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Official "The Dog Show" - Duck Hunt Video Thread

oogamania

Smash Cadet
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Jan 21, 2015
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56
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Tampa, Florida
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oogaman
Had my region's largest annual tournament last weekend. Came 4th out of 93. I'm happy that I lost to new talent, but I'm disappointed with my play in general. I was playing really, obviously scared.

https://www.youtube.com/watch?v=S_otWEGaELs :4kirby: Castle Siege threw me for a loop, but I managed to pull it out anyway. This is the guy I was most scared of fighting in my half of the bracket.
https://www.youtube.com/watch?v=WTBjJ6rhK2s :4falcon: Game 3. I got dummied in this set, holy ****. I had never played so badly before.
https://www.youtube.com/watch?v=hg8uS2JYn_c :4dedede: Game 2. I was actually kind of feeling Lucario instead, but Dreamland is bootcheeks for him, so I switched off.
https://www.youtube.com/watch?v=V468kdiMsX8 :4greninja: Game 3. I have no idea how to fight Greninja. I played some friendlies against another Greninja main the other day and he suggests that I stick with DHD for the MU. I think I might agree, but it's tough as nails either way.
Croi, IMO, the Kirby MU is in DH's favor simply because of Kirby's light weight, and vulnerability to early UAIR KO's. good job in this match!

Against C.Falcon, use the clay pigeon and gunmen sparingly and at a far distance. C.Falcon can shoulder tackle the disc and run past the gunmen with ease. Aggression isn't the best option against him. Spacing and patience is what will work because most Falcon's are impatient. I recommend using the can throughout the match because they it makes all speed characters think twice before running towards u.

Can't say much about DDD, but greninja is a bit tricky. U did a good job in the MU. Just be weary of those super fast shurikens hitting the can back at u, and watch for those random shadow sneaks.


I've finally won my first offline tourney! This is actually my second time joining an offline tournament in my area, but this my first win!

Losers Finals - https://youtu.be/zz6o-X_EqBA Fox can give DHD a hard time, then again all speed characters give me a hard time, but with proper spacing and placement of the projectiles, it's not too bad.

Grand finals - https://youtu.be/oJh0GNgMP-4 C. Falcon, in contrast to Fox, is a bit more difficult for me because the gunmen and clay pigeon isn't as effective, however that can does wonders in this MU!
 
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TheWorstMuppet

Smash Journeyman
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Jan 26, 2015
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262
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Scotland
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TheWorstMuppet
3DS FC
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Nice. Pretty solid play from imhip! Though that second stock on game 2 was pretty hard to watch. Sheik racking up that percent from cans and needles alone. That's happened to me a couple times before an' it's heartbreaking.

I'm struck by how slow paced and methodical imhip was playing here. Usually I'm like, all over the place. Not a criticism, mind you. It seemed to be working for him.
 
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TheWorstMuppet

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Jan 26, 2015
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262
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TheWorstMuppet
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Finally got a chance to record my Duck Hunt in tourney. Made a lot of mistakes and kind of went on tilt game 2 in the first set because I kept screwing up and dying early, but I think I played alright for the most part. Any comments would be nice.

https://www.youtube.com/watch?v=9e7LpIhoZio versus :dedede:

https://www.youtube.com/watch?v=bb6ArdEGWbk versus :mario2: Game 3 starts at 11:50
Nice! You were playing on point against that Mario! A couple of sneaky d-smashes in there and your up-airs and edge-guarding were on the mark! I can't think of anything to say about the Mario one. You were playing really well!

Watching the Dedede one tho, I hafta say that maybe you were being a tad too... aggressive? At the start of game 1, he was floating away from all your projectiles and as soon as you went in close to him, you got hit by the gordo. Then suddenly everything turned around and he was pursuing you for the entire match. At 3:23, you went out to get him again and got hit by another gordo.

The edge-guarding wasn't as effective here as it was against Mario. I do the f-smash towards the ledge too, to mixed success. I'm tryna learn to read the roll and d-smash now. You didn't d-smash @4:17, I don't think it woulda killed unless you turned around before doing it, but it woulda got DDD offa your back.

