Attack100
Remove_All_Hitboxes()
Synchronous_Timer(Frames=1)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=0.5, Angle=0x28, KBG=0x64, WBKB=0x2, BKB=0x0, Size=7, X=0, Y=7.5, Z=25, Effect=0x0, Trip=0, Hitlag=1, SDI=0.2, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=0.5, Angle=0x14, KBG=0x64, WBKB=0x2, BKB=0x0, Size=3.5, X=0, Y=7.5, Z=7, Effect=0x0, Trip=0, Hitlag=1, SDI=0.2, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=7.5, Z2=18)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Bit_Variable_Set(Variable=0x21000016)
Subroutine(Hash=0xB007C283)
Script_End()
Attack11
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.375)
Asynchronous_Timer(Frames=9)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=10)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=4, Angle=0x50, KBG=0x64, WBKB=0x14, BKB=0x0, Size=7, X=0, Y=6.5, Z=17.3, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=4, Angle=0x50, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3, X=0, Y=6.2, Z=11.3, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=6.2, Z2=1.5)
Asynchronous_Timer(Frames=12)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=0.75)
Asynchronous_Timer(Frames=16)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=20)
Bit_Variable_Set(Variable=0x2100000E)
Script_End()
Attack12
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.3333334)
Asynchronous_Timer(Frames=10)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=11)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=4, Angle=0x50, KBG=0x64, WBKB=0x14, BKB=0x0, Size=7, X=0, Y=7, Z=21.3, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=4, Angle=0x50, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3, X=0, Y=6.5, Z=15, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=6.5, Z2=4.5)
Asynchronous_Timer(Frames=13)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=0.4)
Asynchronous_Timer(Frames=24)
Bit_Variable_Set(Variable=0x21000011)
Bit_Variable_Set(Variable=0x2100000D)
Script_End()
AttackDash
Asynchronous_Timer(Frames=5)
Set_Armor(State=0x1, Threshold=0)
Asynchronous_Timer(Frames=26)
Set_Armor(State=0x0, Threshold=0)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=18, Angle=0x169, KBG=0x50, WBKB=0x0, BKB=0x3C, Size=7, X=0, Y=5, Z=11.8, Effect=0x0, Trip=0, Hitlag=1.2, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=5, Z2=-4)
Asynchronous_Timer(Frames=28)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=14, Angle=0x169, KBG=0x50, WBKB=0x0, BKB=0x3C, Size=6, X=0, Y=4, Z=11.8, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=4, Z2=-4)
Asynchronous_Timer(Frames=36)
Remove_All_Hitboxes()
Script_End()
0x8427B6B7
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.8)
Asynchronous_Timer(Frames=5)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=6)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=3, Angle=0x46, KBG=0x70, WBKB=0x0, BKB=0x64, Size=10, X=0, Y=10, Z=21, Effect=0x0, Trip=0, Hitlag=2, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=12, Z2=21)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=3, Angle=0x46, KBG=0x70, WBKB=0x0, BKB=0x64, Size=4, X=0, Y=7.5, Z=5, Effect=0x0, Trip=0, Hitlag=2, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=7.5, Z2=12)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=0.625)
Script_End()
AttackS3S
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.8)
Asynchronous_Timer(Frames=11)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=12)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x3E9, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=7, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x0, Rebound=0x1, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x3E9, Damage=1, Angle=0x6E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=7, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x0, Rebound=0x1, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x2, Part=0x0, Bone=0x3E8, Damage=1, Angle=0x19, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3.5, X=-9, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x0, Rebound=0x1, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=12, Y2=0, Z2=0)
Asynchronous_Timer(Frames=24)
Delete_Hitbox(ID=0x2)
Special_Hitbox(ID=0x0, Part=0x1, Bone=0x3E9, Damage=7, Angle=0x169, KBG=0x70, WBKB=0x0, BKB=0x3C, Size=8, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=2, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x1, Bone=0x3E8, Damage=7, Angle=0x169, KBG=0x70, WBKB=0x0, BKB=0x3C, Size=3.5, X=-9, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=2, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=12, Y2=0, Z2=0)
Asynchronous_Timer(Frames=26)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=30)
Set_Frame_Duration(Speed=0.8)
Script_End()
AttackHi3
Asynchronous_Timer(Frames=9)
Set_Bone_Intangability(Bone=0x13, Mode=0x2)
Set_Bone_Intangability(Bone=0xF, Mode=0x2)
Set_Bone_Intangability(Bone=0x10, Mode=0x2)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x13, Damage=12, Angle=0x55, KBG=0x54, WBKB=0x0, BKB=0x3C, Size=8, X=0.9, Y=0.1, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x1, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=4.8, Y2=0.9, Z2=0)
