Depends on what you mean by priority.
If you're referring to disjoint, Bob-ombs and Gooey Bombs are useful for testing purposes. Hit a bomb, and if you don't get hit by the explosion you outdisjoint it. Bob-omb explosions are smaller than Gooey Bomb explosions, exact hitbox sizes are 8/13 (actual disjoint more like 5~6/10~11 since it's centered on them) if that's information that's useful to you.
If you're referring to clanking behavior, it's much easier to just look that up imo, though the places to get that information probably aren't the most accessible for the average person (looking at game code or checking
sixriver, which is in Japanese)