Having said all this, I was really stoked for what was looking to be the comeback! Duck Hunt has that clutch factor going on and it was really cool to see you close the gap against DDD towards the end. Real unfortunate SD, tho. That hurt my heart.

Game 2 it looked like you were a lot more projectile heavy which was workin' out!

Nice back air at 9:32, that was crisp.

You seemed to be recovering the same way each time. Going low and up. You might want to mix it up a bit more. I know Dedede is really scary when you go above him, but that Danny guy was reading how you were gonna recover towards the end there @9:40.

Very nice tech at 11.09, that was sweet.

Overall I think you played well overall, 'specially against Mario. Just maybe went too close to Dedede at points but overall, you played well.
 
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TheWorstMuppet

Smash Journeyman
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Jan 26, 2015
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262
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Heeey! Got some vids from a while ago...

BFGG September (Losers Round 7)
:4sheik:DG vs Muppet:4duckhunt:
https://www.youtube.com/watch?v=SWVtz0NkZeU

This was my attempt at getting even with the guy who whomped me game 3 at the previous BFGG and boy, that did... that did not pan out well at aaall.

Smash of Decades (Losers Quarter Finals)
:4myfriends:Strawhatter vs Muppet:4duckhunt:
https://www.youtube.com/watch?v=ox9zxLJwhGc

Mental note: Don't roll from the edge against an Ike.

Smash of Decades (Losers Semi Finals)
:4fox:Hattie vs Muppet:4duckhunt:
https://www.youtube.com/watch?v=G7fClCk1Bh4

Man, Fox is tough. This set was so fun, though. I felt good for the rest of the day afterwards.
 
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chaos11011

Smash Lord
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Dec 7, 2008
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My brother was using the Wii U so I decided to pick up the 3DS for the first time in months. Got some cool For Glory games (the volume might be a bit too loud):

DH vs Mewtwo: https://youtu.be/sxH6f-SO8xc

I love match ups with charging projectile users as there's a little spacing war in the back of my mind where I need to be close enough to pressure but far enough to pull out a gunmen when they go for the move.

DH vs Greninja: https://youtu.be/pk-T3OvQ6r4

This went to time out, but the person who won the sudden death had less percent anyway, so it didn't really matter. I kept falling into his dairs. I need to test later if I can get some sort of conversion off of Gren dairing a gunmen and me going for an aerial after. I don't fight many Greninjas, so this was fun.
 

Croi

Smash Lord
Joined
Jun 10, 2010
Messages
1,070
Location
Halifax, Nova Scotia
Bumping a month-dead thread because I won the largest regional in history (for my area) last weekend. I went Bayonetta in pools and Duck Hunt in bracket. Honestly I'm still high af off the win.

https://www.youtube.com/watch?v=l4DZy9etclM :4dk: This guy wrecked absolutely everyone else with Donkey Kong, it was honestly really surprising. This is how you play this MU, fellas!
https://www.youtube.com/watch?v=JGx8YdO9RGQ :4cloud: Hadn't beaten this guy in months and pulled it out here. If you had to watch only one video, probably make it this one.
https://www.youtube.com/watch?v=ICMm2wLiFIQ Winner's Finals :4corrinf: Didn't go so hot for me.
https://www.youtube.com/watch?v=3nW8sGvP7zE Loser's Finals :4mario: :4falcon: This is the same Donkey Kong as before, but I had beaten him so badly I spooked him off DK completely. He used to main Falcon so he was still a bit threatening!
https://www.youtube.com/watch?v=AOq7k1mvHoo Grand Finals :4corrinf: SEIZE
https://www.youtube.com/watch?v=_-rIMGxuz9A Grand Finals :4corrinf: THE DAY!!!!
 