Asynchronous_Timer(Frames=18)
Undo_Bone_Collision(State=0x0)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=25)
Set_Frame_Duration(Speed=0.75)
Script_End()
AttackLw3
Asynchronous_Timer(Frames=6)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=12, Angle=0x169, KBG=0x4C, WBKB=0x0, BKB=0x3C, Size=7, X=0, Y=7, Z=12, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=12, Angle=0x169, KBG=0x4C, WBKB=0x0, BKB=0x3C, Size=9.5, X=0, Y=9.5, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=9)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=8, Angle=0x169, KBG=0x4C, WBKB=0x0, BKB=0x3C, Size=6, X=0, Y=6, Z=12, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=8, Angle=0x169, KBG=0x4C, WBKB=0x0, BKB=0x3C, Size=8.5, X=0, Y=8.5, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=14)
Remove_All_Hitboxes()
Script_End()
AttackS4S
Asynchronous_Timer(Frames=10)
Set_Armor(State=0x1, Threshold=0)
Asynchronous_Timer(Frames=35)
Bit_Variable_Set(Variable=0x2100001B)
Asynchronous_Timer(Frames=40)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x3E9, Damage=25, Angle=0x169, KBG=0x50, WBKB=0x0, BKB=0x3C, Size=8, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xF, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x3E9, Damage=25, Angle=0x169, KBG=0x50, WBKB=0x0, BKB=0x3C, Size=3.7, X=-10, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xF, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=-16, Y2=0, Z2=0)
Asynchronous_Timer(Frames=48)
Set_Armor(State=0x0, Threshold=0)
Remove_All_Hitboxes()
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=10, Angle=0x50, KBG=0x50, WBKB=0x0, BKB=0x3C, Size=8, X=0, Y=5, Z=5, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xB, X2=0, Y2=5, Z2=27)
Asynchronous_Timer(Frames=50)
Remove_All_Hitboxes()
Script_End()
AttackHi4
Asynchronous_Timer(Frames=8)
Bit_Variable_Set(Variable=0x2100001B)
Asynchronous_Timer(Frames=16)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x3E9, Damage=20, Angle=0x5F, KBG=0x50, WBKB=0x0, BKB=0x28, Size=8, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x3E9, Damage=20, Angle=0x5F, KBG=0x50, WBKB=0x0, BKB=0x28, Size=4, X=-6, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=-12, Y2=0, Z2=0)
Special_Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=20, Angle=0x5F, KBG=0x50, WBKB=0x0, BKB=0x28, Size=6, X=0, Y=5, Z=6, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=17)
Delete_Hitbox(ID=0x2)
Asynchronous_Timer(Frames=23)
Remove_All_Hitboxes()
Script_End()
AttackLw4
Asynchronous_Timer(Frames=8)
Bit_Variable_Set(Variable=0x2100001B)
Asynchronous_Timer(Frames=13)
Hitbox(ID=0x0, Part=0x0, Bone=0x3E9, Damage=18, Angle=0x23, KBG=0x48, WBKB=0x0, BKB=0x3C, Size=8, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x2, SFX=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB)
Extended_Hitbox(ID=0x1, Part=0x0, Bone=0x3E9, Damage=18, Angle=0x23, KBG=0x48, WBKB=0x0, BKB=0x3C, Size=4, X=-7, Y=-3, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, X2=-15, Y2=-3, Z2=0)
Asynchronous_Timer(Frames=23)
Remove_All_Hitboxes()
Script_End()
AttackAirB
Asynchronous_Timer(Frames=5)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=17)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x3E9, Damage=19, Angle=0x169, KBG=0x48, WBKB=0x0, BKB=0x3C, Size=8, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=-10, Y2=0, Z2=0)
Asynchronous_Timer(Frames=20)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=33)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirF
Asynchronous_Timer(Frames=5)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=12)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x3E9, Damage=15, Angle=0x169, KBG=0x4C, WBKB=0x0, BKB=0x3C, Size=8, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x3E9, Damage=15, Angle=0x169, KBG=0x4C, WBKB=0x0, BKB=0x3C, Size=5, X=-12, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=16)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=19)
Set_Frame_Duration(Speed=0.6944445)
Asynchronous_Timer(Frames=40)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirHi
Asynchronous_Timer(Frames=5)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=10)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x3E9, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=8, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x0, Rebound=0x1, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x3E9, Damage=1, Angle=0x64, KBG=0x64, WBKB=0x14, BKB=0x0, Size=8, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x0, Rebound=0x1, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x2, Part=0x0, Bone=0x3E9, Damage=1, Angle=0x64, KBG=0x64, WBKB=0x14, BKB=0x0, Size=5, X=-12, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x0, Rebound=0x1, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=24)
Delete_Hitbox(ID=0x2)
Special_Hitbox(ID=0x0, Part=0x1, Bone=0x3E9, Damage=5, Angle=0x5A, KBG=0x8C, WBKB=0x0, BKB=0x3C, Size=8, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x1, Bone=0x3E9, Damage=5, Angle=0x5A, KBG=0x8C, WBKB=0x0, BKB=0x3C, Size=5, X=-12, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=0.7)
