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The Salty Spitoon XI (Friday lock in, everything is free!)

Player-1

Smash Legend
Joined
Apr 27, 2008
Messages
12,186
Location
Rainbow Cruise

I
February 1st

Brought to you by Player-1

Alright so this event is meant to be just a fun event where we can all hang out, play some smash and try to improve, and even play some other games and just have a good time. This is a lock in (meaning an overnight event where we can just do whatever). We'll have a brawl tournament, it'll be a free tournament, but we might have some small prizes to give away anyway. So yup just about everything will be free, door fee, tournament fee, I think the only thing that will cost anything will be food.

We're encouraging everyone to bring some games and setups to play on. Also, bring your own sleeping stuff. I don't know what time the lock in will officially begin/end yet, but I'll let you know when I find out.

We can also have some fun tournaments if you guys want, the only one I have planned at the moment is brawl.



Location:
215 Advantage Drive *******, GA 30040
If you're coming from the Movies 400 side then the road is RIGHT before you drive over the 400 bridge on your right, if you're coming from the other side then it's right after the bridge on your left.
There's lots of places to eat nearby: Taco Bell, Cicis, IHOP, Subway, Burger King, McDonalds, Krystals, Dairy Queen, KFC, Popeyes, Chick Fil A all within 5 minutes of the venue.



Schedule:
TBA

[COLLAPSE="Brawl Rules"]Brawl Rules (MK Legal):

General Rules

3 Stocks
8 Minute Time Limit
Items set to “Off” and “None”
Pause set to “Off”
Meta Knight’s infinite dimensional cape tactic is banned.
All infinites and chain grabs are legal.
There is a 35 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters. The only other exception to this is the game ending from a Bowser or Ganon Suicide tactic, where the initiator of the move wins.
Modified Doubles Rules
-New Rule: A player may not go MK if they are going to a CP stage unless that person was playing as MK in the previous game and their opponent takes them to a CP stage anyway.

Team Attack set to “On”
Double Meta Knight is Banned.
Life stealing is allowed.
In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
In the event of a game going to time and the Ledge Grab Limit can no
t determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.

If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Set Procedure

Player Priority is determined if it can not be agreed on. (See below for details)
Each Team selects one controller port to use for each Player.
Each Team selects one character for each Player. A double blind pick may be called by any player.
The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 2-3-1 (Team 1 strikes two stages, followed by Team 2 striking three stages, with Team 1 then striking one of the two remaining stages).
The first match is played.
The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
The Team that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a “Stage Ban” by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
The Team that won the previous match chooses one character for each Player.
The Team that lost the previous match chooses one character for each Player.
The next match is played.
Repeat steps 6-11 for all proceeding matches.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judgment, where the winner selects either first choice in port selection or first choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with first choice in stage striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).

Stage List
Starters
Battlefield
Final Destination
Lylat Cruise
Smashville
Yoshi’s Island (Brawl)

Counterpicks
Battleship Halberd
Pokemon Stadium 1
Castle Siege
Delfino Plaza
Rainbow Cruise

Conduct Rules

In the event pause is left on accidentally and is pressed, immediately call over the TO. Based upon their judgment, the situation will be resolved. If your situation is neutral [players are not in combat], the match will be resumed as if the pause had not occurred. If your situation is advantageous to one individual and the player in the disadvantageous situation paused, the disadvantaged player will be either placed in a grab or onto the ledge of the stage. If a player in a death situation [Chain grabs, Grab releases, Jab-locks to a kill move, etc] paused while in a death situation, the current stock is forfeited immediately. If you unpause before the TO reaches the station, the player that unpaused losses a stock.
Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you’re using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.

Pools Tiebreakers will be the same as Unity 2.1:
http://www.smashboards.com/showthread.php?p=12492158
[/COLLAPSE]




Contact Info:
If you're running a bit late or something and still want to register then we might be able to work something out or if you're having trouble finding the venue then either way you can call me at 678-910-8096

Setups:
Please bring setups to use. Wiis/Gamecubers/TVs and stuff so the tournament can run more efficiently
 

TheReflexWonder

Wonderful!
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MK LEGAL? I THOUGHT YOU SAID THIS WAS SUPPOSED TO BE FUN.

