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The MOST IMPORTANT Thread You'll Ever Read.

SamuraiPanda

Smash Hero
Joined
May 22, 2006
Messages
6,924
There are many threads that are deserving of a sticky in this board because of the awesome information, research, and number crunching found within them. So this sticky will now serve as an index to find these threads, and keep this information known to the general public. This thread will be updated when other threads pop up. Be sure to mention any older threads that aren't included but would be good candidates for the index.

Newest updates are starred.


--------------------------------------------------------------
* "SSBM Compendium of Knowledge: 2007 Edition" by AlphaZealot
http://www.smashboards.com/showthread.php?t=42749
DJC? BYOC? Sex kick?? There are quite a few words and acronyms that we use in Smash that would confuse anyone new the scene. So to help you along, AlphaZealot created one of the most comprehensive guides we've ever seen. Perfect read for anyone new.


* "Playing to Learn" by MookieRah
http://smashboards.com/showthread.php?t=176650
This incredible guide explains what a "newbie" vs a "pro" is, and details the mindset that anyone intending on becoming good in Smash should have. A must read for almost anyone.


* "Keep Losing? Try this..." by cwjalex
http://smashboards.com/showthread.php?t=160643
Before you jump into any advanced techniques, or swim through walls of text and numbers, you may find this thread that covers the basics of competitive gameplay much more useful.


* "Show me something NEW - How to become one of the greats" by Gimpyfish62
http://smashboards.com/showthread.php?t=190956
Everyone's favorite Gimpyfish made this thread to encourage and guide everyone out there that dreams of becoming one of the best Smashers out there.


* "Brickwalls and Traps: The keys to victory" by Emblem Lord
http://www.smashboards.com/showthread.php?t=183816
Want to learn some more theory behind what separates the pros from the rest of the crowd? Emblem Lord's thread can help you take your game to the next level.


* "Momentum" by Omnigamer
http://smashboards.com/showthread.php?t=179124
One of my favorite threads in this list, you can learn about one of the most important concepts in competitive Smashing: Momentum.


* "~The Psychology of Smash~" by Mighty_mo76
http://smashboards.com/showthread.php?t=190258
In yet another theory thread, Mighty_mo76 bestows some knowledge that many people could potentially find useful.


* "~Beyond the Game: random words of wisdom~" by Mighty_mo76
http://smashboards.com/showthread.php?p=4918895
Tired of the theory threads yet? Well, this one details some of the basics of maintaining your game, and how you can continue to improve.


* "Character Rankings List" by Ankoku
http://smashboards.com/showthread.php?t=165954
In this extremely popular thread, Ankoku gathers and details tournament results for every character in the game. He maintains and updates a rankings list of the top tournament winning characters in this thread that has become an incredible resource to the community.


"The C-Stick Compendium - A Comprehensive Guide" by Taymond
http://smashboards.com/showthread.php?t=156176
Everything you want/need to know about the C-Stick into one awesome guide!


"The Physics of Attacks (DI included)" by Scotu
http://smashboards.com/showthread.php?p=4158733
This is an excellent read that should be recommended to most people who are new to the competitive scene of smash, although I'm sure many veterans will learn much from this thread as well.


"A better 'Super Armor List' Thread" by NoVaLombardia
http://smashboards.com/showthread.php?t=163775
You'll be amazed at how much super armor there is hidden in the game, on characters you'd least expect, too. This thread is an ongoing community effort to identify any/all super armor that can be found in the game. Help out if you can! *Updated* This new thread is actually being constantly revised and added to, which is a very welcome addition!


"Project Vertical: Kill Percents, Stage Ceilings, Character Usmash/Uair Knockback" by Thinkaman
http://smashboards.com/showthread.php?t=156908
Want the exact percent that your main can KO from the top? This thread has all the numbers you could ever want that have anything at all to do with the upwards direction.


"Weight Lists" by Mew2King
http://smashboards.com/showthread.php?t=162374
Want to know the exact weights of characters? Well look no further than M2K's extremely detailed guide. Its not just a simple list, there is a surprising amount of information!


