This is seriously it, you can just shield everything unless you can get in range for a 1 or 2 frame unpunishable move (barring prediction, but since you're perfect nobody will predict what you're going to do and will only react on what they see) without leaving yourself vulnerable. And on the topic of wolf's reflector (not exactly on topic but whatever) the ending lag can be ***** hard, going back to why being defensive is the best tactic, PS is practically unstoppable.Projectiles don't come out on frame 2. Defensive play in brawl is superior to aggressive with a 0 reflex, so nobody approaches the opponent, and nobody gets hit ever.
Congrats, it's a draw on most characters.
But that's no fun, which is why we don't sit around shielding all day long. Brawl can't be played perfectly because it wasn't intended to be competitive, which would approach a perfect level (in theory). PS breaks the game, more or less.
EDIT: yeah pikmin throw might also break the game.