Dawangthang

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Jun 15, 2014
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Dawangthang
https://www.youtube.com/watch?v=mZj9VQdzm8Q
While playing this match, I noticed that a clay pigeon resting on the platform is able to hit enemies below it with detonation. It's shown at the beginning of the match. When I get the chance I will lab it up and see which characters that this will work on and see if we are able to get any follow ups off of it.
 

Floatzel_Trainer

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Mar 4, 2015
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Perris6

Smash Journeyman
Joined
Dec 29, 2014
Messages
220
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Florida
Hey all, sorry for the double post, but I ended up getting a bunch of matches on stream this week and I wanted to share them!

Link: https://www.twitch.tv/613smash/v/64200029

Duck Hunt vs Mega Man: 3:14:20

Duck Hunt vs Bayo/Fox: 3:46:00

Duck Hunt vs Meta Knight: 4:00:10
Duck Hunt vs Mega man:
This match up is pretty difficult and is one of our hardest MUs. His gear breaks through all of our projectiles, but our Clay pigeon is the most useful tool. Too bad it is laggy. One thing I can tell from you gameplay is that you understood the importance of the Clay pigeon its just that you were trading too much with MM's lemons. Try to throw it at a farther distance and when it does connect go in for a follow up to maximize damage. There were times where you ran past a grounded Saw blade, pick it up and camp megaman out. Try not to fight through a barrage of lemons, just shield and/or roll away and do not throw out can or you'll be the one blown up. This is a Cat and mouse type game where you kind of have to pick and choose the moments in which you go in for damage and capitalize once you do have the opportunity. Watch your pummels at low percent as well, there were a few times you could of went for an immediate forward throw and got a dash attack or fair.

Duck Hunt vs Bayo/Fox:
For Bayo it is the complete opposite....do not use clay pigeon unless you KNOW FOR A FACT that'll connect or you won't be punished. Her side b can eat right through it and it can be easily punish. I personally like to have the can and gunmen out whenever I can. The can allows me to force a defensive option out of the bayo, intercept dive kick, and lead to throw follow ups while gunmen can intercept Dive kick for me to punish her in the air. You did good playing defensive and forcing the bayo to approach I would just recommend you pay more attention to their ledge get ups and defensive habits. There were times that you had the can at the ledge and the Bayo continued to roll every time.
For the fox MU you played it pretty well. I would just advise from the close range Clay Pigeon. You did good with the off stage pressure and keeping with the momentum.

Duck Hunt vs Metaknight:
Watch your pummels at low percent again, just opt for a fthrow to DA. Stay mobile, Mk can easily run or roll into your personal space. I like to use can and have it close to me in this MU just in case he rolls in or goes for an unsafe DA. Try to recover with a can above you. You ran into a few Fsmashes, so I would advise shield dashing or foxtrotting so you can easily shield if you need to. It's mainly your approaches that lost you the match. Some safe ways to approach can be to either run up shield, Full hop can, or sh approaching Gunman. If Mk is near to you do not roll, either short hop, dash away or hold shield; he can't convert much off of down throw at low to mid percents if you DI down and away.
 

Dawangthang

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Mega Man: From what I can see, you only like to use Duck Hunt as a wall. Your walling game was strong against MM but it definitely looked like you've polished up your up close game with DH at all. I noticed that all you ever tried to do was throw him away and then set up your wall again. Also you need to work on your ledge traps. You have the right idea of covering the ledge with the can but you could work on your timing with that and the Dog's option coverage. It's normally a bad idea to go for F smash because the hitboxes are unreliable and only last for 2 frames each. If you are too close to the ledge, this move will almost never connect. Also, because of the lag and commitment, using it means you are dedicated to a hard read. I recommend sitting back and covering the roll option with up tilt. It kills around 140% no rage and is a reliable hitbox. By doing this, you can also react to the jump option. Try working on covering the jump more because I noticed this was the option you were missing the most consistently. Ledge can is able to cover this guaranteed. You just need to work on the timing. Another variation you can do is have gunman or can cover ledge and getup while you jump in the air with dog and catch them with a nair or upair. For your boxing game, I would recommend going for more jabs and tilts. For your walling game, go for more bair cans. Since you like to just send an endless amount cans after your opponent, you might as well send out a couple of cans that can give you a guaranteed follow up. This will allow you to close out stocks much quicker. Also, you should work on edge guarding. I don't think I saw you go offstage once to try and intercept MM. His recovery is gimpable and DH excels in edge guarding gimpable opponents.