Asynchronous_Timer(Frames=42)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirLw
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.6)
Asynchronous_Timer(Frames=7)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=21)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=22)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=18, Angle=0x10E, KBG=0x64, WBKB=0x0, BKB=0x14, Size=8.5, X=0, Y=-5, Z=-1, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFX=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB)
Asynchronous_Timer(Frames=25)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=44)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirN
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.6)
Asynchronous_Timer(Frames=3)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=6)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=7)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=13, Angle=0x169, KBG=0x54, WBKB=0x0, BKB=0x28, Size=10, X=0, Y=12, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFX=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2)
Asynchronous_Timer(Frames=11)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=8, Angle=0x169, KBG=0x54, WBKB=0x0, BKB=0x28, Size=8, X=0, Y=10, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFX=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2)
Asynchronous_Timer(Frames=30)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=0.45)
Asynchronous_Timer(Frames=35)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
SpecialNEnd_C2
Set_Armor(State=0x0, Threshold=0)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=1.333334)
Asynchronous_Timer(Frames=31)
Set_Frame_Duration(Speed=1)
Script_End()
SpecialNEnd_C3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5)
Asynchronous_Timer(Frames=31)
Set_Frame_Duration(Speed=1)
Script_End()
SpecialNLoop
Bit_Variable_Set(Variable=0x2100000F)
Grab_Collision2(ID=0x0, Bone=0x0, Size=4.5, X=0, Y=9, Z=5, Action=0xDF, Air/Ground=0x3, Unknown=0x1)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=0, Angle=0xA0, KBG=0x64, WBKB=0x32, BKB=0x0, Size=6, X=0, Y=8, Z=10, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x80000003, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x1, Flinchless=0x1, X2=0, Y2=11, Z2=10)
Special_Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=0, Angle=0xA0, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=5.5, X=0, Y=9, Z=16, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x80000003, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x1, Flinchless=0x1, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x3, Part=0x0, Bone=0x0, Damage=0, Angle=0xA0, KBG=0x64, WBKB=0xA, BKB=0x0, Size=7, X=0, Y=6, Z=23, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x80000003, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x1, Flinchless=0x1, X2=0, Y2=12, Z2=23)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=5, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x0, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Search_Collision(ID=0x0, Part=0x0, Bone=0x0, Size=7, X=0, Y=9, Z=5, Unknown=0x1, Unknown=0x1, Air/Ground=0x7, Unknown=0x0, Unknown=0xF, Unknown=0xF, Unknown=0x0, RehitRate=0x0, SelfAffectionToggle=0x0, Unknown=0x0)
SET_SEARCH_OPPONENT(Unknown=0x0, Unknown=0x0, Unknown=0x5, Unknown=0x2)
Script_End()
SpecialNLoop_C2
Set_Armor(State=0x3, Threshold=10)
Set_Frame_Duration(Speed=2)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x14, KBG=0x64, WBKB=0x14, BKB=0x0, Size=8, X=0, Y=8, Z=10.5, Effect=0x0, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=1, Angle=0xA0, KBG=0x64, WBKB=0x14, BKB=0x0, Size=8, X=0, Y=8, Z=10.5, Effect=0x0, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=24)
Synchronous_Timer(Frames=16)
Remove_All_Hitboxes()
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=4, Angle=0x46, KBG=0x70, WBKB=0x0, BKB=0x64, Size=8, X=0, Y=8, Z=10.5, Effect=0x0, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=24)
Synchronous_Timer(Frames=3)
Subroutine(Hash=0x28090B7F)
Script_End()
SpecialNLoop_C3
Bit_Variable_Set(Variable=0x2100000F)
Grab_Collision2(ID=0x0, Bone=0x0, Size=5, X=0, Y=9, Z=5, Action=0xDF, Air/Ground=0x3, Unknown=0x1)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=0, Angle=0x16F, KBG=0x78, WBKB=0x3C, BKB=0x0, Size=7, X=0, Y=8, Z=7, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x80000003, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x5, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x1, Flinchless=0x1, X2=0, Y2=11, Z2=9)
