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The Smash Affiliates - Making appearances here and there since 2006

Emblem Lord

The Legendary Lord
Joined
Aug 11, 2005
Messages
9,720
Location
Scotch Plains, NJ
NNID
ShinEmblemLord
3DS FC
3926-6895-0574
Switch FC
SW-0793-4091-6136
Actually WoZ I was thinking over the summer maybe TSA could go to a hotel or something just us members. This would be for about a week. Maybe two.

Like training camp for all 32 members. It would be in NJ the origins of TSA.

South jersey cuz it's nicer lol. Maybe princeton since you said that TSA started on a car ride back home from a tourney in princeton. Respect our roots right?

Anyway, it would be great I think. We would have training sessions and then go out to eat or do w/e when we weren't training. We could take notes while we watch matches, tapes them, give critiques. With 32 members we would all get practice in matches that we suck at. Plus we could set up different time slots for different training. For example, for one hour or two we could train on counter pick stages only. Then for another two others we can only use our secondaries. There are other cool training methods too, like move locking in which you bar yourself from using a certain move. This teaches you to rely less on that particular move and forces innovation and unpredictablity.

Of coursse if it's this summer then this would be for brawl.

We could do it in December, but it would short notice to set something like that up I think.

But TSA training camp sounds like a good idea IMO.

Just a thought.
 

Pakman

WWMD
BRoomer
Joined
Apr 5, 2005
Messages
6,861
Location
Phoenix Foundation
Actually WoZ I was thinking over the summer maybe TSA could go to a hotel or something just us members. This would be for about a week. Maybe two.

Like training camp for all 32 members. It would be in NJ the origins of TSA.

South jersey cuz it's nicer lol. Maybe princeton since you said that TSA started on a car ride back home from a tourney in princeton. Respect our roots right?

Anyway, it would be great I think. We would have training sessions and then go out to eat or do w/e when we weren't training. We could take notes while we watch matches, tapes them, give critiques. With 32 members we would all get practice in matches that we suck at. Plus we could set up different time slots for different training. For example, for one hour or two we could train on counter pick stages only. Then for another two others we can only use our secondaries. There are other cool training methods too, like move locking in which you bar yourself from using a certain move. This teaches you to rely less on that particular move and forces innovation and unpredictablity.

Of coursse if it's this summer then this would be for brawl.

We could do it in December, but it would short notice to set something like that up I think.

But TSA training camp sounds like a good idea IMO.

Just a thought.
I like this idea. Princeton isn't too far from Philly. I don't think all of us can stay for a week, but a weekend might be doable.
 

Emblem Lord

The Legendary Lord
Joined
Aug 11, 2005
Messages
9,720
Location
Scotch Plains, NJ
NNID
ShinEmblemLord
3DS FC
3926-6895-0574
Switch FC
SW-0793-4091-6136
If it's a hotel and we tell them we are on a vacation for a renuion or w/e then I don't think it will matter.

So what does everyone think about this idea though?
 

Keitaro

Banned via Administration
Joined
Sep 14, 2006
Messages
11,941
Location
Piscataway, NJ
Is M2K in it? >_>
People say yes but I don't know if we'll really know unless M2K says it himself.

Loving EL's idea. How to make it a possibility is the real question. Don't know about the South Jersey part though. Many of TSA now live in CT/NY/PA and S-Jersey could be a problem for travel especially if we want alot of people to come.

A TSA only tourney would be the hotness though. Would be nice to do it there.
 

Emblem Lord

The Legendary Lord
Joined
Aug 11, 2005
Messages
9,720
Location
Scotch Plains, NJ
NNID
ShinEmblemLord
3DS FC
3926-6895-0574
Switch FC
SW-0793-4091-6136
The majority of TSA live in NJ and it started there. It only seems right to have this gathering there.

Edit: I mean to say that the TSA NJ branch out number the other branches.
 