Nah, I'm joking. Count me in. :)
 

Player-1

Smash Legend
Joined
Apr 27, 2008
Messages
12,186
Location
Rainbow Cruise
Ya I was about to make a post about it, but right now this is my ideal ruleset. I have a new rule there listed if you guys aren't clicking the rules post thingy:

"New Rule: A player may not go MK if they are going to a CP stage unless that person was playing as MK in the previous game and their opponent takes them to a CP stage anyway."

I haven't really ever seen this rule in place and would like to see how it works
 

Gadiel_VaStar

Smash Champion
Joined
Nov 12, 2009
Messages
2,066
Location
Atlanta, GA
NNID
GadielVaStar
Ya I was about to make a post about it, but right now this is my ideal ruleset. I have a new rule there listed if you guys aren't clicking the rules post thingy:

"New Rule: A player may not go MK if they are going to a CP stage unless that person was playing as MK in the previous game and their opponent takes them to a CP stage anyway."

I haven't really ever seen this rule in place and would like to see how it works
Idk, noone in GA plays MK except Chas & Lounis, so it wouldn't really matter, but give it a try.
 

lionarmor

Smash Rookie
Joined
Apr 24, 2012
Messages
24
ban ICs
ban MK
ban FD
ban RC
ban more acronyms

@Spade MM for the title of best Marth in the world
 

allshort17

Smash Ace
Joined
Jun 5, 2010
Messages
574
Location
Gwinnett county, GA
I'm looking for some long set MM. Bo5 or Bo7 preferably, but I'll do longer. Starting bids at $5.

edit: I'm likely not able to stay for the whole lock-in. Any guess on when the main tournament would end?
 

Dynomite

Smash Champion
Joined
Feb 23, 2008
Messages
2,899
Location
Atlanta, GA
NNID
GA_Dyno
Amazingly I have the Saturday off. I am interested.

New rule is dumb.. despite the lack of MK's in Georgia, it is necessary to learn the matchup since the rule is most likely not going to be implemented at larger tournaments. In which case, GA/AL could be at a disadvantage against pocket mks due to lack of experience.

beat me with your pocket mk as much as you want. rule is inane and wont help learn the matchup..
 

Saltix

Smash Lord
Joined
Apr 12, 2008
Messages
1,092
Location
Georgia
I'm going. I have mario parties 4-6 and I demand that both Melee and P:M be here. I'm also bringing a friend or two.

Can't wait to see the community again
 

DewDaDash

Smash Lord
Joined
Jun 19, 2005
Messages
1,742
Location
エレクトリッ
doesnt that rule rather promote the use of MK? :awesome:

I mean why go any other character when you can stay as mk? If you were to lose than u can cp with another char i guess.

btw what are the turnouts at these?

and why is rainbow on rather than frigate >_>"
 

Player-1

Smash Legend
Joined
Apr 27, 2008
Messages
12,186
Location
Rainbow Cruise
i don't care if people are using MK or not, that rule isn't supposed to address that.

10-15

Rainbow is a much better competitive stage than frigate by like 10000 times
 

TheReflexWonder

Wonderful!
BRoomer
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Frigate is a bad stage full of randomness that greatly affects the match flow. Rainbow Cruise has consistency.
 

Dynomite

Smash Champion
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Messages
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Location
Atlanta, GA
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GA_Dyno
Frigate is ok.

If one is to say that frigate's flip is the reason it is to be banned, due to randomness, it is as if the same argument is to be implemented upon halberd due to the laser and bomb being random as well. Both give a fair warning before hand. Halberd can also affect the match flow. Happens all the time.

One stage is to be banned yet another that would fall under the same category is not?

