I main Samus, so here are the following.
Unless you're a so-so Bayonetta, chances are I'm not winning, even when properly SDI'ing. Every attack she performs leads into a combo, or that's the impression I get. She doesn't have to work for a win, so even if you manage to escape her Witch Twist combo, you've already taken a lot of damage and have to work at turning the match around.
The same as Bayonetta, if you're a so-so Cloud, I might have a chance at winning, especially if I'm playing properly. Otherwise, simple u-air combo, quick and powerful b-air, safe and quick aerials is pretty ridiculous. I don't care if Cloud has a ****ty recovery. That doesn't matter when he has stage control anyway. So much for balancing him.
I find myself running away a lot. Annoying.
I'm not interested in camping.
There are Mario players, and then there are really good Mario players. Mario's Cape is really my biggest issue. Without it, he'd be easier to deal with. I could break out of his combo set-up, but if I'm dealing with someone's Mario, and that person switches to another character like Luigi, I'm relieved.
Mega Man is mega ****ing annoying. His lemons are the bane of my existence. And now they increased the range of his lemons in SSBU. Thanks.
There's so much wrong with Mr. Game & Watch. I feel like Mr. Game & Watch needs to be nerfed a bit. I think because he wasn't played as often on For Glory, he bypassed any potential nerf. Why isn't down throw to Judge fixed? Sure, you have an RNG, but it's still possible to get two kills in a row just by performing this. Then there's the fact that Oil Panic is safe and can kill you early. I was killed recently as Samus from an FG Mr. Game & Watch. Dash to Oil Panic. I guess that's a true combo. It doesn't help that if Oil Panic is full and you take a stock off, it remains full. Mr. Lame Man Watch.
Pikmin. Enough said.
There's that wall again. How boring.
Carried by Luma. Enough said.
Poor character design. Tilts can kill with ease.
Too fast. Boring matches. Why give a character so much speed and kill power?
You'd think Samus would have an easier time against Yoshi, but his Egg Toss is too damn good. It's difficult to charge Charge Shot. You'd think Sakurai would give Samus the same treatment he had planned for Cloud. If Charge Shot can be easily stopped with a shield or dodge, or if it can be knocked out of as Samus is about to shoot or when she's charging, maybe her Charge Shot needs to charge faster, or it needs to start killing better than Captain Falcon's f-air. I loathe Yoshi.