Special_Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=0, Angle=0xA0, KBG=0x78, WBKB=0x1E, BKB=0x0, Size=5.5, X=0, Y=9, Z=16, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x80000003, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x5, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x1, Flinchless=0x1, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x3, Part=0x0, Bone=0x0, Damage=0, Angle=0xA0, KBG=0x78, WBKB=0xA, BKB=0x0, Size=7, X=0, Y=6, Z=23, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x80000003, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x5, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x1, Flinchless=0x1, X2=0, Y2=12, Z2=23)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=5, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x0, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Search_Collision(ID=0x0, Part=0x0, Bone=0x0, Size=7, X=0, Y=9, Z=5, Unknown=0x1, Unknown=0x1, Air/Ground=0x7, Unknown=0x0, Unknown=0xF, Unknown=0xF, Unknown=0x0, RehitRate=0x0, SelfAffectionToggle=0x0, Unknown=0x0)
Script_End()
SpecialNSpit
Throw_Specifier(ID=0x0, Bone=0x0, Damage=12, Angle=0x169, KBG=0x0, WBKB=0x0, BKB=0x0, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=5, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x0, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Asynchronous_Timer(Frames=6)
Bit_Variable_Set(Variable=0x21000012)
Generate_Article(ID=0x1)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x1100000B, Unknown=0x1100000C, Unknown=0x1100000D)
Script_End()
SpecialNSpit_C3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.6)
Throw_Specifier(ID=0x0, Bone=0x0, Damage=15, Angle=0x169, KBG=0x0, WBKB=0x0, BKB=0x0, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=5, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x0, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Asynchronous_Timer(Frames=6)
Set_Frame_Duration(Speed=1)
Bit_Variable_Set(Variable=0x21000012)
Generate_Article(ID=0x1)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x1100000B, Unknown=0x1100000C, Unknown=0x1100000D)
Asynchronous_Timer(Frames=14)
Set_Frame_Duration(Speed=0.5)
Script_End()
SpecialNStart_C2
Asynchronous_Timer(Frames=6)
Set_Armor(State=0x1, Threshold=0)
Asynchronous_Timer(Frames=17)
Set_Frame_Duration(Speed=5)
Bit_Variable_Clear(Variable=0x2100000F)
Search_Collision(ID=0x0, Part=0x0, Bone=0x0, Size=7.5, X=0, Y=9, Z=5, Unknown=0x1, Unknown=0x1, Air/Ground=0x7, Unknown=0x0, Unknown=0xF, Unknown=0xF, Unknown=0x0, RehitRate=0x0, SelfAffectionToggle=0x0, Unknown=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=0, Angle=0x16F, KBG=0x64, WBKB=0x28, BKB=0x0, Size=4, X=0, Y=4, Z=6.5, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x1, X2=0, Y2=12, Z2=6.5)
Extended_Special_Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=0, Angle=0x0, KBG=0x64, WBKB=0x21, BKB=0x0, Size=8, X=0, Y=8, Z=13.5, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x1, X2=0, Y2=8, Z2=24)
Asynchronous_Timer(Frames=20)
Set_Frame_Duration(Speed=1)
Remove_All_Hitboxes()
Script_End()
SpecialNStart_C3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.4666667)
Asynchronous_Timer(Frames=16)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=17)
Bit_Variable_Set(Variable=0x2100000F)
Grab_Collision2(ID=0x0, Bone=0x0, Size=9, X=0, Y=9, Z=4, Action=0xDF, Air/Ground=0x3, Unknown=0x1)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=5, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x0, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Search_Collision(ID=0x0, Part=0x0, Bone=0x0, Size=7.5, X=0, Y=9, Z=5, Unknown=0x1, Unknown=0x1, Air/Ground=0x7, Unknown=0x0, Unknown=0xF, Unknown=0xF, Unknown=0x0, RehitRate=0x0, SelfAffectionToggle=0x0, Unknown=0x0)
Script_End()
0xB806A457
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=10, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Size=7.5, X=0, Y=8, Z=14, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=8)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()
SpecialAirHiTurnR
Add/Set_Momentum2(Horizontal=0, Vertical=0.2, Add/SetHorizontal=0x0, Add/SetVertical=0x1)
Set_Armor(State=0x0, Threshold=0)
Undo_Bone_Collision(State=0x0)
Script_End()
SpecialAirHiTurnR_C2
Set_Armor(State=0x0, Threshold=0)
Asynchronous_Timer(Frames=2)
Set_Frame_Duration(Speed=0.6666667)
Asynchronous_Timer(Frames=26)
Set_Frame_Duration(Speed=1)
Script_End()
SpecialAirHiTurnR_C3
Add/Set_Momentum2(Horizontal=0, Vertical=0.2, Add/SetHorizontal=0x0, Add/SetVertical=0x1)
Set_Armor(State=0x0, Threshold=0)
Undo_Bone_Collision(State=0x0)
Asynchronous_Timer(Frames=2)
Set_Frame_Duration(Speed=0.5)
Asynchronous_Timer(Frames=26)
Set_Frame_Duration(Speed=1)
Script_End()
SpecialHiJump
Asynchronous_Timer(Frames=5)
Set_Armor(State=0x1, Threshold=0)
Asynchronous_Timer(Frames=11)
Bit_Variable_Set(Variable=0x2100000F)
Asynchronous_Timer(Frames=14)
Set_Armor(State=0x3, Threshold=10)
Asynchronous_Timer(Frames=52)
Add_Momentum(Horizontal=0, Vertical=-4)
Set_Armor(State=0x1, Threshold=0)
Set_Bone_Intangability(Bone=0xA, Mode=0x2)
Set_Bone_Intangability(Bone=0x6, Mode=0x2)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=20, Angle=0x10E, KBG=0x50, WBKB=0x0, BKB=0x3C, Size=9.5, X=0, Y=6.5, Z=0, Effect=0xB, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=60)
Set_Armor(State=0x3, Threshold=10)
Script_End()
SpecialHiJump_C2
Asynchronous_Timer(Frames=2)
