A thread idea I had after listening to people argue about Olimar's camp game, Ice Climber's grabs, Wolf's shine, etc in other threads.
Ok, so let's say there there is a tournament somewhere, someplace. At this tournament, a bunch of attendees show up that have literally superhuman reflexes, being able to think and react one frame at a time. These players know the game to the maximum degree possible and have read every single post on Smashboards.
There is one player playing each character in the game.
Who is most likely to win?
Canidates I can think of:
Wolf:
Can Shine through everything for invincibility frames, making him nearly untouchable.
Olimar:
Perfect camping. You can't kill what you can't hit.
Metaknight:
Fastest aerial in the game (uair) + good recovery means that, using the "aerials for recovery" trick, MK will be REALLY hard to kill. Add in his absurd moveset and he'd be really fast, powerful, and really hard to kill but impossible to chain attacks on due to light weight + smash DI. Plus, invincibility frames on up-B, and unlike Marth, his can't be punished well afterwards.
Marth:
Long range, making him tough to punish, plus 1-frame up-B and really fast forward-B allowing him to punish almost anything out of shield.
Wario:
Perfect spacing would allow the Wario to never get grabbed, and make him very tough to hit. Perfect super armor usage would make him really tough to punish as well, and bite through shields...
Ice Climbers:
One grab = one stock, consistently. Throw in some desync'd craziness to make them crazy powerful.
Ganondorf:
Could his forward-B be an infinite under frame-perfect conditions?
Ok, so let's say there there is a tournament somewhere, someplace. At this tournament, a bunch of attendees show up that have literally superhuman reflexes, being able to think and react one frame at a time. These players know the game to the maximum degree possible and have read every single post on Smashboards.
There is one player playing each character in the game.
Who is most likely to win?
Canidates I can think of:
Wolf:
Can Shine through everything for invincibility frames, making him nearly untouchable.
Olimar:
Perfect camping. You can't kill what you can't hit.
Metaknight:
Fastest aerial in the game (uair) + good recovery means that, using the "aerials for recovery" trick, MK will be REALLY hard to kill. Add in his absurd moveset and he'd be really fast, powerful, and really hard to kill but impossible to chain attacks on due to light weight + smash DI. Plus, invincibility frames on up-B, and unlike Marth, his can't be punished well afterwards.
Marth:
Long range, making him tough to punish, plus 1-frame up-B and really fast forward-B allowing him to punish almost anything out of shield.
Wario:
Perfect spacing would allow the Wario to never get grabbed, and make him very tough to hit. Perfect super armor usage would make him really tough to punish as well, and bite through shields...
Ice Climbers:
One grab = one stock, consistently. Throw in some desync'd craziness to make them crazy powerful.
Ganondorf:
Could his forward-B be an infinite under frame-perfect conditions?