"Character weight list, fall speed list and random things" by MrSilver
http://smashboards.com/showthread.php?t=162546
Mew2King isn't the only one who has made a weight list, as MrSilver comes in with his own method of making one. But MrSilver also includes some other interesting tidbits, as well as a good list of the fall speeds for characters.


"*IMPORTANTÉ*. In-depth analysis of attacks that trip your opponent!" by mugwhump
http://smashboards.com/showthread.php?t=149978
A very interesting thread that analyzes all those attacks that make you fall. And to top it off, mugwhump made a topic that was boring into something most more fun (and funny) to read.


"Mechanics of Tripping" by Hitaku
http://smashboards.com/showthread.php?t=162850
Tripping, without doubt the worst addition to Brawl, needed to be analyzed in all its forms. A little while back, Hitaku did quite a few calculations, and thanks to him we now know enough about tripping to debunk many rumors, as well as confirm a few. If you're only going to pick a few threads to read, this thread is definitely worthy.


"B Move Edge Momentum Shifts" by Tyr_03
http://smashboards.com/showthread.php?t=158881
One of my favorite things to do with Mario now is run off the edge while doing the cape for that nice boost. And thats all thanks to this thread on the momentum you can gain by doing a B attack while moving off the edge.


"Wall Clinging - An in-depth look at this new exclusive tech (also: Wall Jumping)" by Yuna
http://smashboards.com/showthread.php?t=142700
With a new game comes new mechanics, that we smashers are left to figure out in detail. To study a bit more about Wall Clinging, Yuna came to the rescue by figuring out many things you wouldn't expect about such a simple mechanic.


"List of Spikes in Brawl" by kamekasu
http://smashboards.com/showthread.php?t=163968
No information is ever unwelcome here on SWF, as even a list of spikes in the game can come in handy. Although, you may be surprised at how many "hidden" semi-spikes characters have!


"B-Reversal/Reverse Special List" by 3GOD
http://www.smashboards.com/showthread.php?t=166774
By now, if you've read the information before this, you should know exactly what information this thread contains. Its very handy to have a list like this nearby when you're trying to experiment with characters!


"autocancelled aerials" by Tyr_03
http://www.smashboards.com/showthread.php?t=169171
Haven't you heard? Autocancelling is like the new L-cancel for Brawl, and an essential technique to learn for some characters. This is an awesome reference to see what moves can autocancel.


"Lists of All True Combos In Brawl" by Rhyfelwyr
http://smashboards.com/showthread.php?t=168036
The word "combo" when applied to Brawl is a touchy subject for many, but Rhyfelwyr went on a quest to find out what Brawl has to offer in that area. Quite the interesting thread.


"Horizontal Aerial Movement Speed List" by 3GOD
http://smashboards.com/showthread.php?t=167952
While there is some things you may have expected, there are still a couple of surprises to be found in this list. Aerial movement refers to how much control a character has while in the air. Very worthwhile information to know about the characters.


"An in-depth look at Brawl's buffering system" by Doval
http://smashboards.com/showthread.php?t=167109
Buffering could very well be an essential skill in the future of Brawl, so having such an expansive overview of the system is an essential addition to this thread.


"Blastzones and how they work in Brawl" by Tyr_03
http://www.smashboards.com/showthread.php?t=167095
Did you know that you fall slightly faster when you are shown on-screen in that magnifying glass? Yeah, neither did I! This thread is an interesting read, although its probably nothing more than a bit more knowledge to quench your thirst.


* "Glide Toss Lengths" by BurningCrusader777
http://www.smashboards.com/showthread.php?t=172861
A guide that details the lengths of glide tosses for characters. With the glide toss being one of the most important and basic ATs of Brawl, this thread can really help.


* "All about wavebouncing" by RKey
http://smashboards.com/showthread.php?t=191605
Quite the extensive guide on how to "wavebounce" (not the official name, btw) with or without the B-stick.


* "The Superlatives - Strongest attacks in each category" by OrlanduEX
http://www.smashboards.com/showthread.php?t=174342
Simply put, the strongest KO attacks in each category. This thread is just a fun, quick read.



More to come...
 