Scar

#HarveyDent
Joined
Feb 11, 2007
Messages
6,066
Location
Sunnyvale, CA
Then for another two others we can only use our secondaries. There are other cool training methods too, like move locking in which you bar yourself from using a certain move. This teaches you to rely less on that particular move and forces innovation and unpredictablity.
I love the idea of the training camp. I think I'll have to sit these exercises out though on account of the fact that I only use 1 character and use 1 move.
 

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
sounds like fun, though a week is a bit much (most people get tapped out after just a weekend tournament, with intermittent matches and a wide variety of competition - playing what amounts to friendlies (and sometimes with a hand tied behind your back) couldn't be fun longer than that)

2-3 days would be fun though

and yeah NJ is a centralized location anyway... if you're going somewhere for a weekend (or a week lol) and hour isn't far to travel at all
 

Emblem Lord

The Legendary Lord
Joined
Aug 11, 2005
Messages
9,720
Location
Scotch Plains, NJ
NNID
ShinEmblemLord
3DS FC
3926-6895-0574
Switch FC
SW-0793-4091-6136
Hmmm, ok 3 or 4 days would be good.

I mean this isn't a vacation. It's training camp. So there wouldn't be tourney expenses. Just food and hotel and gas. And gas wouldn't be that bad since it's in NJ and it's centralized as pocky said.

I know all the members wouldn't be able to go, but I think at least 25 would be able to.

Magus: Trivial details ftw? lol.
 

Magus420

Smash Master
Joined
Dec 13, 2003
Messages
4,541
Location
Close to Trenton, NJ Posts: 4,071
I was talking about the point Keitaro had made about south Jersey being needlessly out of the way for many. Princeton however, being central Jersey, is like right in the middle between NYC, Philly, and north Jersey pretty much.
 

Emblem Lord

The Legendary Lord
Joined
Aug 11, 2005
Messages
9,720
Location
Scotch Plains, NJ
NNID
ShinEmblemLord
3DS FC
3926-6895-0574
Switch FC
SW-0793-4091-6136
Ahhh, well anyway, about that TSA only tourney.

We could do that sometime in December. That's actually pretty easy to do. Just got to have a place.

I think Lone told WoZ that his basement is huge so we could do it there I suppose.
 

Warrior of Zarona

変身
BRoomer
Joined
Feb 22, 2004
Messages
3,167
Location
Union, NJ
TSA Gathering. I say we do it then.

Hotel is probably too small for a gathering of 30 people. A week is way too long for something like this. For now we can find a place suitable for only us, and find ways for people to get housing. While Lone's is a nice place, it's not exactly centralized.
 

Emblem Lord

The Legendary Lord
Joined
Aug 11, 2005
Messages
9,720
Location
Scotch Plains, NJ
NNID
ShinEmblemLord
3DS FC
3926-6895-0574
Switch FC
SW-0793-4091-6136
Hmmm, a community center then?

How about we contact a YMCA or something?

Edit: Yeah after thinking about it maybe a week is too long. But if we are going there to train then 2 days isn't enough I think.
 

Emblem Lord

The Legendary Lord
Joined
Aug 11, 2005
Messages
9,720
Location
Scotch Plains, NJ
NNID
ShinEmblemLord
3DS FC
3926-6895-0574
Switch FC
SW-0793-4091-6136
I been doing alot of thinking about TSA NJ's strength and to be honest it's just sad. We brought back NJ's community from the abyss and everyone in Jersey heeds our call and follows our lead, but we aren't the strongest?

Pathetic.

Thing is, I'm no better. See, I know how to train and I love doing so and I know how to make it interesting and effective, but I'm not doing my part to make TSA stronger.

That ends now. From now on at TSA meetings I propose we adhere to a training regiment. There are alot of ways we can grow in terms of skill, stage knowledge, character knowledge, character variety etc.

I already have some training programs lined up and I will explain them.