Bayo: You look extremely comfortable in this MU and knew how to play it. Your wall style worked out perfectly to counter her game. I don't really have too much to say except good job.

Fox: Make sure you learn the proper delay timings on your Clay Pigeons. There were many times you could've gotten guaranteed follow ups and potentially a stock. I definitely recommend practicing these. I noticed you only like to go for F throw as well. Work on your fair follow ups during low to mid %s. It'll just help you rack up damage and keep the pressure on your opponent. Again, try to be more creative with the can. Experimenting around with it can help lead you to very cool combos. Other than that your control of the can and use of gunman are extremely on point. You have those grab timings down to the wire. Last thing I will say is learn how to gimp fox. He has an extremely linear recovery that can be exploited easily. Once you get the timings and positioning down on illusion and firefox, it's a free stock. Also be careful with your use of gunman and CP in this MU. This time you had them connecting most of the time but Fox can punish these easily by just running up and up smashing you if he sees you bring them out. But you do tend to use these moves a little much. Just make sure to be aware of this if you start to get consistently punished for summoning these.

Meta Knight: This match really shows off your weak points. Your up close and approach game is severely lacking. He was able to punish almost all of your approaches and when he got in you were just eating up a ton of damage. Luckily, he was going for mostly hard reads to close out the stocks and that allowed you to take him out. Work on utilizing your jabs and tilts. To practice this, I would recommend try going into a bunch of matches without using any of your projectiles. It should vastly improve your kit and help you become more well rounded. Also, try incorporating d throw and up throw into your game. D throw can lead to guaranteed up airs and fairs depending on DI and up air is able to nab you early kills with this set up. Another thing I never see you go for is dairs on stage. If you're able to land one around 120%, it can lead to an up air for the kill so it's worth throwing it out there since you can run with it and AC it. Last thing I would like to mention is you should be a little more aware of your can when it is on stage. There were many times you could've used it to detonate on your opponents and push them away or combo off of.

Overall, I was pleased with your wall game, but you need to work on your up close and punish game. Remember, closing out the stock should be your #1 priority. It doesn't matter if you're winning the neutral 90/100 exchanges. If they are able to kill you off of those 10 exchanges, it'll lead to a lose for you. So, if you are able to see any opportunities to close out a stock, go for them. On average, I saw most of your opponents stocks go to 175%. If you're able to bring it down to 150%, it could go a long way for you. Also, I don't think I've seen you on the Duck Hunt discord group. I would recommend joining it if you want to talk with other DH mains on the fly. We're very active and welcome and new members that would like to learn and play more with the character. Here's the link to join if you're interested. https://discordapp.com/invite/0lSgxaH91EeSdy6V
 

Queen An

Smash Rookie
Joined
Mar 30, 2016
Messages
8
Perris6 Perris6 Dawangthang Dawangthang
Thank you both so much for the awesome advice! I've been reading and re-reading them all week while training to implement the changes into my game.

The main thing is now I go in and fight around 140% instead of trying to wall my opponent to 180-200%. I did some matches without projectiles and my approach game is starting to feel more comfortable. I also stopped over-relying on Clay Pigeon at mid range. I go for fThrow > Dash attack now, as well as dThrow combos. I still need to work on recovering with the can, and dAir on stage, though

Monday is my next weekly, and I'm hoping to do just as well as last week. Hopefully I'll be on stream so I can post more videos in this thread.

Thanks again for all your help!
 

Perris6

Smash Journeyman
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Dec 29, 2014
Messages
220
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Florida
Perris6 Perris6 Dawangthang Dawangthang
Thank you both so much for the awesome advice! I've been reading and re-reading them all week while training to implement the changes into my game.

