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The one feature I want to see added the most: Level Parameter Editing

Vigilant Gambit

Smash Journeyman
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Aug 3, 2007
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Orlando, FL
Not the level creator thing we got a while back, but something along the lines of Forge for Halo 3.

This would make every level tournament legal. Icicle Mountain is fun (and hectic), but can't be used for tournament play. To fix this, we could simply scroll through the level in the Parameter Editor and select a section of it to be played, disabling the random scrolling. We could play on Poke Floats during a tournament by simply choosing one float (or a combination of floats; basically any point during the usual movement) to be played on for the entire match.

We could disable Arwing and/or Main Guns in Corneria, disable Arwings period, set them so they don't carry players off the stage, have the Great Fox's main gun fire constantly (so anyone who falls down there takes damage), disable different effects in Flat Zone, lock Pokemon Stadium to a specific type (or disable its types completely)...

The possibilities are endless. The point is, we would be able to make use of every single level in Brawl for tournaments, regardless of how crazy that level is by default.
 

amost

Smash Apprentice
Joined
Oct 24, 2007
Messages
129
you mean like "environment hazards on/off". yeah that would be a pretty cool addition.
 

streetsk8er158

Smash Rookie
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May 10, 2006
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thats cool some things would still be awkward to play with(disabled points or not) but most things would get a healthy dose of new usage
 

kackamee

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That's actually a preety good idea, if they had that in melee i would stop only playing FD
 

Vigilant Gambit

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you mean like "environment hazards on/off". yeah that would be a pretty cool addition.
No, I want more than that. Such as locking Frigate Orpheon to one orientation or the other and disabling rotation, or choosing set positions (out of the default range) for platforms on Fountain of Dreams, and locking them there. Disabling wind and/or bomb blocks on Dream Land, etc.
 

Goopygoo

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Looking for our princess in another castle.
So it would be set up like this?

Scroll/Change Speed: Fast-Normal-Slow-Stopped
Start Position: 1-2-3-4-5-6-etc. (Each section you could start on would be numbered, I suppose)
<Insert hazard here> rate: Never-Occasionally-Normal-Constantly
Breakability (For stages that have breakable terrain such as Skyworld and Icicle Mountain): Off-1 hit-2 hit-3 hit-etc.
Can't think of any other options...

I'd love this. This would be insanely awesome.
 

Vigilant Gambit

Smash Journeyman
Joined
Aug 3, 2007
Messages
202
Location
Orlando, FL
So it would be set up like this?

Scroll/Change Speed: Fast-Normal-Slow-Stopped
Start Position: 1-2-3-4-5-6-etc. (Each section you could start on would be numbered, I suppose)
<Insert hazard here> rate: Never-Occasionally-Normal-Constantly
Breakability (For stages that have breakable terrain such as Skyworld and Icicle Mountain): Off-1 hit-2 hit-3 hit-etc.
Can't think of any other options...

I'd love this. This would be insanely awesome.
That is exactly what I want. The only thing I would change is maybe the Start Position options. For that I was thinking we could simply scroll through the level (like it normally would) and just stop it where we want to play, then set the boundaries (to only use a certain section of the screen , etc.).

As I said, the possibilities are endless. If it turns out that Brawl has this feature already, well, it wins GOTY 2008.
 

Johnknight1

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Forge fails next to Stage Builder. But a random stage effects and stuff on/off switch would add to the OWNAGE OF STAGE BUILDER AND STAGE OPTIONS! The two Melee Donkey Kong stages would rock. Norfair wouldn't be almost as crappy as Brinstar Depths. New Pork City would be as lame as Yoshi's Island 64.

Yes, Yoshi's Island shall burn in hell; the second I unlocked it in Melee, I wanted to drown a baby because of how much I HATE THAT STAGE! And when I learned that was the last stage to unlock, [no Hyrule Castle=Melee's biggest failure] I yelled "NINTENDO!!!!". True facts.
 

Rash

Smash Ace
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Jun 20, 2006
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974
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Massachusetts
Yea, you know how sakurai mentioned in one updated..."wow we really have thought to implement everything." Well I bet he hasn't implemented this......
Yeah, and if he hadn't, people would probably be pissed. I mean, if he's going to give us a stage builder but not a paramater editor, then there's no point in giving us anything at all, right? [/sarcasm]

In all honesty, parameter editing would definitely be pretty sweet, but, in a way, I think it would take away from the stages themselves. I mean, that's what the stage builder is there for in the first place, to give you an opportunity to use your imagination in ways not explored in the game's preset stages. Sora has surely worked hard to make their stages unique, and I don't think it would be in their best interest to have people remove special aspects of those stages just so the tourney players don't have to ban every goddarn thing.

