bossa nova ♪
Smash Champion
- Joined
- Feb 15, 2010
- Messages
- 2,876
idk josh, i feel like you're a pretty straight forward falco.
this is by no means a bad thing, if not a better thing. PP's style is very simplistic, and it's perhaps how simple and clear he's made everything that he is more efficient in focusing on the stuff that works... and he has a consistently-intact understanding of what it means for something to "work" or be "risky". you're clearly a cub of this wise spacebear...
i wouldn't generally mind if you compare yourself to foxy and the both of you to me...cuz you're both good...but in this case there's something to be said for the sacrifice austin (from what i understand of him) and myself make for the way we want to play the game. we do a lot of stupid *** **** (call it "irrational"... i'd make a "real-life" analogy but **** whatever the hell real-life is) just for the look of it.... to achieve some homo ***...uhh i guess "supreme aesthetic" you could call it... and it's just cuz otherwise we get bored, so we don't like to win without it. in fact, our improvement is marked by how well we can mesh the objective reality that is the metagame of super smash brothers melee with our idea of what's beautiful... so it's a slower process.
i don't call it a handicap because it's how i learn the game, i can't learn it any other way. maybe we're dafter than daffy, but it's worth it to not be dreadfully bored even if our improvement is slow...
in my opinion you do not apply to this, which is why i'm a little put off by you saying "the way we evolved"... because i simply do not see that you had or have the same "way" as me or austin. which is probably how you got smart with falco as easily as you did.
this is by no means a bad thing, if not a better thing. PP's style is very simplistic, and it's perhaps how simple and clear he's made everything that he is more efficient in focusing on the stuff that works... and he has a consistently-intact understanding of what it means for something to "work" or be "risky". you're clearly a cub of this wise spacebear...
i wouldn't generally mind if you compare yourself to foxy and the both of you to me...cuz you're both good...but in this case there's something to be said for the sacrifice austin (from what i understand of him) and myself make for the way we want to play the game. we do a lot of stupid *** **** (call it "irrational"... i'd make a "real-life" analogy but **** whatever the hell real-life is) just for the look of it.... to achieve some homo ***...uhh i guess "supreme aesthetic" you could call it... and it's just cuz otherwise we get bored, so we don't like to win without it. in fact, our improvement is marked by how well we can mesh the objective reality that is the metagame of super smash brothers melee with our idea of what's beautiful... so it's a slower process.
i don't call it a handicap because it's how i learn the game, i can't learn it any other way. maybe we're dafter than daffy, but it's worth it to not be dreadfully bored even if our improvement is slow...
in my opinion you do not apply to this, which is why i'm a little put off by you saying "the way we evolved"... because i simply do not see that you had or have the same "way" as me or austin. which is probably how you got smart with falco as easily as you did.