Set_Armor(State=0x1, Threshold=0)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=16, Angle=0x3C, KBG=0x50, WBKB=0x0, BKB=0x3C, Size=11, X=0, Y=4, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=4)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=12, Angle=0x3C, KBG=0x50, WBKB=0x0, BKB=0x3C, Size=10, X=0, Y=6.5, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=7)
Set_Armor(State=0x3, Threshold=10)
Asynchronous_Timer(Frames=18)
Change_Hitbox_Damage(ID=0x0, Damage=8)
Asynchronous_Timer(Frames=23)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=2)
Asynchronous_Timer(Frames=27)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=28)
Bit_Variable_Set(Variable=0x2100000F)
Bit_Variable_Set(Variable=0x21000013)
Script_End()
SpecialHiJump_C3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5)
Asynchronous_Timer(Frames=5)
Set_Armor(State=0x1, Threshold=0)
Asynchronous_Timer(Frames=11)
Bit_Variable_Set(Variable=0x2100000F)
Asynchronous_Timer(Frames=17)
Set_Armor(State=0x3, Threshold=10)
Asynchronous_Timer(Frames=31)
SET_LIMIT_SPEED_EX(Unknown=1.5, Unknown=0x0)
Asynchronous_Timer(Frames=35)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=42)
Set_Frame_Duration(Speed=0.5)
SET_LIMIT_SPEED_EX(Unknown=0.6, Unknown=0x0)
Add_Momentum(Horizontal=0, Vertical=-4)
Set_Armor(State=0x1, Threshold=0)
Set_Bone_Intangability(Bone=0xA, Mode=0x2)
Set_Bone_Intangability(Bone=0x6, Mode=0x2)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=15, Angle=0x10E, KBG=0x50, WBKB=0x0, BKB=0x3C, Size=9.5, X=0, Y=6.5, Z=0, Effect=0xB, Trip=0, Hitlag=0.8, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=60)
Set_Armor(State=0x3, Threshold=10)
SET_LIMIT_SPEED_EX(Unknown=0.4, Unknown=0x0)
Asynchronous_Timer(Frames=90)
SET_LIMIT_SPEED_EX(Unknown=0.1, Unknown=0x0)
Script_End()
SpecialHiLandingR
Set_Armor(State=0x0, Threshold=0)
Undo_Bone_Collision(State=0x0)
Asynchronous_Timer(Frames=3)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=12, Angle=0x5A, KBG=0x64, WBKB=0x0, BKB=0x50, Size=7, X=0, Y=4, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=12, Angle=0x46, KBG=0x50, WBKB=0x0, BKB=0x50, Size=11, X=0, Y=7, Z=10, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x1, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=7, Z2=-10)
Synchronous_Timer(Frames=2)
Bit_Variable_Set(Variable=0x21000010)
Generate_Article(ID=0x2)
Bit_Variable_Set(Variable=0x21000011)
Generate_Article(ID=0x2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=11)
Set_Frame_Duration(Speed=0.78)
Script_End()
SpecialHiLandingR_C3
Set_Armor(State=0x0, Threshold=0)
Undo_Bone_Collision(State=0x0)
Asynchronous_Timer(Frames=2)
SET_LIMIT_SPEED_EX(Unknown=1, Unknown=0x0)
Asynchronous_Timer(Frames=3)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=8, Angle=0x5A, KBG=0x64, WBKB=0x0, BKB=0x50, Size=7, X=0, Y=4, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=8, Angle=0x46, KBG=0x50, WBKB=0x0, BKB=0x50, Size=11, X=0, Y=7, Z=10, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x1, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=7, Z2=-10)
Synchronous_Timer(Frames=2)
Bit_Variable_Set(Variable=0x21000010)
Generate_Article(ID=0x2)
Bit_Variable_Set(Variable=0x21000011)
Generate_Article(ID=0x2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=11)
Set_Frame_Duration(Speed=0.48)
Script_End()
SpecialHiStartR_C2
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.4)
Asynchronous_Timer(Frames=21)
Set_Frame_Duration(Speed=1)
Script_End()
SpecialHiStartR_C3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5)
Asynchronous_Timer(Frames=21)
Set_Frame_Duration(Speed=1)
Script_End()
SpecialAirLw
Subroutine(Hash=0x85C513B2)
Script_End()
SpecialAirLw_C2
Subroutine(Hash=0x529D842D)
Script_End()
SpecialAirLw_C3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5)
Asynchronous_Timer(Frames=7)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=9)
Set_Frame_Duration(Speed=8)
Add_Momentum(Horizontal=2.5, Vertical=0.6)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=9, Angle=0x2D, KBG=0x3C, WBKB=0x0, BKB=0x50, Size=8, X=0, Y=17.5, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x19, Damage=9, Angle=0x2D, KBG=0x3C, WBKB=0x0, BKB=0x50, Size=6, X=0, Y=7, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=2, Z2=0)
Asynchronous_Timer(Frames=10)
Set_Frame_Duration(Speed=2)
Asynchronous_Timer(Frames=12)
Set_Frame_Duration(Speed=1)
SET_LIMIT_SPEED_EX(Unknown=0.5, Unknown=0x0)
Remove_All_Hitboxes()
Script_End()
SpecialAirLwMax
Subroutine(Hash=0xD14D7FDF)
Script_End()
SpecialAirLwMax_C2
Subroutine(Hash=0x38B9F3B3)
Script_End()
SpecialAirLwMax_C3
Set_Armor(State=0x3, Threshold=10)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5)
Asynchronous_Timer(Frames=7)
Set_Frame_Duration(Speed=1)
Special_Hitbox(ID=0x2, Part=0x1, Bone=0x0, Damage=0, Angle=0x1E, KBG=0x64, WBKB=0x50, BKB=0x0, Size=7, X=0, Y=6, Z=7, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x1, StretchToggle=0x0)
Asynchronous_Timer(Frames=8)
Set_Frame_Duration(Speed=8)
Add_Momentum(Horizontal=3.7, Vertical=0.8)
Asynchronous_Timer(Frames=9)
Delete_Hitbox(ID=0x2)