Taymond

Smash Journeyman
Joined
Sep 4, 2007
Messages
494
Location
UIUC/Chicago South Suburbs
Yeah, mugwhump and scotu's threads definitely should be added. Compiling all these in one thread is a good idea. In enjoyed having my guide be a sticky while it lasted, but it definitely makes more sense to compile all these types of threads in one reference sticky, than sticky them all or sticky only some and have others fall out of sight.

Also I'd say we should put up Jewdo's B-Reversal thread:
http://smashboards.com/showthread.php?t=155369

Zero9teen's Recoil Special thread, since it has a lot of videos. Not a lot of written investigation, but the videos are helpful:
http://smashboards.com/showthread.php?t=152815

and maybe UtterKhaos's Tripping (ink drop) thread. It has a lot of hard, tripping statistics and test results done by Hitaku, but they're scattered throughout the thread, so maybe a new thread should be made compiling Hitaku's investigations, instead. In either case, here it is: http://smashboards.com/showthread.php?t=140600

Maybe Air Tripping by Yuna. It doesn't really have a lot of hard information yet, other than support of existence, but it should probably be on reference somewhere:
http://smashboards.com/showthread.php?t=143916

Edit: Maybe True Pivot, by phanna, too:
http://smashboards.com/showthread.php?t=162220
 

SamuraiPanda

Smash Hero
Joined
May 22, 2006
Messages
6,924
Yeah, mugwhump and scotu's threads definitely should be added. Compiling all these in one thread is a good idea. In enjoyed having my guide be a sticky while it lasted, but it definitely makes more sense to compile all these types of threads in one reference sticky, than sticky them all or sticky only some and have others fall out of sight.

Also I'd say we should put up Jewdo's B-Reversal thread:
http://smashboards.com/showthread.php?t=155369

Zero9teen's Recoil Special thread, since it has a lot of videos. Not a lot of written investigation, but the videos are helpful:
http://smashboards.com/showthread.php?t=152815

and maybe UtterKhaos's Tripping (ink drop) thread. It has a lot of hard, tripping statistics and test results done by Hitaku, but they're scattered throughout the thread, so maybe a new thread should be made compiling Hitaku's investigations, instead. In either case, here it is: http://smashboards.com/showthread.php?t=140600

Maybe Air Tripping by Yuna. It doesn't really have a lot of hard information yet, other than support of existence, but it should probably be on reference somewhere:
http://smashboards.com/showthread.php?t=143916

Edit: Maybe True Pivot, by phanna, too:
http://smashboards.com/showthread.php?t=162220
A lot of those are techniques and what not that belong in the advanced technique sticky ^_^
 

Taymond

Smash Journeyman
Joined
Sep 4, 2007
Messages
494
Location
UIUC/Chicago South Suburbs
Well... the AT sticky isn't updated all that often, and still contains a lot of questionable, controversial stuff/names like "DLX Hit Cancel."

It's not as scholarly a source as might be hoped. But yeah, they probably belong there.
 

Tyr_03

Smash Champion
Joined
Mar 4, 2008
Messages
2,805
Location
OH
Yay people might pay attention to my thread again! So tired of people rediscovering that over and over thinking it's a new thing everytime.
 

Yuna

BRoomer
BRoomer
Joined
Sep 1, 2004
Messages
10,358
Location
Stockholm, Sweden
I don't know if it qualifies, but I once made a thread that was an in-depth analysis on wall-clinging. I think I covered everything about it, even Luigi's faux-cling.

Should I dig it up or is it not important enough?
 

SamuraiPanda

Smash Hero
Joined
May 22, 2006
Messages
6,924
Might as well, Yuna. That seems to fit the purpose of this thread well. And I'm personally happy how this is turning out, since I've actually used this thread to find those other threads several times now.
 

Crizthakidd

Smash Champion
Joined
Oct 1, 2007
Messages
2,619
Location
NJ
woa this is nice. all the threads i wanted to come back to read nad stuff back in one thread ggz
 

Rhyfelwyr

Smash Ace
Joined
Nov 17, 2007
Messages
649
Location
Michigan
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