The main thing is now I go in and fight around 140% instead of trying to wall my opponent to 180-200%. I did some matches without projectiles and my approach game is starting to feel more comfortable. I also stopped over-relying on Clay Pigeon at mid range. I go for fThrow > Dash attack now, as well as dThrow combos. I still need to work on recovering with the can, and dAir on stage, though

Monday is my next weekly, and I'm hoping to do just as well as last week. Hopefully I'll be on stream so I can post more videos in this thread.

Thanks again for all your help!
Nice!! Glad you're learning and taking our advice. You should continue to post videos for critique and join the Duck Bunt discord as well. Good luck!!
 

Queen An

Smash Rookie
Joined
Mar 30, 2016
Messages
8
Hey all, I know it's kind of late but here's part of a set I did on Monday. Due to a new system they were implementing, there's only one game of the set on stream, sorry about that. It's me verses a local Yoshi player, I feel like I did too much Clay Pigeon in this match up, though I didn't just wall him out like I usually do.

5:38

https://www.twitch.tv/613smash/v/66878529

let me know what you think!
 

Perris6

Smash Journeyman
Joined
Dec 29, 2014
Messages
220
Location
Florida
Hey all, I know it's kind of late but here's part of a set I did on Monday. Due to a new system they were implementing, there's only one game of the set on stream, sorry about that. It's me verses a local Yoshi player, I feel like I did too much Clay Pigeon in this match up, though I didn't just wall him out like I usually do.

5:38

https://www.twitch.tv/613smash/v/66878529

let me know what you think!
Lol! I can't believe they switched to a Jiggs vs Sonic match LOL but anyways.....
I didn't think your Clay pigeon use was excessive for they always seemed to connect, I would just caution the use of it because of the huge end lag. You seem to be more mobile and attentive. You secured a lot of punishes with your grab, but you're still not converting off of them as well as you could be. Fthrow can lead into Dash attack or Fair, but I don't recall you going for it. Just keep that in mind, it's like our only combo Lol. One thing I would suggest specifically for you is to practice can-throw setups. You always get a grab....hell you get a lot of grabs which is great. In that case I would love for you to position the can somewhere so you can throw your opponent into them similar to how Yusan plays. Can setups will maximize your damage output and ultimately improve your game. Good punish game, but it's time to maximize the reward.
 

Dawangthang

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Jun 15, 2014
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You played extremely well in that 1 game. Just be aware of how much Clay Pigeon you are using. It was definitely a bit excessive. He wasn't able to punish you so in this case it worked on fine. You played the MU the way you were supposed to so I can't really say much about that. You were able to get your grab to can conversions solidly so that was good. The only thing I could really say is try using more reverse cans. It's basically our best combo starter that can lead to early kills. It'd be kinda hard to use in this MU cause of Yoshi's DJ armor but it's still an option to keep in mind. I can also tell you improved your up close game more since the last game. Oh, also be careful with those randy Fsmash reads.
 

chaos11011

Smash Lord
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Yusan beats Ken (a strong japanese sonic player) 2-1 in this set

https://m.youtube.com/watch?v=pDdIUpP3-m0
Some things to note here in this match up:

Can is beat out by spin dash (so is pigeon)

If you have a can near you while he throws, wait until after Up Throw, not during or before it, because the hitbox will cancel it out or send the can at you. Yusan kept going for the can to beat the throw out and it didn't work. When he started waiting until after he was thrown, he net a can hit on Sonic (precise timing) or forced Sonic to shield and prevent Up Air follow ups.

Don't use pigeons in this match up. Yusan used it less than 5 times and when he did use it, it either never worked or cost him stock/damage/stage control. Instead, keep a can near you to intercept combos and use gunmen to control space where Sonic might want to be.

If there's a small space between you and Sonic, going for a Can might help break his approach options. All of the times where he did this in the small space, Sonic's dash grab/FSmash/maybe dash attack were beat out (and even netting Yusan the stock)
 
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