Set_Frame_Duration(Speed=2)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=20, Angle=0x2D, KBG=0x3C, WBKB=0x0, BKB=0x50, Size=9, X=0, Y=17.5, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x19, Damage=20, Angle=0x2D, KBG=0x3C, WBKB=0x0, BKB=0x50, Size=6, X=0, Y=7, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=2, Z2=0)
Asynchronous_Timer(Frames=12)
Set_Frame_Duration(Speed=1)
SET_LIMIT_SPEED_EX(Unknown=0.5, Unknown=0x0)
Remove_All_Hitboxes()
Set_Armor(State=0x0, Threshold=0)
Script_End()
SpecialLw
Asynchronous_Timer(Frames=10)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=12, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x14, Size=8, X=0, Y=17.5, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x19, Damage=12, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x14, Size=5, X=0, Y=7, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=2, Z2=0)
Asynchronous_Timer(Frames=12)
Remove_All_Hitboxes()
Script_End()
SpecialLw_C2
Set_Armor(State=0x1, Threshold=0)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=3)
Asynchronous_Timer(Frames=6)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=10)
Set_Armor(State=0x0, Threshold=0)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=12, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x14, Size=8, X=0, Y=17.5, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x19, Damage=12, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x14, Size=5, X=0, Y=7, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=2, Z2=0)
Asynchronous_Timer(Frames=12)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=19)
Set_Frame_Duration(Speed=2)
Asynchronous_Timer(Frames=31)
Set_Frame_Duration(Speed=1)
Script_End()
SpecialLw_C3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5)
Asynchronous_Timer(Frames=7)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=9)
Set_Frame_Duration(Speed=8)
Add_Momentum(Horizontal=2.6, Vertical=0)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=9, Angle=0x2D, KBG=0x3C, WBKB=0x0, BKB=0x50, Size=8, X=0, Y=17.5, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x19, Damage=9, Angle=0x2D, KBG=0x3C, WBKB=0x0, BKB=0x50, Size=6, X=0, Y=7, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x3, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=2, Z2=0)
Asynchronous_Timer(Frames=10)
Set_Frame_Duration(Speed=2)
Asynchronous_Timer(Frames=12)
Set_Frame_Duration(Speed=1)
Add/Set_Momentum(Vertical=1.25, Horizontal=0, Mode=0x1)
Remove_All_Hitboxes()
Script_End()
SpecialLwMax
Set_Armor(State=0x3, Threshold=10)
Asynchronous_Timer(Frames=9)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=40, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x14, Size=9, X=0, Y=17.5, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x14, SFXLevel=0x2, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x19, Damage=40, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x14, Size=5, X=0, Y=7, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x14, SFXLevel=0x2, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=2, Z2=0)
Asynchronous_Timer(Frames=12)
Remove_All_Hitboxes()
Set_Armor(State=0x0, Threshold=0)
Script_End()
SpecialLwMax_C2
Set_Armor(State=0x1, Threshold=0)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=3.25)
Asynchronous_Timer(Frames=5)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=9)
Set_Armor(State=0x3, Threshold=20)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=50, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Size=9, X=0, Y=17.5, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x14, SFXLevel=0x2, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x19, Damage=50, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Size=5, X=0, Y=7, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x14, SFXLevel=0x2, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=2, Z2=0)
Asynchronous_Timer(Frames=12)
Remove_All_Hitboxes()
Set_Armor(State=0x0, Threshold=0)
Asynchronous_Timer(Frames=20)
Set_Frame_Duration(Speed=1.3)
Asynchronous_Timer(Frames=60)
Set_Frame_Duration(Speed=1)
Script_End()
SpecialLwMax_C3
Set_Armor(State=0x3, Threshold=10)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5)
Asynchronous_Timer(Frames=7)
Set_Frame_Duration(Speed=1)
Special_Hitbox(ID=0x2, Part=0x1, Bone=0x0, Damage=0, Angle=0x1E, KBG=0x64, WBKB=0x50, BKB=0x0, Size=7, X=0, Y=6, Z=7, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x1, StretchToggle=0x0)
Asynchronous_Timer(Frames=8)
Set_Frame_Duration(Speed=8)
Add_Momentum(Horizontal=3.8, Vertical=0)
Asynchronous_Timer(Frames=9)
Delete_Hitbox(ID=0x2)
Set_Frame_Duration(Speed=2)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=20, Angle=0x2D, KBG=0x3C, WBKB=0x0, BKB=0x50, Size=9, X=0, Y=17.5, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x19, Damage=20, Angle=0x2D, KBG=0x3C, WBKB=0x0, BKB=0x50, Size=6, X=0, Y=7, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=2, Z2=0)
Asynchronous_Timer(Frames=12)
Set_Frame_Duration(Speed=1)
Add/Set_Momentum(Vertical=1.25, Horizontal=0, Mode=0x1)
Remove_All_Hitboxes()
Set_Armor(State=0x0, Threshold=0)
Script_End()
FinalBombShoot
Asynchronous_Timer(Frames=1)
Body_Collision(State=0x2)
Generate_Article(ID=0x4)