Parameter editing would make Brawl as complete and versatile as possible. Not only would the feature be a surprise, but it would be an admirable inclusion on Sora's part. I would, personally, love to see it be in the game, but I don't necessarily support the abuse of it to make every super-hazardous stage tournament-playable.

In either case, Sakurai gave us a stage builder with the intent that we'd use it. That's why I find parameter editing to be one of those cool features (among the many that are already in Brawl) that just won't make the final cut.
 

Gilgamesh

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I don't know if this will be a feature or not (more like hazards on / off like The Hypno said), but it's not that crazy. I mean, you can even set the chances of a certain song playing, it wouldn't surprise me to have the possibility of tweaking the stages a bit.

Still, if it isn't implemented, it's pretty much solved by the stage editor. I mean, it's all there, you just make a lookalike of the type of stage you wanted, put your favorite music and background on it, and voila.


OMG this game will give me an epicgasm.
 

Vigilant Gambit

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Orlando, FL
In all honesty, parameter editing would definitely be pretty sweet, but, in a way, I think it would take away from the stages themselves.
Explain your logic. A feature that most people (in this thread, at least) want should be removed because they can't improve on perfection? lol ok
 

Pendragonslayer

Smash Cadet
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Dec 30, 2007
Messages
31
This is an excellent idea!! I wouldn't make a ton of usage of it, since I like the character it gives the stages, but I know having the option to defrequentize (made-up word lol) or turn off the really annoying stage hazards would be a godsend. And it would reduce the pesky "Fox Only Final Destination No Items" image of tourney players as well.

Oh and I'm pretty sure Pokemon Stadium is a tourney-allowed stage, btw...
 

Rash

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Explain your logic. A feature that most people (in this thread, at least) want should be removed because they can't improve on perfection? lol ok
Well, the feature was never in the game to begin with, so it can't be removed. ;)

Other than that, I don't mean that they can't improve on perfection. Parameter editing would improve the game. But, for some reason I just have a feeling that it would get abused to the point where people never play a stage the way it was originally intended, which in turn would just take away from that stage in general.

It's an approach-avoidance conflict, no doubt.

Oh and I'm pretty sure Pokemon Stadium is a tourney-allowed stage, btw...
Yeah, but the point is that the "transformations," even though they're nearly the best part of the stage, are annoying to certain players. Those who don't like them could edit their parameters out, but in the case of actual tournaments, the Smash players would probably be split up into two groups; those who want removed transformations as a standard, and those who do not.

People say that Stage Builder will be tough for tourneys to utilize, but I don't see parameter editing as much different in that regard. It would be a feature that's only as good as the ability of the player to use it.
 

Aninymouse

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Well, the feature was never in the game to begin with, so it can't be removed. ;)

Other than that, I don't mean that they can't improve on perfection. Parameter editing would improve the game. But, for some reason I just have a feeling that it would get abused to the point where people never play a stage the way it was originally intended, which in turn would just take away from that stage in general.

It's an approach-avoidance conflict, no doubt.


Yeah, but the point is that the "transformations," even though they're nearly the best part of the stage, are annoying to certain players. Those who don't like them could edit their parameters out, but in the case of actual tournaments, the Smash players would probably be split up into two groups; those who want removed transformations as a standard, and those who do not.

People say that Stage Builder will be tough for tourneys to utilize, but I don't see parameter editing as much different in that regard. It would be a feature that's only as good as the ability of the player to use it.
Agreed and agreed, Rash. I also feel that the stage builder, if used to recreate existing stages, will offer what the competitive scene desires. The ONLY hurdle, in fact, will be each other -- you have to make sure the custom stages are fair.
 

Mario77

Smash Apprentice
Joined
Oct 25, 2007
Messages
186
Yeah, didn't read any of the responses really but... this game is not designed only for tourneys, and they give us Battle Field and Final Destination for that already...

Cmon... This really can't be the thing you want MOST... I mean, you must REALLY love stages more than anthing else in the game, if you cared THAT much about comepitive matches... you really shouldn't care what theme the stage has...

Honestly I wouldn't mind if more stages were 'fair', but when it comes to tourneys, we have enough stages already, and it certainly isn't the thing I want most in brawl lol. What's Pokemon stadium without the field changes.. a boring level with two platforms... You can make that in stage creator or just play it and deal with the stage changes... In tournaments I only care about winning, the stage theme means nothing...

Would be sweet if this thing was actually implemented... but we all know its just too much unfortunately...
 
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