm used to seeing (still excited for Superman and Fantastic Four tho)
 

TheCJBrine

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Maybe it’s because I grew up with Banjo-Kazooie, but the music is very nice and whimsical imo, like it has this “magical” feeling. It also has goofiness, but in a good way. It’s fun and feels good all around, and it fits the game itself very well. I think DK64’s music is the same way iirc, though of course it has the same composer. I also just like the melodies themselves, some more than others.

Many other games have good music too though, with some having a similar feeling. I also like and have fun with a lot more than just goofy, whimsical music xD, this is just the feeling I get from Grant Kirkhope’s music I guess.

I guess the Banjo-Kazooie games are also like playable, silly and fun cartoons. Grunty herself is also goofy, despite her actions and motives. Donkey Kong’s enemies are the same way…actually, I guess Rare’s stuff was mostly cartoonish in general :p.
 

StormC

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Messages
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Rusty Bucket Bay is awesome. It's when the game stops ****ing around and really twists the knife

Wait so you can drown on land? That can't be right, I have to he misunderstanding that
You can drown while Banjo is swimming on the surface of the water. Same with the ice water in Click Clock Wood.
 

dezeray112

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Miles incoming?
View attachment 402491

I could see her as Rio or related to her depending on what story approach they take. She fits that personality so well too.
I will say this is great casting choice considering that Liza was brilliant within the FX's "The Bear."

How good is it? I'm planning to see it despite the drama on the internet.
I will say it is really good and as I have said, it was one of the better films I have seen to date in contrast to some of the other past MCU films.

Not sure what the whole internet drama is about but if it were anything relating to those particular "grifters", I'd tend to ignore them as they always seek to find something to complain about (if something does not fit within their narrative/agenda) and I don't think they were even fans to begin with.
 
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Pink Yoshi

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Here are some more Sonic the Hedgehog ideas I would like to share with you all if that is okay.

For this next one, by holding the LT button on the controller while making Sonic move left or right, the player can make Sonic go left or right without turning 90 degrees, much in the Sonic 2 like special stages in Sonic games and Sonic and the Secret Rings. This can be useful for accessing paths on ramps on the side that would require this ability, and upgrades like in Sonic Adventure can make this go smoother.

It is much like these.

https://www.youtube.com/watch?v=qCbsS4k5Enk

https://www.youtube.com/watch?v=yZGJ0s70xRk

Next one is called Re-Acceleration. When Sonic brakes when the player holds backward, Sonic can, when stopping or being close to stopping, can accelerate to the previous speed he was at when he braked if the player double taps the control stick forward to make this happen.

Now, this idea, called the Selective Brake Drift, works like this. Look at 0:16 to 0:18 here.

https://www.youtube.com/watch?v=Zb4nK9ssOWk

Notice how Sonic brakes before turning. With this, Sonic can do this outside of corner sections, but there will be thick, yellow marks on the path at certain corners where Sonic can do this move and not only that, there will be the option to turn Sonic left or right while doing this. Plus, if there is a number of paths when he faces left or right, as determined by the control stick while on these marks, as he is slowing down, the player can choose which path, which is highlighted when the cursor is on the path desired by the player, and Sonic will go to the path selected, though unless Sonic is braking a distance away, the player may need to act fast under a short distance.

For this last idea, called Ultra-Drift, look at the green dash pads here, like at 0:10.

https://www.youtube.com/watch?v=qIqPLft7cok

These dash pads, honestly were not the best thing done in the game, Sonic Frontiers, but with this, have them make Sonic make tighter turns than with the Drift alone. The Drift could coexist with this move, and if used in conjunction with the Green Dash Pads to turn even tighter and access new routes. The wider turns that lead to the more “outer” paths, if you know what I mean, will still likely have more rewards or even have something of still being a shorter path, so even you want to take the tighter turn, it is advised that you choose wisely.

So, what do you think?
I really like these. Your expansions on drifting are really cool and I would have a LOT of fun with Re-Acceleration
 

dezeray112

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I was someone who wasn’t stoked for this lineup of characters minus Ghost. But I kept an open mind. The first trailer looked solid and then watching the movie It really caught me off guarding.
I remember a time when a lot of people were questioning about the line-up when the cast was first revealed at the time which sort of made sense. But the end result worked really well.

Jake Schrier the director of the Thunderbolts* wanted the Man-Thing to be part of the line-up, however the character was engaged within another project (that turned out to be Werewolf by Night) and therefore did not happen.
 
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Michael the Spikester

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So good news and bad news.

Good news. My dog isn't having accidents in the house anymore. Immediately going to the door.

Bad news. She's still having runny mucus like stool.

But I talked with the vet on the phone and it's that time of the year where bugs emerge after the snow melt. There's a good chance that's all this is and gonna continue monitoring until Monday which then I'll take her in to be safe.

Once again. I shouldn't look up what's on the internet...Every single time despite the vet telling me nor to...
 

cashregister9

Smash Legend
Joined
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Messages
10,088
The Overwatch x Street Fighter 6 collab skins have been revealed:

Ryu Hanzo
Chun-Li Juno
Cammy Widowmaker
Juri Kiriko
Guile Soldier 76
Dhalsim Zenyatta
Blanka Winston
M. Bison Sigma
I can't wait for Capcom to add Overwatch avatar skins instead of any of these skins for the actual roster.

Like they have to know that they are basically throwing away money if they don't do a Cammy Widowmaker outfit in SF6 right?
 

SnakeFighter64

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I can't wait for Capcom to add Overwatch avatar skins instead of any of these skins for the actual roster.

Like they have to know that they are basically throwing away money if they don't do a Cammy Widowmaker outfit in SF6 right?
Yeah that’s gonna suck and it’s exactly why it’s gonna happen because despite 6’s better launch and higher “quality” it can’t keep up a post-launch content flow anywhere near as good as SF5’s.
 

Knight Dude

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I drew up Stealth Suit Spider-Man. In recent years, they keep trying to make a bunch of different suits, but I feel like this one was still one of the better designs and is actually memorable. It also helps that I think Green is a pretty underused costume color for Spider-Man. So it sticks out in a good way. There's a few other costumes outside the Original and Symbiote I like. But this one's top 5 for me.

Screenshot 2025-05-09 113930.png
 

Professor Pumpkaboo

Lady Layton| Trap Queen♥
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So good news and bad news.

Good news. My dog isn't having accidents in the house anymore. Immediately going to the door.

Bad news. She's still having runny mucus like stool.

But I talked with the vet on the phone and it's that time of the year where bugs emerge after the snow melt. There's a good chance that's all this is and gonna continue monitoring until Monday which then I'll take her in to be safe.

Once again. I shouldn't look up what's on the internet...Every single time despite the vet telling me nor to...
Doggy got better!🥳🥳🥳
 
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