Article_Visibility(Article=0x4, State=0x0)
unk_477705C2(unknown=0x10000089, unknown=0x0, unknown=0x1)
TRUE(Unknown=0x58)
{
Special_Hitbox(ID=0x0, Part=0x1, Bone=0x19, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x32, BKB=0x0, Size=15, X=0, Y=14, Z=2, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x1, Bone=0x0, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x32, BKB=0x0, Size=20, X=0, Y=13, Z=30, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
FALSE(Unknown=0x8)
{
unk_477705C2(unknown=0x10000089, unknown=0x0, unknown=0x0)
TRUE(Unknown=0x58)
{
Special_Hitbox(ID=0x0, Part=0x1, Bone=0x19, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x50, BKB=0x0, Size=15, X=0, Y=14, Z=2, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x1, Bone=0x0, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x50, BKB=0x0, Size=20, X=0, Y=13, Z=30, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
FALSE(Unknown=0x56)
{
Special_Hitbox(ID=0x0, Part=0x1, Bone=0x19, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x3C, BKB=0x0, Size=15, X=0, Y=14, Z=2, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x1, Bone=0x0, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x3C, BKB=0x0, Size=20, X=0, Y=13, Z=30, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
}
}
}
}
Asynchronous_Timer(Frames=2)
Delete_Hitbox(ID=0x1)
Asynchronous_Timer(Frames=20)
unk_477705C2(unknown=0x10000089, unknown=0x0, unknown=0x1)
TRUE(Unknown=0x5A)
{
Special_Hitbox(ID=0x0, Part=0x2, Bone=0x19, Damage=10, Angle=0x50, KBG=0x64, WBKB=0x46, BKB=0x0, Size=15, X=0, Y=14, Z=2, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x2, Bone=0x0, Damage=10, Angle=0x50, KBG=0x64, WBKB=0x46, BKB=0x0, Size=20, X=0, Y=13, Z=30, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Set_Weight(Flag=0x1)
FALSE(Unknown=0x8)
{
unk_477705C2(unknown=0x10000089, unknown=0x0, unknown=0x0)
TRUE(Unknown=0x5A)
{
Special_Hitbox(ID=0x0, Part=0x2, Bone=0x19, Damage=10, Angle=0x50, KBG=0x64, WBKB=0xC8, BKB=0x0, Size=15, X=0, Y=14, Z=2, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x2, Bone=0x0, Damage=10, Angle=0x50, KBG=0x64, WBKB=0xC8, BKB=0x0, Size=20, X=0, Y=13, Z=30, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Set_Weight(Flag=0x1)
FALSE(Unknown=0x58)
{
Special_Hitbox(ID=0x0, Part=0x2, Bone=0x19, Damage=10, Angle=0x50, KBG=0x64, WBKB=0x6E, BKB=0x0, Size=15, X=0, Y=14, Z=2, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x2, Bone=0x0, Damage=10, Angle=0x50, KBG=0x64, WBKB=0x6E, BKB=0x0, Size=20, X=0, Y=13, Z=30, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Set_Weight(Flag=0x1)
}
}
}
}
Asynchronous_Timer(Frames=21)
Delete_Hitbox(ID=0x1)
Asynchronous_Timer(Frames=30)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=50)
unk_477705C2(unknown=0x10000089, unknown=0x0, unknown=0x1)
TRUE(Unknown=0x33)
{
Article_Visibility(Article=0x4, State=0x1)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x5A, KBG=0x64, WBKB=0x32, BKB=0x0, Size=30, X=0, Y=45, Z=40, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Set_Weight(Flag=0x1)
FALSE(Unknown=0x8)
{
unk_477705C2(unknown=0x10000089, unknown=0x0, unknown=0x0)
TRUE(Unknown=0x30)
{
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x5A, KBG=0x64, WBKB=0x50, BKB=0x0, Size=30, X=0, Y=45, Z=40, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Set_Weight(Flag=0x1)
FALSE(Unknown=0x2E)
{
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x5A, KBG=0x64, WBKB=0x3C, BKB=0x0, Size=30, X=0, Y=45, Z=40, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Set_Weight(Flag=0x1)
}
}
}
}
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=60)
Set_Remote_Article_Action(Article=0x4, Action=0x1)
Script_End()
FinalSwing
Asynchronous_Timer(Frames=0)
Body_Collision(State=0x2)
unk_477705C2(unknown=0x10000089, unknown=0x0, unknown=0x1)
TRUE(Unknown=0x58)
{
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x32, BKB=0x0, Size=15, X=0, Y=14, Z=2, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x32, BKB=0x0, Size=20, X=0, Y=13, Z=30, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
FALSE(Unknown=0x8)
{
unk_477705C2(unknown=0x10000089, unknown=0x0, unknown=0x0)
TRUE(Unknown=0x58)
{
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x50, BKB=0x0, Size=15, X=0, Y=14, Z=2, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x50, BKB=0x0, Size=20, X=0, Y=13, Z=30, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
FALSE(Unknown=0x56)
{
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x3C, BKB=0x0, Size=15, X=0, Y=14, Z=2, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=10, Angle=0x16F, KBG=0x64, WBKB=0x3C, BKB=0x0, Size=20, X=0, Y=13, Z=30, Effect=0x5, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
}
}
}
}
Asynchronous_Timer(Frames=2)
Delete_Hitbox(ID=0x1)
Script_End()
Catch
Asynchronous_Timer(Frames=7)
Extended_Grab_Collision(ID=0x0, Bone=0x0, Size=5.5, X=0, Y=5, Z=4, Action=0x3F, AirGround=0x3, X2=0, Y2=5, Z2=11.5)
External_Subroutine(Unknown=0x49FA5BDD)
Synchronous_Timer(Frames=2)
Terminate_Grab_Collisions()
Bit_Variable_Set(Variable=0x2100000D)
Script_End()
CatchAttack