Move Lock - As I said before, move locking is great for practice matches as it forces you to rely less on a certain move. So if I play my Marth while I lock his f-smash this puts me at a disadvantage sure, but it forces me to play all the more cautiously and intelligently. And I have to rely more so on other methods to get my kills. It will teach us that we have other methods to get the job done then what we may be used to.

Forced Disadvantage - This is a good one. In anime people train with weights on alot, i.e Piccolo and Rock Lee. They do this to put extra strain on themselves and so they have to exert extra effort for the same results when fighting or training. Well, we can apply the same concept here, but not with weights. In SSBM we would use characters and stages to give our opponent an advantage and put ourselves at a disadvantage. Now if you want to win you have to play alot smarter and alot harder. More then likely you will lose, but that's not the point. The point is that by being restricted your intelligence as a plyer will be tested. And after a while of using this method, you will have become a smarter player, and the counter picks against your characters will less effective for you personally.

Practice characters - We all have those characters that want to start playing ,but we never ever pull them out. Well with this rule we would only play with those characters. No one is allowed to use their mains or secondaries while this rule is in place. Don't take matches seriously when play these characters. You are just trying to learn them. Get used to them. Practice strats. Use this time to get comfortable with that character.

Secondaries only - Just what it says. We need to get our secondaries as strong as our mains. This is the perfect rule for that. Many times we neglect our secondaries as players. We need to get to a point where we are just as confident in our secondaries as our mains.

Counter pick stages only - Just what it says. All to often when we train it's only on the neutrals. Not good at all. We have to get good on the counter picks too. A few months back I imposed this rule when trained and even Sneak said he saw alot of improvement on how well he was playing on the counter pick stages. So that's proof that this rule works and you will see results.

Tourney rules - This is just what it sounds like. You put your skills to the test in a real match. This would be a 2/3 set. Counter picking rules apply. This would be used for recording matches.

Recording matches - We NEED to start doing this even if we don't put them on youtube or online at all. It really helps training when you can see what you did wrong in retrospect and correct yourself. We should start bring VCR's and tapes to training sessions and meetings. Then after some matches have been recorded feel free to look at them and figure out your mistakes. Ask others to view your vids as well. Of course we would only record matches if they were being played as a tourney set. Not when we are imposing the training rules.

Group viewing - This would be fun, I think. As a group we will watch vids of ourselves and point out errors, maybe take notes on cool little habits or tricks that our crewmmates have that we might wanna try ourselves. It would be a learning experience and a good bonding experience as well. We can help each other grow alot this way.

1 on 1 critique - This is just when you want someone to watch your match and give advice to both you and your opponent after the match is over. I really like doing stuff like this and I would definitely critique those that ask me.

Skill variation - This one is sooooo important. You need to play people of varying skill when you train. Play people you know you can beat, people on your level, and people who you know will wreck you. You need lower skilled people to practice strats on, you need rivals to motivate you, and you need giants to inspire you. You need all 3.

This next thing isn't really a rule, but something to keep in mind. Don't be afraid to ask someone to pick a certain character so you can practice vs them. We need to know how to play all matches with all of our characters on all legal stages. That is the ultimate goal. And don't be an *** about when someone ask you to do so. This isn't about you alone remember?

It's about the glory and might of TSA.

I'm just gonna say it now. My mom's place is gonna be the homebase of TSA NJ as far as meetings are concerned.

If you want training get there early around 2 pm or 3 pm. That way if WoZ takes a little longer to do the meeting then there will be no complaints.

Also there are other rules you can create, and infinite varibles you can come up with as far as a trianing regiment is concerned.

I just posted what I deemed would be the most effective for us.

There are other things I wanna try to like games for example. Let's say one person wants to work on landing grabs. So he has his training partner play thier normal game while he tries to land 10 grabs in a 8 minute time limit. If the time runs out then the training partner wins. If the guy lands 10 grabs he wins. Just a little minigame to keep things interesting while accomplishing a goal. Well, maybe 10 is too low a number, but you get the idea.

