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The Complete CSP Compendium

Acryte

Smash Ace
Joined
Mar 30, 2005
Messages
986
Just threw together my first set of CSPs. I plan to make custom CSPs for all the characters most likely and for all the different character skins I use. I'm assuming that later on, when we have CSP support for alts it will come in handy.

https://modulous.net/mod/1245/Acryte - Marth CSP

Marth:






In-game:


Also for those that want it to make their own:
Gecko code:
$Freeze All Chars (1.02) [Achilles]
C216CDA0 00000009
81EDC18C 81EF0020
81EF002C 820F0010
2C100164 40820018
A20F0894 2C104190
4082000C 3A000007
9A0F2219 81EF0000
81EF0008 2C0F0000
40A2FFD0 9421FFD0
60000000 00000000

Instructions: Use Marth's 4th neutral side b.

Copy paste into memory:

ADDRESS -> Value
00452f88 -> 41F6625D
00452f8c -> 4211EC08
00452f90 -> 418E724B


EDIT:

I wasn't really satisfied with that first one. I used a different pose but it wouldn't fit in the frame and I basically compromised on it... This one is way better in my opinion. Instructions for the pose are included in the zip.

https://modulous.net/mod/1246/Acryte - CSP - Marth - Enguard







In-game:

 
Last edited:

UnclePunch

Smash Ace
Joined
Nov 9, 2014
Messages
673
Last edited:

Achilles1515

Smash Master
Joined
Jun 18, 2007
Messages
3,211
Location
Cincinnati / Columbus OH
Just threw together my first set of CSPs. I plan to make custom CSPs for all the characters most likely and for all the different character skins I use. I'm assuming that later on, when we have CSP support for alts it will come in handy.

https://modulous.net/mod/1245/Acryte - Marth CSP

Marth:






In-game:

As UnclePunch said, looks nice. Don't forget about the shadow, like the vanilla CSPs. 10px left and 10px down.
 

Acryte

Smash Ace
Joined
Mar 30, 2005
Messages
986
As UnclePunch said, looks nice. Don't forget about the shadow, like the vanilla CSPs. 10px left and 10px down.
Do you happen to know the opacity of the shadow off the top of your head?

Edit: Updated with shadows. Is it really 10px left 10px down? Seems a bit more than the other ones I dled or are there other "Non-standard" uses for aesthetic reasons?
 
Last edited:

Achilles1515

Smash Master
Joined
Jun 18, 2007
Messages
3,211
Location
Cincinnati / Columbus OH
Do you happen to know the opacity of the shadow off the top of your head?

Edit: Updated with shadows. Is it really 10px left 10px down? Seems a bit more than the other ones I dled or are there other "Non-standard" uses for aesthetic reasons?
Yes, I am certain.

Capture.PNG


Exported Peach CSP texture, hair selection moved 10px left and down.

Also note the black stroke around the CSP images.
Capture2.PNG


Also, now that the Smash Forge program can export rigged Melee models (and animations), it would probably be good to experiment with custom poses/lighting in a program like 3ds Max or Maya to make CSP portraits. I imagine this would make texture hacking much easier as well, with the ability to see results from a texture edit [basically] immediately. I just spent way too long looking for a Brawl hacking video where someone was doing this for a Charizard portait with an exported model.

@Anutim can probably shed more insight.
 

The Cape

Smash Master
Joined
May 16, 2004
Messages
4,478
Location
Carlisle, PA
I have swapped my CSP a bit, but since I now have Zelda/Sheik how do I change their display images when you select them? I like the CSP I have, but the character select box I wish to edit.

Where your cursor goes to select the character. The CSS I am using has swapped Zelda for Sheik, but I want to either revert it back to normal, or have the Zelda/Sheik portrait on there


I guess I just need the proper name to import a CSS for Zelda with DTW. Anyone have a list of those:?
 
Last edited:

oso!

Smash Rookie
Joined
Sep 15, 2017
Messages
10
somebody needs to make a pikachu, conistently missing from these threads
 

DRGN

Technowizard
Moderator
Premium
Joined
Aug 20, 2005
Messages
2,175
Location
Sacramento, CA
Do you happen to know the opacity of the shadow off the top of your head?

Edit: Updated with shadows. Is it really 10px left 10px down? Seems a bit more than the other ones I dled or are there other "Non-standard" uses for aesthetic reasons?
Since I was just passing by, I thought I would update on this: I can confirm that the vanilla shadow opacity is exactly 37.5% (of pure black). The original hex value taken from a couple of examples of original CSPs' shadows is '3000' (in RGB5A3 format), which translates to an RGBA of 0, 0, 0, 96. Since that's a value out of 256: 96 / 256 = .375. Alternatively, if you look at it in an image editing program: the shadow's brightness value over top of a pure-white background (or V in HSV) is 62, which is out of 100 in this case, and so almost exactly corroborates this, except that that value is rounded down.
 
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