Asynchronous_Timer(Frames=4)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=3, Angle=0x50, KBG=0x64, WBKB=0x28, BKB=0x0, Size=5.3, X=0, Y=10, Z=12.3, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x1, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=25)
Bit_Variable_Set(Variable=0x2100000D)
Script_End()
CatchDash
Asynchronous_Timer(Frames=9)
Extended_Grab_Collision(ID=0x0, Bone=0x0, Size=5, X=0, Y=7, Z=4, Action=0x3F, AirGround=0x3, X2=0, Y2=7, Z2=14)
External_Subroutine(Unknown=0x49FA5BDD)
Synchronous_Timer(Frames=2)
Terminate_Grab_Collisions()
Bit_Variable_Set(Variable=0x2100000D)
Script_End()
CatchTurn
Asynchronous_Timer(Frames=10)
Extended_Grab_Collision(ID=0x0, Bone=0x0, Size=5.5, X=0, Y=6, Z=-4, Action=0x3F, AirGround=0x3, X2=0, Y2=6, Z2=-19.5)
External_Subroutine(Unknown=0x49FA5BDD)
Synchronous_Timer(Frames=2)
Terminate_Grab_Collisions()
Bit_Variable_Set(Variable=0x2100000D)
Script_End()
ThrowB
Throw_Specifier(ID=0x0, Bone=0x0, Damage=2, Angle=0x32, KBG=0xB4, WBKB=0x0, BKB=0x3C, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x3C, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=6)
Reverse_Direction()
Asynchronous_Timer(Frames=16)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x3E8, Damage=11, Angle=0x32, KBG=0x64, WBKB=0x0, BKB=0x3C, Size=7.5, X=17.5, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x3E8, Damage=11, Angle=0x32, KBG=0x64, WBKB=0x0, BKB=0x3C, Size=4, X=11, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=3, Y2=0, Z2=0)
Asynchronous_Timer(Frames=19)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Remove_All_Hitboxes()
Script_End()
ThrowF
Throw_Specifier(ID=0x0, Bone=0x0, Damage=2, Angle=0x28, KBG=0xB4, WBKB=0x0, BKB=0x3C, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x3C, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=12)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x3E8, Damage=11, Angle=0x28, KBG=0x64, WBKB=0x0, BKB=0x3C, Size=7.5, X=17.5, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x3E8, Damage=11, Angle=0x28, KBG=0x64, WBKB=0x0, BKB=0x3C, Size=4, X=11, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=3, Y2=0, Z2=0)
Asynchronous_Timer(Frames=13)
Extended_Special_Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=11, Angle=0x28, KBG=0x64, WBKB=0x0, BKB=0x3C, Size=5, X=0, Y=5, Z=1, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=5, Z2=17)
Asynchronous_Timer(Frames=14)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Remove_All_Hitboxes()
Script_End()
ThrowHi
Throw_Specifier(ID=0x0, Bone=0x0, Damage=2, Angle=0x5A, KBG=0xB4, WBKB=0x0, BKB=0x3C, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x3C, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=16)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=10, Angle=0x5A, KBG=0x64, WBKB=0x0, BKB=0x3C, Size=9, X=0, Y=27, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x4, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=19)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Remove_All_Hitboxes()
Script_End()
ThrowLw
Throw_Specifier(ID=0x0, Bone=0x0, Damage=10, Angle=0x50, KBG=0x20, WBKB=0x0, BKB=0x50, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x0, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x3C, Effect?=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=26)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Remove_All_Hitboxes()
Script_End()
DownAttackU
Asynchronous_Timer(Frames=18)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=6, X=0, Y=6, Z=17, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, X2=0, Y2=6, Z2=3)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=23)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=6, X=0, Y=6, Z=-17, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, X2=0, Y2=6, Z2=-3)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()
DownAttackD
Asynchronous_Timer(Frames=18)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=6, X=0, Y=6, Z=17, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, X2=0, Y2=6, Z2=3)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=23)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=6, X=0, Y=6, Z=-17, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, X2=0, Y2=6, Z2=-3)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()
CliffAttackQuick
Asynchronous_Timer(Frames=24)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=8, Angle=0x169, KBG=0x64, WBKB=0x78, BKB=0x0, Size=5.76, X=0, Y=5.5, Z=18, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=5.5, Z2=3.5)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Script_End()
SlipAttack
Asynchronous_Timer(Frames=19)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=6, X=0, Y=6, Z=19.5, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, X2=0, Y2=6, Z2=3.5)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=31)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=6, X=0, Y=6, Z=-21, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0xF, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xB, X2=0, Y2=6, Z2=-5)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()