Fallacy
 

Player-1

Smash Legend
Joined
Apr 27, 2008
Messages
12,186
Location
Rainbow Cruise
don't have a problem with the stage flip as a hazard as it gives fair warning, I have a problem with the time spent on each transformation is random and can heavily influence a match
 

TheKmanOfSmash

Smash Ace
Joined
Jul 15, 2011
Messages
873
Location
Antioch, Tennessee
3DS FC
3196-5443-8100
I'll try to see if I can come to this.

However, I'd need to purchase my Megabus tickets pretty soon before prices get too dumb. Is an end date for the lock in coming soon so I know which date to purchase my return ticket?
 

TheKmanOfSmash

Smash Ace
Joined
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Messages
873
Location
Antioch, Tennessee
3DS FC
3196-5443-8100
Oh ok, I see now. My bad, I'm just dumb. Well, I'll try to do what I can to make this.

However, the farthest I can get to Cummings is taking the train to the North Springs station like I did last time when came to Waba. Is it possible for me to arrange a ride for someone to pick me up from there?

Also, would you prefer that I leave on Saturday or Sunday afternoon? Both afternoon megabus times for me have a departure time at 1:00pm.

Sorry if all these questions are repetitive or dumb. I just have a fear of getting stuck OoS. >_<
 

Player-1

Smash Legend
Joined
Apr 27, 2008
Messages
12,186
Location
Rainbow Cruise
Someone could probably pick you up since most people drive by it to get to the venue, I could definitely give you a ride back Saturday afternoon
 

TheKmanOfSmash

Smash Ace
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Messages
873
Location
Antioch, Tennessee
3DS FC
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Alright, that sounds awesome! Thank you!

So... anyone here willing to give me a ride from the North Springs station? I'd really appreciate it if you do. :3

Edit: Thank you, Reflex. That would be great. The megabus arrival time for me on Friday afternoon is 6:00pm. Is that alright?
 

TheReflexWonder

Wonderful!
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I didn't realize you'd be coming so late. I'll already be there by then.

Should still be fine, though, as it's only something like ten minutes from the venue. Message me with your cell number or something so we're both on track.
 

GodMeowMix

Smash Ace
Joined
Nov 21, 2005
Messages
582
Location
Florida, Ocala
I'm interested and gonna try to show up to this.

allshort17 if I do show up I'll MM you Bo5 for $5 and I'll MM anyone else who is interested.
 

Dynomite

Smash Champion
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Feb 23, 2008
Messages
2,899
Location
Atlanta, GA
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GA_Dyno
anybody interested in waverace bluestorm? Just got it and its pretty fun :) not like the original but still interesting.

also what games do we have so far?

my wii would have:

waverace bluestorm
mariokart 64
brawl
fzero (64)

I will also be bringing Pokemon Heartgold and Cards as well if anyone is up for it :) havnt played the pokemon tcg since the days of old waba.
 

aml529

Smash Apprentice
Joined
Feb 14, 2007
Messages
165
Location
Atlanta, GA
NNID
aml529
3DS FC
0645-5790-3402
I'm looking for some long set MM. Bo5 or Bo7 preferably, but I'll do longer. Starting bids at $5.

edit: I'm likely not able to stay for the whole lock-in. Any guess on when the main tournament would end?
I'll moneymatch you, ShortMan. Maybe you'll get revenge for the last time :p I get off work at 7, though, so I have no idea when I'll get to this, since I also need to find either a ride from a marta station or a ride from lenox mall.
 

MusicalMike

Needs to try harder
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Greer,SC
Slippi.gg
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Gonna try to make this. I'll confirm later on this week for sure, but right now it's looking likely. Really wanna play Melee with some people! Come on GA Melee, show up.
 

Zatchiel

a little slice of heaven 🍰
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If I can manage to find a ride to this, I'll be there.:applejack:
 

TheReflexWonder

Wonderful!
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Atlanta, GA
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TheReflexWonder
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GA Melee is probably not going to show up to this. For all it's worth, though, I'll be pushing Project M pretty hard.
 

aml529

Smash Apprentice
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Messages
165
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Atlanta, GA
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I love melee and project M, so I'll be down for some. I'm definitely not one of the better melee players, but at least you'll have a punching bag?
 
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