Public Enemy number 1 and I played these types of games when we wanted to practice our cross-ups, back during the summer.

We can also try practicing infinite time matches. This way there is no pressure to win. Just you and your opponent. You are free to practice reading your opponent, work on your strats, your combos and your set-ups. I like honestly like the idea of infinite time matches.

So what do you all think? Anything to say or add?
 

Warrior of Zarona

変身
BRoomer
Joined
Feb 22, 2004
Messages
3,167
Location
Union, NJ
Emblem Lord actually being useful? I'm intrigued and will probably allow it.

Reading through it, I'm quite impressed. I'll probably have to stop ****ing on your face for awhile.
 

Emblem Lord

The Legendary Lord
Joined
Aug 11, 2005
Messages
9,720
Location
Scotch Plains, NJ
NNID
ShinEmblemLord
3DS FC
3926-6895-0574
Switch FC
SW-0793-4091-6136
Could have sworn I did more then my share when I was co-captain.

Also coulda sworn that you were happy your borther was your co-captain.

Must have been a bad dream.

lol.

Allow it? What's to allow? That sounds wierd like you want TSA to suck or something.

lol.

<3<3<3 WoZ
 

Warrior of Zarona

変身
BRoomer
Joined
Feb 22, 2004
Messages
3,167
Location
Union, NJ
Could have sworn I did more then my share when I was co-captain.

Also coulda sworn that you were happy your borther was your co-captain.

Must have been a bad dream.

lol.

Allow it? What's to allow? That sounds wierd like you want TSA to suck or something.

lol.

<3<3<3 WoZ
Here's a blast from the past.



But yeah, let's go with the plan.
 

Alex Strife

Smash Hero
Joined
Apr 24, 2006
Messages
9,839
Location
NYC
hey woz sensei can you guys teach me spacies...im really loving that falco right now cuase his outfit is really red and i dont need to chase people with him...oh ya and fox is kewl too...anyways im not feeling to hot so im stuck at home lol

oi stupid thread here guys add ur 2 cents http://smashboards.com/showthread.php?t=125759
 

teh_spamerer

Smash Master
Joined
Jan 8, 2006
Messages
4,067
Location
Good luck Mario
Move Lock - As I said before, move locking is great for practice matches as it forces you to rely less on a certain move. So if I play my Marth while I lock his f-smash this puts me at a disadvantage sure, but it forces me to play all the more cautiously and intelligently. And I have to rely more so on other methods to get my kills. It will teach us that we have other methods to get the job done then what we may be used to.
I don't really like that idea, you should be trying to mix up what you do without just never using a single move. I mean, think about Falco without lasers at all or Jigglypuff without Rest, that's just dumb <_<. Thumbs down.

Forced Disadvantage - This is a good one. In anime people train with weights on alot, i.e Piccolo and Rock Lee. They do this to put extra strain on themselves and so they have to exert extra effort for the same results when fighting or training. Well, we can apply the same concept here, but not with weights. In SSBM we would use characters and stages to give our opponent an advantage and put ourselves at a disadvantage. Now if you want to win you have to play alot smarter and alot harder. More then likely you will lose, but that's not the point. The point is that by being restricted your intelligence as a plyer will be tested. And after a while of using this method, you will have become a smarter player, and the counter picks against your characters will less effective for you personally.
Good idea. Thumbs up.

Practice characters - We all have those characters that want to start playing ,but we never ever pull them out. Well with this rule we would only play with those characters. No one is allowed to use their mains or secondaries while this rule is in place. Don't take matches seriously when play these characters. You are just trying to learn them. Get used to them. Practice strats. Use this time to get comfortable with that character.
Eeew, that means I can't play at all because the only characters I don't ever play are Mario, G&W, Ganondorf, Young Link, Ness, Zelda, and Yoshi and I don't want to ever use them. Thumbs down.

Secondaries only - Just what it says. We need to get our secondaries as strong as our mains. This is the perfect rule for that. Many times we neglect our secondaries as players. We need to get to a point where we are just as confident in our secondaries as our mains.
Easy enough, thumbs up.

Counter pick stages only - Just what it says. All to often when we train it's only on the neutrals. Not good at all. We have to get good on the counter picks too. A few months back I imposed this rule when trained and even Sneak said he saw alot of improvement on how well he was playing on the counter pick stages. So that's proof that this rule works and you will see results.
If you mean all non neutrals on random and not the neutrals and just picking random then that's a BIG no. I don't mind the majority of the counter pick stages but I'm not going to use Link on Jungle Japes for instance because he's not good there at all. If we're going to play counter picks only, the stage should be agreed to before selecting characters.

Tourney rules - This is just what it sounds like. You put your skills to the test in a real match. This would be a 2/3 set. Counter picking rules apply. This would be used for recording matches.
Thumbs up :)

Recording matches - We NEED to start doing this even if we don't put them on youtube or online at all. It really helps training when you can see what you did wrong in retrospect and correct yourself. We should start bring VCR's and tapes to training sessions and meetings. Then after some matches have been recorded feel free to look at them and figure out your mistakes. Ask others to view your vids as well. Of course we would only record matches if they were being played as a tourney set. Not when we are imposing the training rules.
VERY good idea, but they SHOULD be put online. If we don't want other people to watch them, we can have a TSA youtube account that we all know the password to and put the vids up as private. Watching vids helps a LOT in analyzing your weakpoints. Thumbs up.

Group viewing - This would be fun, I think. As a group we will watch vids of ourselves and point out errors, maybe take notes on cool little habits or tricks that our crewmmates have that we might wanna try ourselves. It would be a learning experience and a good bonding experience as well. We can help each other grow alot this way.
meh, it'd probably be better to watch matches in pairs instead of as a group. If we have multiple recording setups or a lot of footage, having us ALL watch one set of matches might not exactly b e very productive.

1 on 1 critique - This is just when you want someone to watch your match and give advice to both you and your opponent after the match is over. I really like doing stuff like this and I would definitely critique those that ask me.
:o, no comment atm.

Skill variation - This one is sooooo important. You need to play people of varying skill when you train. Play people you know you can beat, people on your level, and people who you know will wreck you. You need lower skilled people to practice strats on, you need rivals to motivate you, and you need giants to inspire you. You need all 3.
Not bad, but finding people who can wreck us to practice with on a frequent basis isn't easy :(.

I'm just gonna say it now. My mom's place is gonna be the homebase of TSA NJ as far as meetings are concerned.
YES! Emblem Lord officially owns for this :).

If you want training get there early around 2 pm or 3 pm. That way if WoZ takes a little longer to do the meeting then there will be no complaints.
Good idea.
 

RaptorHawk

Smash Ace
Joined
Mar 13, 2005
Messages
787
I like all those ideas.

So whens the next meeting cause I really wanna start playing again.......and i still need to give Do's towel back to him from FC lmao.
 

SLH

Smash Journeyman
Joined
Oct 10, 2004
Messages
434
Location
here
If you mean all non neutrals on random and not the neutrals and just picking random then that's a BIG no. I don't mind the majority of the counter pick stages but I'm not going to use Link on Jungle Japes for instance because he's not good there at all. If we're going to play counter picks only, the stage should be agreed to before selecting characters.
o_O Link is AMAZING on jungle japes, his best non neutral imo

lol anyway, i think this would be an awesome idea. all the training ideas are really good.

on 'practice characters': i think it'd be a good idea if you matched people up who play the character they want to learn. for example, a marth main dittoing someone who wants to learn marth. even better might be almost like switching mains; have a peach player use fox, and a fox player use peach. if it's a match up they're experienced in, they can point out what the other is doing wrong and right.
 
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